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  Click here to go to the first staff post in this thread.   Thread: The JUNE 2019 UPDATE is HERE!

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    Darian[Supercell]'s Avatar
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    The JUNE 2019 UPDATE is HERE!

    Hey Clashers,



    After the immense wait, the update is finally here!

    It's time to get those Builders to work with the release of Builder Hall 9 and new levels for the Home Village. Complete the O.T.T.O Hut upgrades and give Master Builder the chance to visit your village across the sea as a 6th Builder.

    But also, we're finally releasing Operation Blue Skies, the long-awaited fix to the clouding issue that has long-plagued the Legend League players.

    We've also got a new Magic Item - The Research Potion and a bevy of other changes that have gone into this major content release.

    So here's a breakdown of what's featured in this update:


    Major Feature Changes <- Click for details
    • New Magic Item - Research Potion
    • Changes to League Shop
    • Changes to Magic Hammers

    New Levels for Troops, Heroes, and Buildings <- Click for details
    • Archer Queen and Barbarian King get +5 levels
    • Grand Warden gets +10 levels
    • New level for Golem
    • New level for Mortar
    • Various Troop and Defense balancing

    Builder Hall 9 <- Click for details


    • New Troop: Hog Glider
    • New Defense: Lava Launcher
    • New Building: O.T.T.O Hut

    Operation Blue Skies <- Click for details

    • Newly redesigned Legend League
    • No more waiting for a base to attack!
    • Now about quality of attacks instead of quantity


    We've also added a Blue Skies FAQ if you've got any unanswered questions about the changes to the Legend League.
    OBS FAQ
    <- Click for details


    PLUS! AI CHANGES/BUG FIXES:

    Quote Originally Posted by Anoushka[Supercell] View Post
    EDIT!

    The following AI changes will also go live after the maintenance - sorry for the very late notice, took us a bit longer to test/confirm these:

    • You might remember that in April we announced some changes to the Archer Queen's AI. And then a few days (weeks??) later we had to temporarily revert it due to some bugs we found. Well, those bugs in the new Archer Queen AI have been addressed and it has been re-enabled.
    • Ground Grand Warden AI fix: Grand Warden avoided jumping into closed compartments when attacking for no good reason.
    • Cloned Bats now have similar reduced damage against storages and Town Hall as spawned Bats.
    • Grand Warden <-> Siege Machine bug fix: deploying Siege Machine now makes Grand Warden "run home" to defend
    AKA Tank Puppy
    https://twitter.com/Devourlick

    If you have account-related questions like account bans or Supercell ID issues, please contact Player Support at this link. Please note that Community Managers and Forum Moderators are unable to assist or answer any account-related questions.


  2. #2
    Centennial Club KhanAsif008's Avatar
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    Wow
    10chars

  3. #3
    Pro Member k3rnelp's Avatar
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    Thanks darian!!!!!!!!!!!!!

  4. #4
    Noctaire's Avatar
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    Woohoo!
    Clan/Task Force: Divergent Void (#P8CGRG0C / #8GG02YRP)
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  5. #5
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    Thnx darian

  6. #6
    Furry Bunny wotanwaton's Avatar
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    any comment on bugfix and ai rework?

  7. #7
    Wow finally

  8. #8
    This looks awesome

  9. #9
    Junior Member Shunyong9's Avatar
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    Here we go! Everyone get your loot ready!
    GC: Nobody | Level: 204 | # 9V92GCQ8 | TH 12 | Heros: BK65 AQ65 GW38
    Walls:300 ELECTRICAL BLUE

  10. #10
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    Hurray, OBS OBS OBS 😍

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