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Thread: Update impact on th12 attacks

  1. #11
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    I’ll be “Breaking Out the Goblins” to Farm / Steal all that Elixir & DE Needed for my Heroes. I’ll think about High Level Attacks when they’re all done.

  2. #12
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    Just hoping TH12 doesn't become a joke again tbh.
    Massive buffs to offense, while defense gets a nerf... Wizard Towers Damage decrease > Mortars damage increase.

  3. #13
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    Quote Originally Posted by CaosDenmark View Post
    There is really nothing to nerf, the rage spell is long overdue, I maxed it in th8 several years ago and the attacks at th12 got significant harder after they added new level to archer towers and cannons in last update without adding anything to offense. I am looking forward to a buff for the bowlers since I find the very weak at the moment, after this update the healers won't work on them as they used to do. After the healer nerf they will only work for queen charge/walk.
    Bowlers aren't getting buffed this time though are they?

  4. #14
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    Quote Originally Posted by MyH4oBG View Post
    Just hoping TH12 doesn't become a joke again tbh.
    Massive buffs to offense, while defense gets a nerf... Wizard Towers Damage decrease > Mortars damage increase.
    Th12 wizard towers aren't getting any nerf...

  5. #15
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    Suicide Heroes Lavaloon, using the new revamped Skellie spells to kill the Archer Queen, seems like a powerful option on the right base :-

    https://www.youtube.com/watch?v=xqx80p_JTtU

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  6. #16
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    Quote Originally Posted by Kaagelus View Post
    Th12 wizard towers aren't getting any nerf...
    Oh, my bad, its just for lower levels.
    But still defenses hardly get touched, while offense getting massive buffs.

  7. #17
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    buffs go to: (basically everything that does not relay on splash heal)
    pekka + anything combo
    air attacks

    no change goes to:
    queen walk (healers nerf won't affect queen as a single unit and the extra lvls won't save her either)

    huge nerf goes to:
    bowitch where you relay on raged healers healing a large group with splash heal
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  8. #18
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    Would be nice to see the map get bigger so that we could spread out buildings etc to lower the efficiency of EDrags by breaking the chain lightning.

  9. #19
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    2 lavahounds, 3 baby drags and rest loons is my go-to strategy anyway. Already can 3 star (or at least high 2 star) most townhall 12s. But so far it definitely looks like there's a general buff to offence so I'll be waiting for the inevitable nerf in a week or two

  10. #20
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    Quote Originally Posted by BlackDragonD View Post
    buffs go to: (basically everything that does not relay on splash heal)
    pekka + anything combo
    air attacks

    no change goes to:
    queen walk (healers nerf won't affect queen as a single unit and the extra lvls won't save her either)

    huge nerf goes to:
    bowitch where you relay on raged healers healing a large group with splash heal
    What specifically is buffing pekka strategies?

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