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Thread: Fix Builder Hall Attacks.

  1. #11
    Forum Elder Himewad's Avatar
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    Quote Originally Posted by Nutty31383 View Post
    ...although I've been seeing an archer-minion attack which can be just as tedious. Slow and steady does seem to win the race at times in this meta...
    Common denominator is archers. Minions get killed quickly by themselves, and only prolong an attack if it's a bad base layout.
    \\\\\ TH12 - JAMESTOWN #28JUUQOPQ TH12 - MASTER MASON #PUQJR29V /////

  2. #12
    Senior Member Nutty31383's Avatar
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    Quote Originally Posted by Himewad View Post
    Common denominator is archers. Minions get killed quickly by themselves, and only prolong an attack if it's a bad base layout.
    Agreed, I just meant that I'm starting to see quite a few variations of the "sneaky archer" archetype now as well. Its definitely a solid strategy that just annoys me

  3. #13
    Forum Legend
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    Quote Originally Posted by Himewad View Post
    Common denominator is archers. Minions get killed quickly by themselves, and only prolong an attack if it's a bad base layout.
    A couple of Bombers walking the walls for 90 seconds doesn't bother you?

    I just .. attack, move on back to Main .. go back later to check if I need more wins that day.

    /Affront
    TH12-65/65/40|BH9-17.18.18.18.18.18.18.18.18.18.18/30| Farm with US | full stats

  4. #14
    Forum Contender Martvol's Avatar
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    Quote Originally Posted by Phoenix1027 View Post
    I miss the days when the forum had negative reputation...
    Me too. Me too.
    Quote Originally Posted by WastingGems View Post
    SC missed the boat with this update.
    Quote Originally Posted by Darian[Supercell] View Post
    It was never the dev team's intention to leave the Town Hall side of the base behind.
    Although they did leave it behind.
    Builder base, a village so bad even it's builder wants to leave.

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