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  Click here to go to the first staff post in this thread.   Thread: Clash of Clans - Operation Blue Skies Update Video

  1.   Click here to go to the next staff post in this thread.   #1
    Darian[Supercell]'s Avatar
    Join Date
    May 2017
    Under a Rock.

    Clash of Clans - Operation Blue Skies Update Video

    Weather Forecast: Clear skies

    The Legend League redesign is here. In today’s preview of the June update we’ll be discussing the rework of the Legend League and the impact it’ll have for Trophy climbers.

    What are the Clouds?
    If you’ve been playing Clash of Clans for any length of time, you may have heard the term “stuck in the clouds” from players who frequently climb the Trophy ladder. When you climb to a certain League, the number of bases that are available to attack decreases. Because, in Clash of Clans you can only attack players who are offline or don’t have a defensive shield, this significantly reduces how many bases you can attack within a given period of time. This is especially true when more players are online than are offline. Therefore, when you try to find a base using the multiplayer matching you will see the following screen (sometimes for hours at a time).

    This is an issue that has plagued Clash of Clans since the very beginning.

    Over the past year, there has been an increasingly growing thread on the Forums where players have been discussing propositions on how to fix the cloud issue. Furthermore, the community has also been incredibly active in discussing the pros and cons to these propositions. Ideas from head-to-head combat to removing shields altogether, there have been countless suggestions and from the Clash team we want to give a truly heartfelt thank you for being so active in the discussion. The “Cloud Control” topic is probably one of the most read and discussed threads within the Clash of Clans team.

    But let’s move on to…

    Operation: Blue Skies
    Trophy climbers are some of the most hardcore, elite, competitive players in Clash of Clans. They enjoy the challenge, the accomplishment of being one of the top players in the world, but also unfortunately aren’t able to play as much as they want due to the lack of available bases to attack. With this update, we've changed how multiplayer matchmaking functions when you reach 5000 Trophies.

    Legend League Overview
    When you reach 5000 Trophies, the Attack menu will provide a brand new option. Rather than matching you up against another player, you will be provided with a button to “Opt In” to the Legend League matchmaking.

    When you opt in, each day everyone in the Legend League will receive a fixed number (8) of attacks and defenses. Each attack will be worth up to 40 Trophies but you cannot lose Trophies when you attack. You can perform these attacks at any point, without searching for opponents. Any attacks not used within a League Day are lost. Once a new League Day starts, the number of attacks you get will refresh.

    Like the previous Legend League, each season will still be a month long with each day now called a League Day. Each League Day will reset the number of attacks available and the number of defenses your village can take. At the start of each new League Season, trophies will reset to 5000.

    Yes, you can do your attacks anytime you want. Once you’ve completed all of the available attacks, you will not be able to attack again until the next League Day begins and the number of attacks are refreshed. This means you no longer need to sit by your device for countless hours waiting for a base to suddenly become available.

    Once you’re in the Legend League, you can use a different layout than the ones players see when they visit your village. From the Defense tab of the Legend League attack screen, you can select which Defensive layout you wish to use. The layout you decide to use will remain as your active defense until you decide to change it.

    This is also where you decide your Clan Castle troops. Select which donated CC Troops you wish to use and they do not need to be refilled after each attack. Those CC troops will remain your CC troops until you decide to use different ones.

    Because we’ve changed how Shields work in the Legend League (more on this later), you can be attacked even while you are online, but don’t worry, you do not lose resources from taking a defense in the Legend League and can still play while being attacked.

    We've changed how Defensive Shields function and the role they serve in the Legend League. Purchasing a Shield is how you can take a break from a League Day.

    Under the previous system, having an active Shield prevented players from attacking your village when you went offline. However, in the Legend League because players are attacking a snapshot of your village each day, players will be able to attack you whether you are online or offline.

    With the new Legend League, when you purchase a Defensive Shield you will not be able to be attacked for as long as the Shield is active but neither will you be able to attack another village either. Essentially, purchasing a Shield will pause your position in the Legend League.

