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Thread: No more missed hero abilities!

  1. #1
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    No more missed hero abilities!

    Ever done an attack or war attack and whilst concentrating on other things your hero’s die without being able to use the hero’s abilities thus getting the value from them. What I propose is that once your hero’s about to die or their health gets to a certain point like 5% health and you haven’t used the ability yet it automatically uses the hero’s ability so it doesn’t mess up your attack and the hero dies to early. I think this could be beneficial to attacks whilst not removing the ability to use the hero’s ability earlier than needed. It would be more like a last resort to save hero from dying to early. Let me know what ppl think of this idea. And hope it could potentially be a solid idea added into the game to help attackers.

  2. #2
    Fresh Spawn
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    I feel like that would be too easy. Part of the strategy and being good at attacking, is being aware of everything, meanwhile attacking. So when your hero dies thats on you.

  3. #3
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    Quote Originally Posted by luluthereal View Post
    I feel like that would be too easy. Part of the strategy and being good at attacking, is being aware of everything, meanwhile attacking. So when your hero dies thats on you.
    Not even so called professional attackers can focus on multiple things at once. Hint why they have others watching and talking to them through discord chats and stuff telling them what’s going on and what to do otherwise things would go wrong for their attacks also. So yes it would make it easier for everyone including op attackers which is why I think it’s a good idea👍

  4. #4
    Forum Veteran Luicetarro's Avatar
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    And sometimes I want my hero to go down after he served his purpose and before he does trigger the CC.
    If you now would force his skill on me, this option would be invalid.

    Of course I have missed a couple of skills myself (and kicked myself for that), but auto-using them would get rid of a part of the management during an attack. Any sort of automation like that, during the attack istn't really healthy to the game. Sometimes you miss out on placing a troop, a spell, using a hero-ability. That's part of the deal and when SC would implement something like that, ppl would come in here, suggest more automation.

    I get your concern, but using the ability is as well something to watch out for, as actually using your spells.

    Quote Originally Posted by Entiks View Post
    Not even so called professional attackers can focus on multiple things at once. Hint why they have others watching and talking to them through discord chats and stuff telling them what’s going on and what to do otherwise things would go wrong for their attacks also. So yes it would make it easier for everyone including op attackers which is why I think it’s a good idea
    Sure about that part? Would be pretty silly to tell the attacker about stuff that happened seconds ago. Since you're not watching the live-attack, but a replay of that attack, delayed by several seconds.
    Last edited by Luicetarro; December 1st, 2019 at 05:29 PM.

  5. #5
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    If you want your hero to go down earlier without pulling the defending cc the simple solution is to use the ability earlier so it won’t auto use it if you don’t want it to. I did mention the fact in my first post “this could be beneficial to attacks whilst NOT removing the ability to use the hero’s abilities earlier than needed” for when you want your hero to die earlier so it wont lure sepcific defending cc troops.

  6. #6
    2222's Avatar
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    What if a defending hound is on my queen and I'd rather have my queen die than have the hound pop? This would prevent me from having the ability to just let my queen die rather than using her ability.
    Last edited by 2222; December 1st, 2019 at 06:30 PM.

    Contact SC here. Click here for how trophies are calculated. An idea to improve legends here. I wish max players had a separate loot bank as described here. Caution, I often discuss for the sake of discussion and enjoy having my opinion challenged (or approved of) even when I care little about the actual issue. My balance wish: get rid of tornado trap, make it a decoration.

  7. #7
    Forum Veteran Luicetarro's Avatar
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    Quote Originally Posted by 2222 View Post
    What if a defending hound is on my queen and I'd rather have my queen die than have the hound pop? This would prevent me from having the ability to just let my queen die rather than using her ability.
    My point exactly.

  8. #8
    Forum Legend Piper139's Avatar
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    Part of being a good attacker is managing all aspects of the attack. That includes troop placement, spell placement and hero abilities. We have all had an attack where we lost track and missed a hero ability. Stuff happens. It encourages practice and getting better. Letting the game save you does not.
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  9. #9
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    Quote Originally Posted by Luicetarro View Post
    Sure about that part? Would be pretty silly to tell the attacker about stuff that happened seconds ago. Since you're not watching the live-attack, but a replay of that attack, delayed by several seconds.
    Not silly. Humans can see things ahead. That is how (some) top players do their attacks. And apparently it works.
    I cannot count the number of times I lost my hero ability while being busy deploying troops.
    If just someone shouts 'QUEEN' just when it is getting low, it would saved the attack.
    I do not agree with the idea of using the heroes abilities automatically when they are low. But I wouldn't mind if the game reminded me some how.

  10. #10
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    It started spinning in my head and I couldn't let it go.. how about an audio notice like the hero always makes, but few pitches higher then usual. Like a someone who raise his voice when in distress.
    It shouldn't be too obvious and still leaves room to forget it...

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