Page 23 of 72 FirstFirst ... 13212223242533 ... LastLast
Results 221 to 230 of 714

  Click here to go to the first staff post in this thread.   Thread: Clash of Clans - June Update 2019 - Sneak Peek #2: New Levels and Balancing

  1. #221
    Forum Champion Micker99's Avatar
    Join Date
    Nov 2014
    Posts
    5,919
    Wow, wasn't expecting all that in one update! I haven't really played Clash in a month or so, just didn't have much to do and attacking was getting a bit stale. I love the fact they didn't upgrade defenses. Otherwise we would be spending all that time and resources to be the exact same strength as now, upgrading offense/defense and that's a cheesy way to keep people playing. I'm looking forward to the new offense and hoping it makes the game more fun and less frustrating. Just hoping there aren't any defensive upgrades in the next sneak peeks.

  2. #222
    Banned
    Join Date
    Dec 2014
    Location
    inside your head
    Posts
    2,208
    Quote Originally Posted by Klavious View Post
    Some people change their base, often copying a war base of a clan mate which won't fit if the loot cart blocks a building.
    Please refer to my earlier suggestion. Move it once, then don't collect from it. It's a minimal amount of resources, anyway. Just ignore it.

  3. #223
    Senior Member
    Join Date
    Dec 2017
    Posts
    252
    The most awaited cloud solution. - "Operation Blue Skies"


    Quote Originally Posted by RobotTheRebel View Post
    What do you mean by OBS?

  4. #224
    Forum All-Star mattyboo1's Avatar
    Join Date
    Mar 2015
    Posts
    4,338
    Quote Originally Posted by Venghav View Post
    The most awaited cloud solution. - "Operation Blue Skies"
    This I am very much looking forward to

  5. #225
    Trainee
    Join Date
    Aug 2013
    Posts
    19
    Quote Originally Posted by JonnyVW View Post
    When th12 was added the comment was made that the game would change from just the constant upgrading of things

    Well that was obviously rubbish as we all now have 70 days without our warden and 45 without each heroes and so many new levels, again, yawn!
    I'd say quite a bit has changed. The last big update was mainly focused on QOL changes. Many of which I had personally been asking for for years and was thrilled to see included. And many of us (even free players) have been maxed for quite a while. Anything new to upgrade is quite welcome and it's certainly not 70/45 hero wait for those who have been waiting. With season challenges every month we finish with 37mil gold/elixir and 490k DE that we haven't been able to use. On top of that we've accumulated every magic item and are simply sell anything from events for gems, not to mention maxing out cwl medals. There will many who can finish hero levels without spending a cent in no time at all. Personally I'll keep collecting and take my time because i know there will be another long wait before the next update. But trust me, updates come much slower than upgrades and by the time you max out you'll be happy for these small inclusions to keep it interesting.

  6. #226
    Forum All-Star mattyboo1's Avatar
    Join Date
    Mar 2015
    Posts
    4,338
    Quote Originally Posted by mnschwarz View Post
    I'd say quite a bit has changed. The last big update was mainly focused on QOL changes. Many of which I had personally been asking for for years and was thrilled to see included. And many of us (even free players) have been maxed for quite a while. Anything new to upgrade is quite welcome and it's certainly not 70/45 hero wait for those who have been waiting. With season challenges every month we finish with 37mil gold/elixir and 490k DE that we haven't been able to use. On top of that we've accumulated every magic item and are simply sell anything from events for gems, not to mention maxing out cwl medals. There will many who can finish hero levels without spending a cent in no time at all. Personally I'll keep collecting and take my time because i know there will be another long wait before the next update. But trust me, updates come much slower than upgrades and by the time you max out you'll be happy for these small inclusions to keep it interesting.
    100% agree with you. We need new content. It’s boring being a max 12

  7. #227
    Trainee
    Join Date
    Aug 2013
    Posts
    19
    Quote Originally Posted by IronBrigade View Post
    Most stuff is ok but one of the most annoying, and complained about, grinds in the game is 50 hero level at TH9. Now that’s been added to TH12. I agree with earlier comment - just buff the current levels a bit. It’s hard to war (which is the killer feature, SC, in case you didn’t know) when constantly upgrading heros.
    I couldn't agree more. I have been at supercell for ages for that. Literally everything is available for war, upgrading or not, except heroes. You can even drop a brand new inferno or xbow etc a minute before prep day ends and its suddenly in war changing the war weight but it takes XX days at home to function. It's a pure money grab that they treat heroes differently and supercell staff have made it clear to me they have no intention of allowing upgrading heroes because of this very reason. Too many people are forced to gem them if they want to enjoy wars. Even though my heroes are maxed it is without a doubt my biggest annoyance and concern with the games mechanics as our other clan members are forced to opt out, be booted for not having heroes, or go long periods without warring to upgrade them. All of this usually leads to a large portion of members losing interest and never coming back. Or the rest of us have to accept they struggle to star and it ruins everyones enjoyment. Supercell should know any business is more successful retaining customers instead of pushing them away and focusing on the minority.

  8. #228
    Trainee
    Join Date
    Dec 2018
    Posts
    33
    Suddenly Hero Potions are not useless anymore. Use them when you are included in a serious war or CWL and spend the remaining time upgrading your heroes.

  9. #229
    Trainee
    Join Date
    Aug 2013
    Posts
    19
    It doesn't actually need to be a decoration at all.... The tombstones never bother anyone, they arrange themselves around our base and are easily collectible in one tap. The loot cart/resources could simply be integrated. Or if you must have it seperate, it can still be collected without being an obstacle (think 'rearming traps').

  10. #230
    Forum Legend Warios's Avatar
    Join Date
    Feb 2014
    Posts
    9,522
    Quote Originally Posted by mattyboo1 View Post
    100% agree with you. We need new content. It’s boring being a max 12
    I have seen most your posts over the last while, since you became Th12 many mentioning the packs you have purchased, some posts wondering when the next pack will be.

    Your speeding base progression with RL $$, and then saying it is boring being maxed, you can't have it both ways. This is in no way saying don't book your hero's, but don't complain after there is no new content once you are done.

    Quote Originally Posted by mattyboo1 View Post
    I have 7 book of heroes right now. My plan for update day is to book queen and warden both 3 levels first day
    Level: 266 | TH13
    Highest Trophy Count:5608 | Donations: 1.63 million | Hero Levels: 220




Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •