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Thread: Everything can be cooked fast (SM, Spells and Army)… I think you should add a method

  1. #1
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    Arrow Everything can be cooked fast (SM, Spells and Army)… I think you should add a method

    Everything can be cooked fast (SM, Spells and Army)…
    I think you should add a method to cook the selected troops, spells and machine start making it in a row. Not in a separate section slot.
    Because, it only takes things longer, it is much slower as it is with separate section slot. This is caused by the simultaneous ripping of individual slot, spells, siege machines, and troops, while with this idea, things settle and shrink abundantly, things can hold together or cooked at a time: about it Think: There are three different timers for troops, spells and siege machines, they all move together at the same time. The longest timer of the three is of siege machines which will be the time to cook for your entire army. If this idea were implemented, instead of timers running at different times, each timer would be added together, leading to a larger bulge of a timer. Apart from this it will also help in donating, as long as it is included in the long list of donating, but it can be easily exploited to make limited time for raids.
    We do not need a siege machine because siege machine donations can be obtained by other players.

    With the help of "Barrack, Dark Barrack, Spell and Seas Work Shop" training potions, everything can start with the press of a button. What if you start making the same thing one by one?
    Understand that you are making all the soldiers, spells and machines in a row.
    After implementing this idea all things will be cut in time.
    Short time of all armies.
    (Cutting time)
    Barbarian Real Time "5s" Short Time "2s"
    Archer 6s - 3s
    Huge 30s-15s
    Goblin 7S - 3S
    Wall breaker 15s - 7s
    Balloon 30s - 15s
    Magician 30s-15s
    Healer 2m - 1m
    Dragon 3m - 1m 30s
    P.E.K.K.A 3m -1m 30s
    Baby Dragon 30s -15s
    Minor 30s - 15s
    Electro Dragon 6m - 3m

    A spells with a capacity of two houses takes 6 minutes and a capacity of one house takes 3 minutes.
    It will take 2 minutes to become a "siege machine".

    Divide all spells and soldiers by 50% and calculate it.

    Understand that the entire troops will be ready in 45 minutes. It will be ready with the soldier heroes that the final hero's time has been fixed at 45 minutes.

    If I use a "training potion". In the meantime, if someone requests "SM".
    Siege machine, I can cook this machine and donate it as soon as possible. I often raid with the same number of soldiers, as I attack the base with a group of army / spells. Other players donate "siege machines" to me. I don't think I should build my siege machine.



    But I think I should be able to set up those armies, spells, and SM, because I raid and use my troops, I can cook this raid army with just 1 Potion. This will save "Potion" time by going to each barrack and cooking each troop. I don't want to save this "potion" time, but rather increase the time that matches the request time.
    If someone wants to donate a machine, add a Gold Pass and promote your workshop for 1 gems.
    I force players to use "training potions".
    We can set up multiple armies, spells and siege machines and switch between them quickly, I think that would be an easy way to cook Troops, machines and spells quickly.

    Important information - It takes 20 minutes to make 'SM' at the same time, we can make a siege machine and another army and spells in 20 minutes in line simultaneously. (SM in 2m, all army in 10m and all spells in 8m) All troops are ready in 20 minutes, without boost takes 45 minutes because it is coming in row.
    Last edited by jamesoo7; November 24th, 2019 at 07:28 AM. Reason: Spelling mistake

  2. #2
    Centennial Club SifaVision's Avatar
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    Sorry, I tried my best to understand but I just can't. This must be the most confusing thread I've ever read. Are you suggesting some changes to army training? What's wrong with the army training now?

  3. #3
    Forum Veteran Rizzob's Avatar
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    TL;DR version: please shorten troop training times

    I believe this is a ruled out idea for the time being.

  4. #4
    Senior Member JaymzWWW66's Avatar
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    I will say to you what I say in all threads requesting shorter training times, we can go back to waiting 45 minutes for one golem to train. Fun times.
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    Lets get a flying troop that isn't a dragon. Maybe a griffin? Hippogriff? A giant bug that releases a bunch of small, land based baby bugs?

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    There is a fast way : GEMS

  6. #6
    Forum Contender PaluEF's Avatar
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    OP, correct me if I’m wrong:

    I think OP is trying to redo what SC did with the current army training feature: for example they combined the 4 barracks working in parallel, and the 2 dark barracks, into one barrack working in sequence, with shorter times, to overall keep/reduce training times.
    Now OP wants to integrate all 3 types of army items into one ‘feature’ where they work in sequence also, which indeed means, to keep the overall time or reduce it slightly, each ones need to be reduced.
    I am unsure why SC would do that, but that’s my best interpretation of the idea...
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  7. #7
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    Quote Originally Posted by PaluEF View Post
    OP, correct me if I’m wrong:

    I think OP is trying to redo what SC did with the current army training feature: for example they combined the 4 barracks working in parallel, and the 2 dark barracks, into one barrack working in sequence, with shorter times, to overall keep/reduce training times.
    Now OP wants to integrate all 3 types of army items into one ‘feature’ where they work in sequence also, which indeed means, to keep the overall time or reduce it slightly, each ones need to be reduced.
    I am unsure why SC would do that, but that’s my best interpretation of the idea...
    Because SC has added Golden Pass to the game! Allowed players to donate to any type of army, that too in just one gem! If the present situation is seen then all types of army are being prepared very easily.
    Army in different slots, spells in different slots and machine in different slots. I don't think people are doing something 'miss' that hasn't been received on time. The current player is so smart that he makes all the things beforehand. The problem will be when you allow all forces to form in a queue.

    He is enabled by the Golden Pass for 30% training boost. Despite this, do not force them to use those abilities (one gem for troops donation). The SC has made such an assumption. But players does not know! that all the armies can be prepared in a few seconds by 25 gems
    Last edited by jamesoo7; November 25th, 2019 at 08:55 AM. Reason: Adding information

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