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  Click here to go to the first staff post in this thread.   Thread: What was the point of adding the guard post to the game?

  1. #11
    I believe there is nothing wrong with the guard post as Iím currently sitting around the 5000 mark attacking any base up here is frustrating because the guards lure out any troops that come near,, the only AI that needs to be done is the battle machine as he is completely dumb Iíve have numerous attacks where heís attacking a wall and destroys it then moves to an army camp 6-8 tiles away

  2. #12
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    Quote Originally Posted by DrinCoC View Post
    You seem to constantly mention of being top 100 player. I'm curious to see your profile, what's your player tag?
    Ohh .. I'm going to have to watch this play out :-)

    /Affront
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  3. #13
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    Quote Originally Posted by Affront View Post
    Ohh .. I'm going to have to watch this play out :-)

    /Affront
    Doubt it will ;-)
    Last edited by iHeron; October 27th, 2019 at 08:16 PM.

  4. #14
    Centennial Club lrl's Avatar
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    Quote Originally Posted by iHeron View Post
    Doubt it will ;-)
    Well, I was trying to have a intelligent discussion with you guys but it clearly seems like you’d rather attack people than focus on the main point of the thread.

    And why would I tell you guys my profile, I trolled Heron on here for a while I’m well known in the game and I definitely would not want people to jump on the bandwagon like they do here because they’d side with Heron since he’s been in CC longer.

    just know that I was the number one player in USA before, I’ve peaked top 9 in June global, could have finished at 37 global, but finished 44-47 because I took a risk and dropped at the end and lost 50 trophies to a random. (though I saw a guy number 44 with the same trophies as me so I could say officially 44) I may not have finished top 10 or whatever like Heron, but I’m definitely a better player than him for the amount of time I’ve played/ with my repetitive stress injuries limiting me to 3700 wins total. If I had 12,000 wins like he did I would definitely be number one global, if you go by the amount of wins I have relative to placement I’m definitely number one global, all that aside “officially” I finished at 47 on my profile, #1 in the USA. That’s not on paper that impressive, but I’m sure none of you guys are any higher besides Heron.

    Edit: also not that this matters but personal best 6200 + I got in July 2019 (won’t say specific for stated reasons) you guys talking about how guard post is not a issue at 5000 trophies you don’t understand how big of an issue randomness becomes at the top, especially since if you lose one match you lose 50 trophies and if you win one you gain five, the stakes are HUGE for “randomness” to be a non-issue.

    @Drin, I don’t constantly mention it, I only mention it when low tier people attack discussions by saying that I don’t know how to play the game, number one player in the USA/ peak #9 global late season, clearly doesn’t know how to play the game and you clearly know exactly what you’re talking about.

    @Merc You basically are just repeating what I said, yes builder base is a much more skill-based platform because it’s directly competitive it’s not necessarily a grind fest like it is with main village, although it does have those elements to it.

    I didn’t have an issue with the guard post in the beginning because it was easy to lure out troops but as bases get bigger it becomes much more difficult without completely changing up your strategy, and not being able to use certain troop compositions at all. A tower should not radically change the entire outcome of the game just to fight around that one tower that’s called flawed game design.

    The point is the AI is already extremely poor which is an undeniable fact regardless of how it’s programmed it just doesn’t work out how I would assume it’s intended to work, properly? Now compound this with the guard post and your troops randomly being learned into the guard post regardless of if you’re the worlds best player or not you have no control over where the AI goes it’s absolutely impossible. Why make this even worse by introducing the guard post in the first place they should have thought about this before?
    Last edited by lrl; November 2nd, 2019 at 05:28 AM.

  5. #15
    Quote Originally Posted by lrl View Post
    @Merc You basically are just repeating what I said, yes builder base is a much more skill-based platform because it’s directly competitive it’s not necessarily a grind fest like it is with main village, although it does have those elements to it.
    How is legends league less skilled and more of a "grind fest" when it is 8 attacks and 8 defenses?

    Contact SC here. Click here to see how trophies are calculated. Click here for answer on how cc troops deploy (hint, it depends) and more info here. How is war map placement of max halls determined you ask, check out threads like this one. Thank you SC for the new legends! I'd start it at 5500 and let farmers play 5000-5500, but overall it is a great improvement.

  6. #16
    Centennial Club lrl's Avatar
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    Quote Originally Posted by 2222 View Post
    How is legends league less skilled and more of a "grind fest" when it is 8 attacks and 8 defenses?
    Because you’re not directly competing against somebody else on the leaderboard’s, you’re competing in terms of trophies not really in terms of direct 1v1 skill per se.

    You could say main village requires a lot more thoughtfulness and skill, however it’s less competitive because you’re not facing opponents directly, it’s more indirect.

    Like for example me and Heron face each other all the time at the end of the season, directly. He usually wins but let’s say he wins or I win it makes a huge impact on who finishes higher it’s a direct competitive thing similar to a game of basketball. It just feels more satisfying like you’re defeating somebody in a 1v1 versus just destroying random villages to accumulate trophies.

    Whereas main village is more like... idk there isn’t something I can compare it to, you’re just attacking random people some of them that aren’t within the same trophies as you, and have no competitive relation to you.

