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Thread: My idea for clan wars! (With pictures for a better guide) (Please read)

  1. #101
    Forum Veteran Saltin's Avatar
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    Quote Originally Posted by TheConfuzed1 View Post
    One star is plenty. People were never meant to drop trophies and farm noobs. There will always be people who do that, but the game should not be catered to them.

    There is controversy in higher leagues, because shielding can be manipulated, based on the fact that there are not enough people in those leagues.

    A solution to that problem is to encourage people to raise their trophies, in order for more match-making possibilities to exist within those higher leagues.

    This would be an elegant way to help push them up.

    They aren't being penalized for farming, but they aren't being rewarded for it either.
    Quote Originally Posted by TheConfuzed1 View Post
    If levels were to be used for anything, the average player level makes sense for clan match-making. However, I say that is where it should end. Use the standard match-making for choosing your clan war opponent.
    Thank you for more suggestions, I have finally got back in my laptop and i will be able to edit some things you guys have mentioned

    Putting my village to rest!
    My Stats: IGN- saltinpanti44 / LVL- 90 / TH - 8 / Clan-*Clanless*
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    See ya all when I can! It has been an awesome ride, I will only be replying to questions in my clan guide.




  2. #102
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    Quote Originally Posted by Davelfc View Post
    I like it, I don't see Supercell handing out gems to everyone in the amounts they might have to under your idea.

    Another possible idea for rewards would be that when you attack, you get nothing. Let me explain, your clan gets the trophies as points. Your clan gets the resources in a big store.

    At the end of a season the clans with the most points and wins get some gems, instead of every single winning clan. At the end of the season those resources that are in the big store get shared out to all that took part in the wars. This way there's an incentive to take part.
    Bad idea. Right now, only the top three clans get gems, and those positions are bought and paid for. If they are going to give awards, there should be an equal chance for everyone to win.

  3. #103
    TheConfuzed1's Avatar
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    Quote Originally Posted by Saltin View Post
    If you surrender, that means that you are out
    If you get disconnected, that battle wont count then, it will not get you out

    and yes, you get normal attack time
    Currently, if you get is connected, the battle is ended early. That is how it should work. It sucks when it happens, but at least people would not be able to force-quit the app, or turn off their device, inducing a disconnect if they don't like the way the battle is going.

  4. #104
    TheConfuzed1's Avatar
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    Quote Originally Posted by Saltin View Post
    -If you get three stared, then you are out from the clan war
    But if you get one stared or two stared, you won't be out as well as the player that attacked you

    The only ways you can get out are
    -If you get three stared on a defense, or

    -If you lose an attack (Less than one star)
    A lost defense should not eliminate you by itself. That is completely unfair. Just take a look at the attacks won and defenses of the players in your league--there are way less defenses won than offensive attacks.

    Attack a player, allow them to revenge, and the player with the best result moves on, regardless of whether it was the battle initiator, or the revenging opponent.

  5. #105
    Forum Veteran Saltin's Avatar
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    Quote Originally Posted by TheConfuzed1 View Post
    A lost defense should not eliminate you by itself. That is completely unfair. Just take a look at the attacks won and defenses of the players in your league--there are way less defenses won than offensive attacks.

    Attack a player, allow them to revenge, and the player with the best result moves on, regardless of whether it was the battle initiator, or the revenging opponent.
    I just changed it into this, you were right, it be more fair in this way and I actually never thought of it. It was the same thing you used in your idea

    If you wanna check where I added it, go the attack system, it is now replaced by yours

    Edit to everyone - The attacking system has been changed to the one confuzed made.

    Putting my village to rest!
    My Stats: IGN- saltinpanti44 / LVL- 90 / TH - 8 / Clan-*Clanless*
    No clan as of now...
    See ya all when I can! It has been an awesome ride, I will only be replying to questions in my clan guide.




  6. #106
    TheConfuzed1's Avatar
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    Cool. 😎👍

    10 degrees.

  7. #107
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    Accepting the match

    With having to have at least 10 elders in your clan in order to war, I don't think it should be left up to any single one of them to go into war. I think it should take 3 elders or 2 elders and the leader to accept the war invite.

  8. #108
    Forum Veteran Saltin's Avatar
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    Quote Originally Posted by LlGHTNlNG View Post
    With having to have at least 10 elders in your clan in order to war, I don't think it should be left up to any single one of them to go into war. I think it should take 3 elders or 2 elders and the leader to accept the war invite.
    I never said that every elder has to accept it, but I wasnt as detailed in that part. At least 3 people (Elder and or leader) have to accept it

    Let me know what you think about this.

    Putting my village to rest!
    My Stats: IGN- saltinpanti44 / LVL- 90 / TH - 8 / Clan-*Clanless*
    No clan as of now...
    See ya all when I can! It has been an awesome ride, I will only be replying to questions in my clan guide.




  9. #109
    Forum All-Star NioTheDreamer's Avatar
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    Pretty good overall, I'd add

    From my experiences in my own clan I think it should divide, say the top 10 of one clan into a separate pool. These 10 will go toe to toe against the top 10 or 15 in another clan. Then slots 11-30, and then the bottom 31-50. If there is less than 40 clan members, then it would only factor in the top 10 and everyone else.


    The reason I suggest this is because quite often the top people in your clan can be a Th level or two above the rest. Even in a leaderboard clan the bottom 10 aren't as advanced as their top 10.


    I think this could limit a weaker player being always pitted against a stronger one in these scenarios.


    I'd like a 20 gem reward but think its unlikely that Supercell would agree. Perhaps a loot amount based on trophy levels? Not even sure where to begin suggesting this.


    My clan is at about 200,000 and I think for something that could be two weeks....


    Gold/Elixir - between 50,000 and 100,000
    DE - 100? (based off SC conservative nature here)


    Anyway I think the idea of clan wars is most doeable in a situation where the players in each clan get pitted against one another.

  10. #110
    Pro Member Shakeel's Avatar
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    Nice idea, i didn't see this in the thread but what happens if someone attacks an inactive member of a clan so he cant revenge them back will that go down as an automatic win if the inactive doesnt attack back?

    also i think it would be better if the leader could choose a team of people who they think can win defences and attacks. Someone may join a clan just to screw someone's clan war and they may just surrender and purposely lose.

    Anyway great ideas and i love the great editing! (Lol). Nice work Saltin
    IGN:Shakeel TH9 Lvl 122
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