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Thread: [Project] Let's build a TH10 farming base for the new loot system

  1. #101
    Forum Elder CashClash22's Avatar
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    Really hard for me to design, as I usually design n my slow iPad 1 ingame. I just screenshot like crazy
    However, I'll make an effort to rejuvenate this thread.
    Retired.
    "Education is not the filling of a pail, but the lighting of a fire."
    -William Butler Yeats.
    "Problems worthy of attack prove their worth by fighting back."
    -Piet Hein.


  2. #102
    Senior Member nussarthur's Avatar
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    What's up gang figured id contribute my latest project. Unfortunately I still can't figure out how to make a hybrid, stupid TH PROPORTIONS!



    Last edited by nussarthur; February 3rd, 2014 at 11:46 AM.

  3. #103
    Junior Member Krak's Avatar
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    Quote Originally Posted by Giggitygoo View Post
    Been using this design since I hit TH10 6 days ago. Since I was around 1400 cups when I upped and didn't have a lot of time to play I haven't been really high yet with this. But between 1600 and 1900 I had a few serious attacks and wanted to share them, to give new TH10 an idea of what it does with maxed TH9 defence:



    Mind you that this was without 2 IT and 3rd x-bow.

    Also Krak, as you can see, I slightly altered defence placement. I didn't like the mortar and WT close together (it got zapped fairly soon) and spread out the x-bows and mortars differently. The bows serve well as tank for the IT I imagine.



    Once I get all my defences up I'll switch to your vault design.
    Hey Giggitygoo,

    Sorry about the stolen DE! Hurts to see that, especially as you were using one of my designs But, like you mentioned, as a TH10 with TH9 defences you were a juicy target. And the core of that design really depends on those IT's, so it's understandable.

    And with regards to the Mortar/Wiz Tower zapping, I never bothered with laying them out accordingly because no-ones done that to me in a very long time, but makes sense to limit that.

    How have the results been since then?

  4. #104
    Junior Member Krak's Avatar
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    Quote Originally Posted by Hoogar View Post
    Hey I'd love to know why you reverted to design 2. Was there something wrong with the third design? Also if you could share some more defense replays that would great. My infernos are maxed in 10 days and your design is a strong contender for the best th10 farming base i've seen
    Hey Hoogar,

    Sorry for the long delay, just saw your PM as well, I'm pretty bad with keeping track of these things!

    Well, no particular reason actually, I was messing around trying out a few trophy designs for fun, and once I'd had enough of that I figured I'd give the 2nd design another shot. For me, both designs work perfectly but the 3rd is my favourite as it just has all the little characteristics I want in a farming base, plus the air bombs/mines are better placed.

    Thing is, my defences are maxed so people don't really attack me anymore, all I could offer in the form of defence replays are town hall snipes and a couple noob attackers with mid-level troops who had no idea what they were attacking!

    But, I have been farming between 1800 and 2100 for a while so I'm not expecting serious attacks. The next time I feel like climbing for some juicy DE I'll be sure to stick to it and hopefully I get some serious attacks.

    And thank you for the comment, I don't know about best farming base because that is impossible to judge, but what I do know is that I've been using this base for around 4 weeks and not once has someone taken an entire gold storage.

    And, to close this up, here's the re-tweaked version, which most importantly makes the CC pretty much un-lure-able to hogs/loons:


  5. #105
    Senior Member Xia500's Avatar
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    Finally a thread with non-horrible designs! What a find!

    IGN: TF_Xia500 | Level 124)| TH10
    I Learned My Lesson When I Had TH4 Defenses as a TH10
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  6. #106
    Fresh Spawn
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    Awesome thread here. I really like several of the designs thrown around here, but most seem dependent on a couple ITs and the third xbow. A friend and I have been working on a premmie lvl10 farming base. I'm interested to hear what you think about it. It has space for the 3rd xbow and ITs, but the base isn't dependent on them. Thanks for any feedback.

    Also, why do most designs here leave the AQ and BK outside?
    Last edited by BagOfGuano; February 5th, 2014 at 11:51 PM.

  7. #107
    Junior Member JumboMuffin's Avatar
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    Quote Originally Posted by nussarthur View Post
    What's up gang figured id contribute my latest project. Unfortunately I still can't figure out how to make a hybrid, stupid TH PROPORTIONS!


    Nice, it should do well to trick the stupid wall breaker AI. Well balanced considering it does not have to be anti-hog (infernos). Should scare off some attackers!!

  8. #108
    Pro Member 1Sik1500's Avatar
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    Lets get more TH10s in here with good layouts.. Im still trying to find the one that really draws me in.
    Level - 171 TH11
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  9. #109
    Senior Member Prophet's Avatar
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    Quote Originally Posted by BagOfGuano View Post
    Also, why do most designs here leave the AQ and BK outside?
    Because hero's suck at defending anyways, and putting them outside saves you space. Most people let them sleep and only use them in attacking.
    Proud Elder of Dutch 30+


  10. #110
    Millennial Club Alweert's Avatar
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    OJM its real nice how your doin all these bases designs. How bout a trophy push base for TH8?

    Alweert Lv.107 Lv.6 Archer Th.9
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