    Also up until legends leagues was added recently, it was definitely a grind fest where are you had to wait multiple hours in the cloud the entire day to get an edge/ pay gems and use shields. Builder base is also in a way ground first and people who play all day have an advantage but the FEEL of bb is more satisfying. You’re actually playing live 1v1, and constantly facing the same people, I went up against the same guy four times in the same day on builder base that would never happen on Main Village.
    Last edited by lrl; November 2nd, 2019 at 10:30 PM.

  7. #17
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    Quote Originally Posted by lrl View Post
    I understand itís to add more variability to defenses as well as attacks.

    However, I feel like that was a fatally bad decision on their part, due to the extremely poor AI in the game.

    This game was already sort of a flip of the coin type game like poker, we as players are extremely frustrated with the bad AI, and I donít think this issue with the AI will ever be fixed, so why introduce elements to it that make attacks even more random and frustrating?

    Randomness is not fun in a strategy game, itís fun in a game like Pubg Mobile. Imagine if we were playing chess and all a sudden one of the pieces fell off the board because of bad AI, but on top of that the board is made of ice, why make an unsolvable problem even worse?

    For reference, I finished top 37 global in July as #1 player in the US, 6204 personal best, guard posts + bad AI completely ruin our attacks, and make the game lose itís sense of progress, and feel like playing slots at the casino.

    What are your guyís opinion on this?
    You really should get your facts right before boasting about being the #1 player in the US. I got my pb in July. And I donít need to hide nor am I trying to brag. Feel free to check profile ... turtle #p2pr82r9
    #stayhumble
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  8. #18
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    Quote Originally Posted by lrl View Post
    just know that I was the number one player in USA before, I’ve peaked top 9 in June global, could have finished at 37 global, but finished 44-47 because I took a risk and dropped at the end and lost 50 trophies to a random. (though I saw a guy number 44 with the same trophies as me so I could say officially 44) I may not have finished top 10 or whatever like Heron, but I’m definitely a better player than him for the amount of time I’ve played/ with my repetitive stress injuries limiting me to 3700 wins total. If I had 12,000 wins like he did I would definitely be number one global, if you go by the amount of wins I have relative to placement I’m definitely number one global, all that aside “officially” I finished at 47 on my profile, #1 in the USA. That’s not on paper that impressive, but I’m sure none of you guys are any higher besides Heron.
    You’re making quite a few assumptions there.

    We all have our issues which adversely impact our ability to perform.

    For example, about half of the games I play is under the influence of headaches and migraines, not to mention I've had tendonitis in my right wrist for several months now too. And I know many other good players who live with various issues themselves also, but that doesn't mean we would 'definitely' be number 1 without issues.

    For me, the season ends at 5am, I can’t functionally play past 11pm even without any headaches or migraines.

    Make no mistake that players in USA and Asia have a HUGE advantage over everyone else thanks to their local season end times (think hundreds of points up for grabs), also players in Germany, France and Italy potentially benefit from a 7am finish 6 months of the year.

    In fact, that's the worst part of the game because it means that everyone in places like England and Ireland play with a HUGE handicap every single month, which is completely unfair.

    The number of wins doesn’t really mean anything, I had about 4K my first month in CC back in October 2018, yet was global 1 on last day before tilt struck

    I’ve seen countless people over the last year who had 4-5k wins and now have treble that but their game hasn’t dramatically improved, but they were really good even at 4-5k. Sure experience matters but you don't need that much to become good, being part of a BB clan helps more though.
    Last edited by iHeron; November 3rd, 2019 at 09:18 AM.

  9. #19
    Quote Originally Posted by lrl View Post
    Because you’re not directly competing against somebody else on the leaderboard’s, you’re competing in terms of trophies not really in terms of direct 1v1 skill per se.

    You could say main village requires a lot more thoughtfulness and skill, however it’s less competitive because you’re not facing opponents directly, it’s more indirect.

    Like for example me and Heron face each other all the time at the end of the season, directly. He usually wins but let’s say he wins or I win it makes a huge impact on who finishes higher it’s a direct competitive thing similar to a game of basketball. It just feels more satisfying like you’re defeating somebody in a 1v1 versus just destroying random villages to accumulate trophies.

    Whereas main village is more like... idk there isn’t something I can compare it to, you’re just attacking random people some of them that aren’t within the same trophies as you, and have no competitive relation to you.

    Also up until legends leagues was added recently, it was definitely a grind fest where are you had to wait multiple hours in the cloud the entire day to get an edge/ pay gems and use shields. Builder base is also in a way ground first and people who play all day have an advantage but the FEEL of bb is more satisfying. You’re actually playing live 1v1, and constantly facing the same people, I went up against the same guy four times in the same day on builder base that would never happen on Main Village.
    Yes, the old legends was different. The new legends now is pretty similar. True, it isn't direct PvP, probably since so many people seem to dislike it, but the trophy ranges are very similar and it definitely evens out by the end of the season. I'd say the skill competition is pretty similar by design.

    Contact SC here. Click here to see how trophies are calculated. Click here for answer on how cc troops deploy (hint, it depends) and more info here. How is war map placement of max halls determined you ask, check out threads like this one. Thank you SC for the new legends! I'd start it at 5500 and let farmers play 5000-5500, but overall it is a great improvement.

  10. #20
    Millennial Club KatanaMaster12's Avatar
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    Mine either murders giants or annoys the bm.
    Especially when I just used his ability......

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