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Thread: [Project] Let's build a TH10 farming base for the new loot system

  1. #111
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    Quote Originally Posted by Krak View Post
    Hey Hoogar,

    Sorry for the long delay, just saw your PM as well, I'm pretty bad with keeping track of these things!

    Well, no particular reason actually, I was messing around trying out a few trophy designs for fun, and once I'd had enough of that I figured I'd give the 2nd design another shot. For me, both designs work perfectly but the 3rd is my favourite as it just has all the little characteristics I want in a farming base, plus the air bombs/mines are better placed.

    Thing is, my defences are maxed so people don't really attack me anymore, all I could offer in the form of defence replays are town hall snipes and a couple noob attackers with mid-level troops who had no idea what they were attacking!

    But, I have been farming between 1800 and 2100 for a while so I'm not expecting serious attacks. The next time I feel like climbing for some juicy DE I'll be sure to stick to it and hopefully I get some serious attacks.

    And thank you for the comment, I don't know about best farming base because that is impossible to judge, but what I do know is that I've been using this base for around 4 weeks and not once has someone taken an entire gold storage.

    And, to close this up, here's the re-tweaked version, which most importantly makes the CC pretty much un-lure-able to hogs/loons:

    I really like the look of this design, I think I'm going to give it a try!

  2. #112
    Forum Elder ClarkTheShnark's Avatar
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    Quote Originally Posted by OJM View Post
    To protect all resources, I think a vault might be out of the question for the sheer size what the core would have to be. If one wants to be really safe, that is...

    Then again, a divided base has relatively easy access to 1/4-1/2 of the resources, so that's 100-200k lost for almost any attack.

    TH10 does have the firepower to pull of a large core vault and a simple hogvault would work well. I'll post in a minute a screenie of what I got now. It's a trophy base, but easily modifiable to a farming base.



    Crafting a farm version of this in a moment
    wow looks great. If im th 9 can I still participate?
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  3. #113
    Junior Member Krak's Avatar
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    Quote Originally Posted by BagOfGuano View Post
    Awesome thread here. I really like several of the designs thrown around here, but most seem dependent on a couple ITs and the third xbow. A friend and I have been working on a premmie lvl10 farming base. I'm interested to hear what you think about it. It has space for the 3rd xbow and ITs, but the base isn't dependent on them. Thanks for any feedback.

    Also, why do most designs here leave the AQ and BK outside?
    In all honesty, if you are a premmie th10 without IT's and a 3rd xBow then I'd recommend sticking to a successful th9 design until those IT's are ready.

    I'm not a fan of the base you posted above, there's only one avenue a serious attacker would take, and thats from the DE side because you also have the possibility of getting 3 gold storages. However, that all depends on your level of defence.

    With regards to Heroes in the center of your base, it makes your core very weak. Your core should be filled with firepower, not 2 heroes that can almost always be lured. Plus, heroes should either be upgrading or used as much as possible on attack, not wasted on defence unless your trophy pushing.
    <a href=http://i.imgur.com/tYQxVBJ.png target=_blank>http://i.imgur.com/tYQxVBJ.png</a>

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  4. #114
    Junior Member Krak's Avatar
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    Quote Originally Posted by ClarkTheShnark View Post
    wow looks great. If im th 9 can I still participate?
    If you feel like designing some TH10 bases, then sure!
    <a href=http://i.imgur.com/tYQxVBJ.png target=_blank>http://i.imgur.com/tYQxVBJ.png</a>

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  5. #115
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    Quote Originally Posted by Krak View Post
    In all honesty, if you are a premmie th10 without IT's and a 3rd xBow then I'd recommend sticking to a successful th9 design until those IT's are ready.

    I'm not a fan of the base you posted above, there's only one avenue a serious attacker would take, and thats from the DE side because you also have the possibility of getting 3 gold storages. However, that all depends on your level of defence.

    With regards to Heroes in the center of your base, it makes your core very weak. Your core should be filled with firepower, not 2 heroes that can almost always be lured. Plus, heroes should either be upgrading or used as much as possible on attack, not wasted on defence unless your trophy pushing.
    Thanks Krak! That helps a ton.

  6. #116
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    Quote Originally Posted by Krak View Post
    Hey Hoogar,

    Sorry for the long delay, just saw your PM as well, I'm pretty bad with keeping track of these things!

    Well, no particular reason actually, I was messing around trying out a few trophy designs for fun, and once I'd had enough of that I figured I'd give the 2nd design another shot. For me, both designs work perfectly but the 3rd is my favourite as it just has all the little characteristics I want in a farming base, plus the air bombs/mines are better placed.

    Thing is, my defences are maxed so people don't really attack me anymore, all I could offer in the form of defence replays are town hall snipes and a couple noob attackers with mid-level troops who had no idea what they were attacking!

    But, I have been farming between 1800 and 2100 for a while so I'm not expecting serious attacks. The next time I feel like climbing for some juicy DE I'll be sure to stick to it and hopefully I get some serious attacks.

    And thank you for the comment, I don't know about best farming base because that is impossible to judge, but what I do know is that I've been using this base for around 4 weeks and not once has someone taken an entire gold storage.

    And, to close this up, here's the re-tweaked version, which most importantly makes the CC pretty much un-lure-able to hogs/loons:

    Quote Originally Posted by C1P View Post
    I really like the look of this design, I think I'm going to give it a try!
    I tried, and it was the best thing I did. I was using alike base, that made troops go round the center, but I was not using the wizard tower and testla wisely.

    Basically what is going on, is what was said. You are basically attacked by people who do not know what they are doing or you get sniped your TH...
    Last edited by osvsantos5; February 9th, 2014 at 09:31 PM.

  7. #117
    Centennial Club micha7s's Avatar
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    this is my base design, it could be a great base. And I have build it all by myself! pleas give me some feedback if you will

    Attachment 28319

    Attachment 28585
    Last edited by micha7s; February 14th, 2014 at 07:16 PM.

  8. #118
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    Why did you change your image? I really liked the one with the line tracing to see how the different defenses balanced out.

    Quote Originally Posted by micha7s View Post
    this is my base design, it could be a great base. pleas give me some feedback if you will

  9. #119
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    I have a question about the loot bonus system. Since they updated it in the christmas/winter patch they said:

    "✔ Loot bonus when attacking opponents at higher town hall levels has been removed"

    How much was the loot bonus and how much has been removed? I remember see'ing a dead base once when I was TH7 and he was TH10 and there was 1mil of each resource in his collectors but recently I haven't seen anything over 450k of each.

  10. #120
    Millennial Club Jacksonian's Avatar
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    Quote Originally Posted by MoustacheMike View Post
    That looks OK, but the cc's is a bit offset to the side, meaning it could be lured from one side. What about something like this:



    What do you guys think? The top building that's, well, building is an X-bow, the side ones are IT's if it's unclear.
    I don't like that DE drill there...just put a storage there, or an air defense?


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