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  Click here to go to the first staff post in this thread.   Thread: Clash of Clans - June Update 2019 - Sneak Peek #2: New Levels and Balancing

  1.   Click here to go to the next staff post in this thread.   #1
    Darian[Supercell]'s Avatar
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    Clash of Clans - June Update 2019 - Sneak Peek #2: New Levels and Balancing

    Hey Chief,

    We're well under way into sneak peek season, and today's preview of the June Update brings some new content for our Town Hall 11 and Town Hall 12 players in the form of new levels. We're also applying some new balancing to multiple units, defenses, and spells as well so check out the details below to see what new changes are being implemented.

    New Hero Levels (TH12):
    Archer Queen:
    • Upgrade time per level: 7 days
    • Upgrade cost per level: 240,000 Dark Elixir

    Level Hitpoints DPS
    61 2639 671
    62 2705 684
    63 2773 698
    64 2842 712
    65 2913 726
    Royal Cloak level 13:
    • Damage increase: 1220
    • Health recovery: 450
    • Ability time: 6 seconds
    • Summoned units: 17

    Barbarian King:
    Upgrade time per level: 7 days
    Level Upgrade Cost Hitpoints DPS
    61 230,000 DE 7486 418
    62 233,000 DE 7673 426
    63 236,000 DE 7865 435
    64 239,000 DE 8062 444
    65 240,000 DE 8264 453
    Iron Fist level 13:
    • Damage increase: 694
    • Health recovery: 2980
    • Speed increase: 30
    • Summoned units: 30

    Grand Warden:
    • Upgrade time per level: 7 days
    • Upgrade cost per level: 12,000,000 Elixir

    Level Hitpoints DPS Regen time Aura HP Increase Aura Max HP Ability time:
    31 1870 175 40 mins 72.00% 440 6 sec
    32 1908 182 40 mins 74.20% 455 6 sec
    33 1947 190 40 mins 76.00% 470 6 sec
    34 1986 198 40 mins 78.00% 485 6 sec
    35 2026 206 43 mins 80.00% 500 6.5 sec
    36 2067 215 43 mins 82.00% 515 6.5 sec
    37 2109 224 43 mins 84.00% 530 6.5 sec
    38 2152 233 43 mins 86.00% 545 6.5 sec
    39 2196 243 43 mins 88.00% 560 6.5 sec
    40 2240 253 46 mins 90.00% 575 7 sec

    • Grand Warden regeneration times have been decreased:

    Level Previous time New time
    Levels 1-4 28 mins 22 mins
    Levels 5-9 31 mins 25 mins
    Levels 10-14 34 mins 28 mins
    Levels 15-19 37 mins 31 mins
    Levels 20-24 40 mins 34 mins
    Levels 25-29 43 mins 37 mins
    Level 30 46 mins 40 mins
    New Troop Levels and Balancing:
    Golem level 9 (TH12)


    • Upgrade time: 14 days
    • Upgrade cost: 220,000 Dark Elixir
    • Hitpoints: 7500
    • DPS: 70
    • Training cost: 800 Dark Elixir
    • Training time: 5 mins
    • Damage when destroyed: 750

    Golemite:

    • Hitpoints: 1500
    • DPS: 15
    • Damage when destroyed: 150


    • Golem and Golemite death damage increased


    Level
    Golem Golemite
    5 530 -> 550 106 -> 110
    6 530 -> 600 106 -> 120
    7 530 -> 650 106 -> 130
    8 530 -> 700 106 -> 140

    • Golem death damage splash radius increased from 1.2 to 1.5 tiles.

    Healers

    • Splash radius decreased from 2 tiles to 1.5 tiles.

    Battle Blimp

    • Hitpoints have been increased

    Level Old Hitpoints New Hitpoints
    1 2500 3000
    2 3000 3500
    3 3500 4000
    New Defense Levels and Balancing:
    Mortar level 12 (TH12)


    • Upgrade time: 14 days
    • Upgrade cost: 12,000,000 Gold
    • Hitpoints: 950
    • DPS: 38


    • Level 11 Mortar upgrade time reduced from 14 days to 12 days.

    Wizard Tower

    • Level 8 DPS reduced from 48 to 45
    • Level 9 DPS reduced from 54 to 50

    Walls

    • 50 additional Wall segments can be upgraded to level 13 (TH12)

    New Spell Levels and Balancing:
    Earthquake Spell level 5 (TH11)


    • Upgrade cost: 120,000 Dark Elixir
    • Upgrade time: 11 days
    • Earthquake Spell radius will increase by 0.3 tiles per level.

