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Thread: Improve golem in each upgrade.

  1. #1

    Improve golem in each upgrade.

    The hitpoints of golems are increased by only 300 points for each upgrade while the hitpoints of Pekkas are increased by 300 to 700 points. Also golems got more housing space and very very less damage than Pekkas. Increase in damage for golems is not necessary as they are meant to soak up damage so you should increase their hitpoints in each upgrade more than Pekkas. Also the death damage should be increased by 2-3 times or the damage of the golemites should be increased or you may reduce their housing space from 30 to 25 (plz improve any one between these three stats).

  2. #2
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    We got death damage buff recently.

    But, practically speaking, golem is a go-to troop at th 8 - 10. So many strategies require him (Gowipe, Govaho, Gohowi, Gowiwi, etc) to be at decent level. He is viable. I wouldnīt say that heīs weak.
    Also, with each upgrade his golemites get more health. So overall he gets like 500 more per level. But he is simply not used that much at higher THs.

    There are couple of reasons why heīs not used that much at TH 11-12:

    1)Infernos on single melt him in seconds, on multi shred everything behind him
    2)Eagle is really strong against the golem
    3)He is overshadowed by the ice golem, which is more versatile and offers great utility. He is simply so much better.
    4)Not that many strategies at higher THs require a heavy ground tank (Bowitch, Miner QW, QC hog, just to name a few). And if you need a tank, you are better off with a Pekka, since she has a good balance between HP/DPS. Golems by themselves canīt do anything, if their support troops are wiped out.

  3. #3
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    Giving golems more hps would only mean they live a little longer after all the other troops are dead.

  4. #4
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    [QUOTE=Anium;12312089]We got death damage buff recently.

    But, practically speaking, golem is a go-to troop at th 8 - 10. So many strategies require him (Gowipe, Govaho, Gohowi, Gowiwi, etc) to be at decent level. He is viable. I wouldnīt say that heīs weak.
    Also, with each upgrade his golemites get more health. So overall he gets like 500 more per level. But he is simply not used that much at higher THs.

    There are couple of reasons why heīs not used that much at TH 11-12:

    1)Infernos on single melt him in seconds, on multi shred everything behind him
    2)Eagle is really strong against the golem

    They took the extra damage to golems away from the eagle. In actuality a single inferno is more dangerous to a golem. In either case golems don't have much use at th 11 and 12 as they currently stand.

  5. #5
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    Quote Originally Posted by bobkoch1984 View Post
    They took the extra damage to golems away from the eagle. In actuality a single inferno is more dangerous to a golem. In either case golems don't have much use at th 11 and 12 as they currently stand.
    I know that EA no longer deals 3x damage to golems. Still, it can be pretty devastating against him if you activate EA early.

    Single inferno is stronger against the golem itself, however, since golem canīt do anything on itīs own, multi-infernos are much more deadly to your attack, since they can target your wizards/bowlers/whatever you have behind your golem. And once theīre dealt with, even if there were no other defences nearby, it would take forever to destroy an inferno tower with one golem.

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