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Thread: A new wall piece to both basis, which has the capacity .....read more..

  1. #1
    Senior Member jamesoo7's Avatar
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    A new wall piece to both basis, which has the capacity .....read more..

    Whenever we upgrade something, there is some purpose behind it.
    Everything in this game has some purpose.
    For example - Barracks for the construction of soldiers. Army camps to increase capacity And there are many things that are related to ....
    What is the purpose of the wall?
    The purpose of those walls is to prevent those "armies" from coming in.
    Looking at the situation now, I say that ...
    The walls of TH10 to TH12 are destroyed by "WW" and from here it ends its purpose (upgrade the walls).
    Some players feel that spending resources on these walls is better, then it can be spent on defense. Players choose the best method.

    My new idea ....
    Add a new wall piece in the game. Which has the ability to upgrade the walls.
    This helps in investing your resources in the next level of the walls.
    When you are online, you can fill the storage by clicking on the collector.
    Where you are offline for 12 hours or more ..
    After overflow ..
    The nectar is collected in the walls and gold is filled in walls (the price of the walls is as much)
    Only 14 pieces of new walls can change the base layer.
    Just switch this new wall piece to any collector or miner. (The new wall is connected to each other and then the other wall will take the resources.)
    Last edited by jamesoo7; July 21st, 2019 at 11:43 AM. Reason: Adding more information

  2. #2
    Forum Champion BloodyIrishman's Avatar
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    Auto collecting isn't something Supercell would be interested in as this doesn't help them as a business or us as the customer.

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  3. #3
    Millennial Club Luicetarro's Avatar
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    A max-lvl pump will overflow after 51 hours (if not getting raided before).
    Your proposal is to pump the rest into walls?

    I'd say, someone not beeing able/willing to log into his account for full two days shouldn't expect to get more than that what's collected right now. Ideas should promote activity, not reward inactivity.
    Last edited by Luicetarro; July 21st, 2019 at 04:16 PM.

  4. #4
    Senior Member jamesoo7's Avatar
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    Quote Originally Posted by BloodyIrishman View Post
    Auto collecting isn't something Supercell would be interested in as this doesn't help them as a business or us as the customer.
    How will this be..
    Through this idea, 50% only invest resources in their walls and give 50% discount after buying 1 ring wall.
    The wall is incomplete, when you put a ring on the wall, it will be complete.
    1 The cost of the wall ring is 100 gems, if the idea is implemented in the game then the cost of 1 wall ring should be 50% less.
    better profit to SC who want to upgrade are buy walls rings, walls should upgraded as soon as possible.
    busy schedule of upgrade no chance to upgrade those walls.
    Two options..
    Buy wall ring in shop or wait for incoming days! after Th12 completed, now it's time upgrade the walls?

  5. #5
    Senior Member jamesoo7's Avatar
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    Quote Originally Posted by Luicetarro View Post
    A max-lvl pump will overflow after 51 hours (if not getting raided before).
    Your proposal is to pump the rest into walls?

    I'd say, someone not beeing able/willing to log into his account for full two days shouldn't expect to get more than that what's collected right now. Ideas should promote activity, not reward inactivity.
    Hmm, you are right ..
    I give up ...
    But..
    After reading this thread, tell your thoughts.
    https://forum.supercell.com/showthre...raining-Potion
    (I apologize for hurting this old post.)

    But the SC makes something like this ..
    On showing the greed to the players, Upgrade the walls through resource potion.
    Players buy one or two Resource Potion in the shop and switch the elixir collectors to upgrade their walls using the "Resources Potion".
    Little helps in upgrading those walls.
    Cost of Resource Potion = 115 gems.
    New idea with the new capacity of "Resource Potion"
    Last edited by jamesoo7; July 21st, 2019 at 08:43 PM. Reason: Adding more information

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