    Level Damage Radius Cost
    1 14.00% 3.5 tiles 125 DE
    2 17.00% 3.8 tiles 140 DE
    3 21.00% 4.1 tiles 160 DE
    4 25.00% 4.4 tiles 180 DE
    5 29.00% 4.7 tiles 200 DE
    Haste Spell level 5 (TH11)


    • Upgrade cost: 120,000 Dark Elixir
    • Upgrade time: 11 days
    • Speed increase: 52
    • Duration: 30 seconds
    • Cost: 100 Dark Elixir

    Rage Spell level 6 (TH12)


    • Upgrade cost: 6,000,000 Elixir
    • Upgrade time: 7 days
    • Damage increase: 180%
    • Speed increase: 30
    • Cost: 30,000 Elixir

    Poison Spell level 6 (TH12)


    • Upgrade cost: 200,000 Dark Elixir
    • Upgrade time: 11 days
    • Max DPS: 260
    • Speed decrease: 42%
    • Attack rate decrease: 60%
    • Cost: 170 Dark Elixir

    Skeleton Spell level 6 (TH12)


    • Upgrade cost: 150,000 Dark Elixir
    • Upgrade time: 11 days
    • Skeletons: 15
    • Cost: 160 Dark Elixir
    • Skeletons summoned through Skeleton Spell will now spawn with armor that must first be destroyed before Skeletons can be killed.
    • Number of Skeletons spawned has been reduced
      • Level 1: 10
      • Level 2: 11
      • Level 3: 12
      • Level 4: 13
      • Level 5: 14

    Builder Base Balance Changes:

    • Wall Ring costs for Builder Base Wall segments have been reduced.


    Level Old Cost New Cost
    6 4 Rings 3 Rings
    7 6 Rings 4 Rings
    8 8 Rings 6 Rings


    Misc

    • Giga Tesla upgrades, gear-ups, and Builder Base army camp are affected by the Builder Boost perk from the Season Challenges.
    • Shovel of Obstacles can now be used to move the Loot Cart.



    That wraps up today's preview of the June Update release. Stay tuned for our next sneak peek coming on Sunday, June 9th.
    AKA Tank Puppy

    “In ancient times cats were worshipped as gods; they have not forgotten this.”
    Terry Pratchett


  2. #2
    Forum Legend wotanwaton's Avatar
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    sneak peak number 2 yay.
    wait? every level for queen cost 240k?
    you said no meta changes → increasing radius of earthquake and double the needed hits to take down skellies is a big change including the new hero levels.

    LOOTCART CAN BE MOVED WITH SHOVEL

    Quote Originally Posted by Darian[Supercell] View Post
    It isn't. Legend League redesign will be one of the last sneak peeks.
    one of the last sneak peeks.....................🤔🤔🤔🤔🤔🤔🤔🤔🤔
    what we know:
    builderhall 9
    obs
    a twist for builderhall
    what else could come?
    Last edited by wotanwaton; 1 Week Ago at 12:55 PM.

  3. #3
    Forum Veteran
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    First......

    Oops, second, will read now😀

    20 more hero levels making total 50 hero levels at th12 - Not impressed, could have just buffed current levels.

    Other buildings and troop/spell upgrades seems okay.

    The interesting thing at balance would be warden level 40 offering 90% hp buff and the additional rage level. This will surely increase the 3 starring rate. Let's see to what extent. My prediction would be at least double from 10% to 20%.
    Last edited by raja1; 1 Week Ago at 12:04 PM.

  4. #4
    Senior Member fozage's Avatar
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    I like it .




  5. #5
    Forum All-Star MasterEdy's Avatar
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    So, back to upgrading...

    On a funny note:

    2025 Balance update:

    Poison spell lvl 15

    Speed decrease: 100%
    Attack rate decrease: 100%

    “Pretty much works as freeze but only for units”
    Last edited by MasterEdy; 1 Week Ago at 11:57 AM.

  6. #6
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    Wow it's nice balancing

  7. #7
    Centennial Club
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    Thanks Darian!!

  8. #8
    Senior Member lokoroxbr's Avatar
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    Thanks darian !!! Yay

  9. #9
    Junior Member Deadman2956's Avatar
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    Thank god my patience paid off!

  10. #10
    Forum Legend
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    Upgrade cost for BK per level is 240K as well?

    Edit: never mind .. confusion about the changed format

    /Affront
    Last edited by Affront; 1 Week Ago at 11:55 AM.
    TH12-60/60/30|BH8-16.16.16.16.16.16.16.16.16.16/25| Farm with US | full stats
    Recruiting

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