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Thread: A Small change for walls

  1. #1

    A Small change for walls

    Let walls inflict insignificant damage to both ground and air troops so that it will motivate people to max their walls but the walls do damage once so that it will be different from a tower.
    Maybe start dmg around th10 with 1-4 dmg (once).

  2. #2
    Forum Elder IceBird1's Avatar
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    Defense is more than enough to cause damage. Walls should only stall certain opposing armies, stronger levels the longer it takes for them to get by it.

  3. #3
    Quote Originally Posted by idkitscarlos View Post
    Let walls inflict insignificant damage to both ground and air troops so that it will motivate people to max their walls but the walls do damage once so that it will be different from a tower.
    Maybe start dmg around th10 with 1-4 dmg (once).

    So basically you want the walls to be like a bomb. No thanks. Not to mention that it'll mess up the balance a th10 and up.

  4. #4
    Forum Elder Clash12344321's Avatar
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    Walls indirectly do damage; it slows down the attacker's attack, thus giving defenses time to shoot down the deployed troops.

    Higher-leveled walls = More time to "break-in"

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