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Thread: Why Hog riders are overpowered

  1. #61
    Super Member Chroniclermata's Avatar
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    A few well-placed giant bombs can end a hog strategy, just like an air bomb can end a minion stratgy.

  2. #62
    Pro Member Cgjohnst's Avatar
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    Quote Originally Posted by Chroniclermata View Post
    A few well-placed giant bombs can end a hog strategy, just like an air bomb can end a minion stratgy.
    That really comes down to luck though. There is no surefire way to place bombs to effectively combat hogs. Smart hoggers stagger hogs anyway. Hogs are just fine the way they are. Disco infernos on the other hand...
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  3. #63
    New Guy Corrrupt's Avatar
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    I think they should give Hogs life leach . Like those Aztec warriors from boom beach.

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  4. #64
    Centennial Club skullx28's Avatar
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    Exclamation

    Hogs r not op against a Th.10, why.. cause they have a inferno tower with multple taget mode, what about Th.9 and Th.8 what do they have??? Nothing besides spring traps and giant bombs needs to be balance on hogs again for these Th9's and Th.8's!!!

  5. #65
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    Started pushing and am being attacked nonstop by hogs and its really showing cc and traps are key.

    Biggest issue I am finding with hogs is they are too weak and don't get to 40% to give a shield and allow me to reset traps and cc before next attack.

    The pattern is the same each time I log off.

    1/ attacked by hogs usually about 20-35% but they kill cc and set off most traps
    2/ attacked a few minutes later by hogs with no cc and limited traps. Sometime this is a 3 star but usually 35-70% either way it sets off the rest of the traps that weren’t activated on the first attack
    3/ if the second attack didn’t get to 40% then there will be a 3rd which will be a 3 star

    Sounds funny but please buff hogs so they will stop 3 staring me and the first attack can at least get to 40%

  6. #66
    Forum Elder
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    Giant bomb / disco infernos = extinct hog riders


  7. #67
    Centennial Club skullx28's Avatar
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    Quote Originally Posted by dominic115 View Post
    Giant bomb / disco infernos = extinct hog riders
    What about people without infernos bro very OP, Th.9 and TH.8 are getting slaugthered like someone stomping on ants

  8. #68
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    Quote Originally Posted by dominic115 View Post
    Giant bomb / disco infernos = extinct hog riders
    Quote Originally Posted by skullx28 View Post
    What about people without infernos bro very OP, Th.9 and TH.8 are getting slaugthered like someone stomping on ants
    I did put that forward-slash in there for a reason.


  9. #69
    Forum Hero TheGreatPhoenix's Avatar
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    Quote Originally Posted by winnimon View Post
    You say they are air troops that can't be targeted by air defense. Well unlike air troops they are targeted by cannons, mortars, and all the traps besides the air mines.
    well said.
    Quote Originally Posted by skullx28 View Post
    What about people without infernos bro very OP, Th.9 and TH.8 are getting slaugthered like someone stomping on ants
    I really suggest you to look at his post one more time...
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  10. #70
    Super Member Rastis's Avatar
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    Quote Originally Posted by skullx28 View Post
    What about people without infernos bro very OP, Th.9 and TH.8 are getting slaugthered like someone stomping on ants
    TH9s have a good shot at winning hog attacks from regular players (crystal1 and below), if you are constantly losing as TH 9 your defs are underleveled or your layout / trap placement is bad. TH10s have a good way to defend against hogs, TH9 have a good shot at it, and come on, are you saying TH8s need to be immune to 40 lvl 5 hogs with 4-5 maxed healing spells? Get real, do tou want them to be able to beat GoWiWi and GoWiPe too? Try to change your layout, plenty good ones out there.

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