    Furthermore, when you purchase a Defensive Shield, it does not go into effect until the next League Day. For example, if you were in the middle of a League Day on Monday and purchased a 2-Day Shield, that Shield timer will not start until the beginning of the League Day on Tuesday.

    The same applies for canceling/removing an active Shield. Removing the Shield will allow you to rejoin the Legend League pool, but it does not go into effect until the following League Day.

    If you purchase a Defensive Shield but lose enough trophies to fall below the Legend League threshold before the Shield goes into effect the next League Day, then the Shield will remain active in the normal multiplayer system.

    You will remain in the Legend League bracket once you reach 5000 trophies. At the end of the League Day, if you fall below 4900 Trophies you will be placed back into the normal matchmaking pool. The amount of Trophies earned per attack will be determined by how well you attack your opponent.

    • For 0 stars you'll get 0 trophies + 1 trophy for each full 10% DP above 0%
    • For 1 stars you'll get 5 trophies + 1 trophy for each full 9% DP above 1%
    • For 2 stars you'll get 16 trophies + 1 trophy for each full 3% DP above 50%
    • For 3 stars you'll get 40 trophies

    As mentioned under the Defense section, when you attack another player or when you are attacked, loot is not stolen from the defending village. Similar to Clan Wars, there is a set amount of loot you are able to earn determined by the success of your attack. However, you will still earn bonus loot for your League level and you will still earn Star Bonus loot after earning 5 Stars when your Star Bonus loot is available.

    The amount of loot available per base will be as follows, based on attacking a max Town Hall 12:

    • 450k gold
    • 550k elixir
    • 6.5k dark elixir

    Weaker bases will have a lower amount of available loot. Star bonus and win bonus remain unchanged from their current values. Furthermore, your attacks will still count towards other features such as Clan Games and Season Challenges.

    So that's the last of our major sneak peeks for the June update. We've got a couple other tidbits we'll be sharing over the weekend and please make sure you check out some of the content by the Clash of Clans YouTubers as they post their feedback and review of the coming update!
    AKA Tank Puppy

    If you have account-related questions like account bans or Supercell ID issues, please contact Player Support at this link. Please note that Community Managers and Forum Moderators are unable to assist or answer any account-related questions.

  2. #2
    Centennial Club Randamus's Avatar
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    Aug 2018
    It is finally happening!!

  3. #3
    Senior Member
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    Nov 2015
    <In before the haters>. A very solid solution to the clouds. I never went higher than 4.6K because it was unbearable and being busy outside of the game I just couldn't do it. This has potential to persuade me otherwise. Glad you took the feedback from the community and ran with it. Good luck to all with this update.

  4. #4
    Centennial Club Aliii007's Avatar
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    Jan 2018
    Finally it's here !!!

  5. #5
    Millennial Club
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    May 2016
    New Jersey
    Thanks for the thread

  6. #6
    Senior Member
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    Oct 2016
    Very happy

  7. #7
    Forum Veteran michelms's Avatar
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    Nov 2017
    Yaaaaaaay good job

    I like the system and also the idea of don't being raided. Although loot cap could be higher. DE is nice but Elixir / Gold in a Max TH12 could be 800k or even 1M, once legends can make 'only' 8 attacks.
    Last edited by michelms; June 13th, 2019 at 02:45 PM.

  8. #8
    Junior Member Deadman2956's Avatar
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    May 2018
    In a grave
    Wow. Patience rocks

  9. #9
    yay! love this! 1st page..1 message..
    Last edited by donz1925; June 13th, 2019 at 11:53 AM.

  10.   Click here to go to the next staff post in this thread.   #10
    Anoushka[Supercell]'s Avatar
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    Apr 2013
    Quote Originally Posted by Randamus View Post
    It is finally happening!!

    My biggest professional accomplishment. This meme I mean, not the Legend League Redesign.
    Official Clash FAQs & Support --> click here

    Signature by theblackbeltpanda64

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