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Thread: Are Witches Too Strong At Th10?

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  1. #1
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    Are Witches Too Strong At Th10?

    We just faced a clan where top to bottom used variants of witches. Usually witches and golem (with bowlers in ww). Sometimes straight up witches and bowlers. Healers with witches seems to have gotten rarer, but still used with success.

    They 3 starred every base of ours (first time its ever happened). Our clan mainly consists of th10s with two new th11s at the top. They got rolled over by witches as well.

    Back when level 2 witches were a thing at th10, I do not recall even one of our decent th10s getting 3 starred.

    We are testing witches in fc and it turns out it can 3 star any th10. We have many different anti 3 star base layouts. No matter what layout someone pulled out, witches would 3 star it. Maybe our bases are outdated for this new spam witch meta, but I doubt any base would work.

    It seems like a slight nerf would be effective. Maybe slightly lower HP or DPS?

    What do you guys think? Are you seeing this spam witch meta at th10 as well? How would you nerf witches so they are not instant 3 stars? Even at th9 witches are not as strong. Our th9s can consistently defend other th9s witch slap. Not sure what is going on at th10 right now.... most of our 10s are near max with just lab, herors and walls left.

    Our th10s are trying their best to max out asap so that they can move up, but in the meantime it seems like consistent 3 stars against our 10s is inevitable...

  2. #2
    Forum Champion BloodyIrishman's Avatar
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    I think it's the nature of progress. TH10 has been out for like 6 years now do its envitable that Supercell is going to make it become easier and easier.

    TH10 is essentially the new TH9 and TH9 has been fairly easy to 3* for ages.

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  3. #3
    Quote Originally Posted by BloodyIrishman View Post
    TH10 is essentially the new TH9 and TH9 has been fairly easy to 3* for ages.
    Ummm TH10 was the new TH9 when TH11 was fully maxed. Id say TH10 is more like the new TH8 these days. Instead of people complaining about TH10 being go easy, they should just progress and move up like all lower level town halls have to do.

  4. #4
    Quote Originally Posted by RepublicanFarm View Post
    Ummm TH10 was the new TH9 when TH11 was fully maxed. Id say TH10 is more like the new TH8 these days. Instead of people complaining about TH10 being go easy, they should just progress and move up like all lower level town halls have to do.
    What you are saying would only be valid if th8 took the same length to complete as th10 does. Th10 takes too long to complete compared to how easy it is as a townhall. Nowadays with the new war search algorithm, if you want it to favour your side, you better have max bases and very few or no rushed bases. So rushing is not an option, especially if you have no resources full (which is generally not common at th10 when maxing, unlike th9. From my experience at least.

  5. #5
    Quote Originally Posted by Peacefulpeaceispeaceful View Post
    What you are saying would only be valid if th8 took the same length to complete as th10 does. Th10 takes too long to complete compared to how easy it is as a townhall. Nowadays with the new war search algorithm, if you want it to favour your side, you better have max bases and very few or no rushed bases. So rushing is not an option, especially if you have no resources full (which is generally not common at th10 when maxing, unlike th9. From my experience at least.
    th10 today takes no longer to max than th8 did back when th10 was the top townhall. With all these books, and perks and potions, i would guess that th8 in the old days took longer. Quite frankly, because of walls, th9 probably takes longer to max today than th10. In the grand scheme of things with th12 and Th11, i just can’t view th10 as anything more than a quick speed bump on the way to the relevant townhall levels. The fact that a th10 can triple another th10 today is no more startling than a th8 in the old days tripling another th8. It’s time to move on from semi-irrelevant mid level bases.... And i bet supercell wants it this way so players don’t hang out in low level townhall levels.

  6. #6
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    Th10 is pretty easy 3 star now with many strategies. If your th11 villages get overrun by witches, maybe there is problem with your village layout. At least our clan haven't seen that problem yet. Th11 vs th11 with witch based attacks end up 2 stars almost every time.
    Last edited by Kaagelus; April 20th, 2019 at 07:10 AM.

  7. #7
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    Quote Originally Posted by BloodyIrishman View Post
    I think it's the nature of progress. TH10 has been out for like 6 years now do its envitable that Supercell is going to make it become easier and easier.

    TH10 is essentially the new TH9 and TH9 has been fairly easy to 3* for ages.
    Personally, I feel like th9 is harder to 3 star than th10 at the moment. Guys in our clan are fcing each other at this moment and consistent 3 stars when using witches. Espedially if you look at it relatively. Witches are spam troops. This spam attack (appears like) can 3 star any th10 base design.

    There is no attack at th9 that gurentees 3 stars no matter the design first try. Also, the more famous th9 attacks take a lot more skill and not spam like level 3 witches at th10. Do not get me wrong. Th9 is very easy to 3 star. But not like th10.

    I have no idea if its our base designs that are very vunerable to level 3 witches (but not level 2???) or what but th10 is definely like the new th8 (yes I said 8) if you have level 3 witches...

  8. #8
    Forum Champion BloodyIrishman's Avatar
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    Quote Originally Posted by NotOverThere View Post
    Personally, I feel like th9 is harder to 3 star than th10 at the moment. Guys in our clan are fcing each other at this moment and consistent 3 stars when using witches. Espedially if you look at it relatively. Witches are spam troops. This spam attack (appears like) can 3 star any th10 base design.

    There is no attack at th9 that gurentees 3 stars no matter the design first try. Also, the more famous th9 attacks take a lot more skill and not spam like level 3 witches at th10. Do not get me wrong. Th9 is very easy to 3 star. But not like th10.

    I have no idea if its our base designs that are very vunerable to level 3 witches (but not level 2???) or what but th10 is definely like the new th8 (yes I said 8) if you have level 3 witches...
    Really? Witch Slap, GoHoBo, and a case could easily be made for anyone good at LaLoon that it's still the most dominate army composition with good heroes.

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  9. #9
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    Quote Originally Posted by Kaagelus View Post
    Th10 is pretty easy 3 star now with many strategies. If your th11 villages get overrun by witches, maybe there is problem with your village layout. At least our clan haven't seen that problem yet. Th11 vs th11 with witch based attacks end up 2 stars almost every time.
    It wasn't th11vsth11. Our war was a mismatch, we had the advantage with 2 new th11s, they had no th11s. So the th10s on their side 3 starred our new th11s (a few days new, fully max from th10).

    How can I tell if there is a problem with our village layouts? They work so well for many other attacks, worked well against level 2 witches as well. Do you have any tips or any th10 bases? I can't imagine it being possible to build a th10 base that consistently defends lvl3 witches but I am open to your thoughts/ideas.

  10. #10
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    Quote Originally Posted by NotOverThere View Post
    It wasn't th11vsth11. Our war was a mismatch, we had the advantage with 2 new th11s, they had no th11s. So the th10s on their side 3 starred our new th11s (a few days new, fully max from th10).

    How can I tell if there is a problem with our village layouts? They work so well for many other attacks, worked well against level 2 witches as well. Do you have any tips or any th10 bases? I can't imagine it being possible to build a th10 base that consistently defends lvl3 witches but I am open to your thoughts/ideas.
    So unfair that the other clan managed to execute their attacks so well and 3 star your TH11s.
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