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  Click here to go to the first staff post in this thread.   Thread: CWL rewards and bonuses

  1. #171
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    We’re fortunate to be able to start rotating now to make sure people get to 8 (only Silver 2 here) but there are also some who are getting 20% for nowt. Seems a pretty sweet deal to me.
    Started playing Jan 2019
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    TH13 - LOJY8UUP9


  2. #172
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    Quote Originally Posted by Quali View Post
    We’re fortunate to be able to start rotating now to make sure people get to 8 (only Silver 2 here) but there are also some who are getting 20% for nowt. Seems a pretty sweet deal to me.
    Still those who could use medals don’t get them.
    Those who gets them don’t need them

  3. #173
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    Quote Originally Posted by OnyxDS View Post
    Except that contributing nothing isnt by choice, often. Since the number involved is set by the game at 15/30 and there is a huge advantage in only using the top 15/30 then the lower guys get left out even if they are desperate to contribute.

    Compare that to games, where someone making an irrelevant contribution (eg 50 pts) gets 100% rewards.
    Please don't drag the ever lasting CG argument in this discussion .... those 50 points could very well not be irrelevant at all, as you know has been stated by SC/Darian for as long as the CG are here ... CWL and medals is something entirely different.

    The contributing nothing definitely isn't by choice for many. Period. That's what's relevant to the discussion at hand.

  4. #174
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    Quote Originally Posted by BloodyIrishman View Post
    It would have been nice if Supercell had let us have a one time re-weighting when they launched 30v30 as we're fine in terms of weight for where we are now but our lower 15 aren't in the same range and it really hurt us last season.
    Not only for the 30v30, but for 'the new system' it would have made total sense to do this.... guess the ESL deal couldn't handle it...

  5. #175
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    Quote Originally Posted by Jjbuck75 View Post
    It seems odd, that there’s so big difference in medals you earn in CWL.
    The top players in our clan, has actually nothing to use medals for. Ok we can save them for later updates or buy useless statues.
    Those who could really use the medals, are the members, who still got a lot to build/upgrade etc.

    I know we can by use of the bonus decide, who deserves a helping hand.
    We can also drop leagues so more members can participate.
    But that is in my mind not an option.
    We are fighting to win, as high as possible.

    I would like to see that the weaker gets more, and that each clan can decide how to share the clan medals.
    Let the clan score medals to a pot, and let the clan leaders decide, who gets what.
    If there should be a max limit per member, I don’t know.
    But I do feel, that the system as it is now, could be better.
    I am with you, I believe the game would be more fun if we all just started with a ffully maxed th12 and not go to the pain of progressing in upgrades!
    (sarcastic mode off)
    Just quoted from SC website: Many of us had been big fans of games like World of Warcraft, which most people play for years, not just weeks or months. Our dream was to create game services with longevity like that. And we wanted to create them for the widest group of people possible. They would be games that almost everyone could get into.
    We believed (author´s note: past sentense) in the power of simple, fun game play.

  6. #176
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    Quote Originally Posted by Jjbuck75 View Post
    It seems odd, that there’s so big difference in medals you earn in CWL.
    The top players in our clan, has actually nothing to use medals for. Ok we can save them for later updates or buy useless statues.
    Those who could really use the medals, are the members, who still got a lot to build/upgrade etc.

    I know we can by use of the bonus decide, who deserves a helping hand.
    We can also drop leagues so more members can participate.
    But that is in my mind not an option.
    We are fighting to win, as high as possible.

    I would like to see that the weaker gets more, and that each clan can decide how to share the clan medals.
    Let the clan score medals to a pot, and let the clan leaders decide, who gets what.
    If there should be a max limit per member, I don’t know.
    But I do feel, that the system as it is now, could be better.
    The weaker members can be rotated in for only 1 match to get 2x the rewards of doing nothing.

    My TH8 was in Masters 3 for April. It was put in for 4 wars and managed 90% of the medal bonus by attacking off-center town halls. While we had 5 TH9s and a TH8 in the bottom 5, the clan finished in 3rd place.
    Last edited by move4ward; May 5th, 2019 at 08:40 PM.
    Quote Originally Posted by Ajax View Post
    Well don't play it then. The game is all about having fun. If you don't find that aspect of it to be fun, then don't play it.



  7. #177
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    if you are doing 30 v 30 in masters with decent th12s, then you are costing your players medals mathematically.
    for example, if you are in M1 & win 6-7 wars, then you will get 9-10 bonuses but if you divide your players in half and do 15 v 15 in 1 clan & another 15 v 15 in another clan, then you will get 18-20 bonuses in total for all of your players.

  8. #178
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    Quote Originally Posted by Jjbuck75 View Post
    Still those who could use medals don’t get them.
    Those who gets them don’t need them
    Those who get them, earned them by attacking.

  9. #179
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    Quote Originally Posted by arpithmania View Post
    if you are doing 30 v 30 in masters with decent th12s, then you are costing your players medals mathematically.
    for example, if you are in M1 & win 6-7 wars, then you will get 9-10 bonuses but if you divide your players in half and do 15 v 15 in 1 clan & another 15 v 15 in another clan, then you will get 18-20 bonuses in total for all of your players.
    A clan with 6-7 wins will get promoted and likely get 0-2 wins next season. The bonuses balance out.

    A clan with no TH12 in Gold 1 would have a max 172 medals for 4th place. The same bottom 15 will get 364 medals for a 4th place finish in Masters 1 30v30.

    The bottom 15 members lose half their medals. Medal Reward List: https://clashofclans.fandom.com/wiki/Clan_War_Leagues

    If the clan ranked lower in Masters 1, they would drop 20-30 medals across the board instead of 192 medals for the bottom 15. They don't get promoted and risk losing bonuses in Champs 3.
    Last edited by move4ward; May 5th, 2019 at 11:53 PM.
    Quote Originally Posted by Ajax View Post
    Well don't play it then. The game is all about having fun. If you don't find that aspect of it to be fun, then don't play it.



  10. #180
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    Quote Originally Posted by OnyxDS View Post
    Except that contributing nothing isnt by choice, often. Since the number involved is set by the game at 15/30 and there is a huge advantage in only using the top 15/30 then the lower guys get left out even if they are desperate to contribute.

    Compare that to games, where someone making an irrelevant contribution (eg 50 pts) gets 100% rewards.
    Quote Originally Posted by RhaegarTargaryen View Post
    Noone is forcing them to stay in that clan. There are plenty of lower clans who would put them in for leagues.

    With regards to Clan Games...that is actually very different since it isn't due to having a weak base that people don't contribute much - but rather through lack of effort.
    I agree Onyx, clan games is different, but for the opposite reason noted by Rhaegar. In clan games those players who contribute nothing to completing the full points do so by choice, while those not contributing in war league are often willing to take part but aren't allowed to, yet are willing to stick with the clan. If it was up to me and I was forced to choose, I'd flip it around and give more to the bench warmers in war leagues and less to the players in clan games that get only irrelevant points. I guess if it was totally up to me I'd give more to the bench warmers in war leagues (not full though, but more than 20%) and I'd keep clan games as is, but I'd let leaders set minimums or tiers if they want.

    Both sides sound reasonable, it is an interesting issue.
    Last edited by 2222; May 6th, 2019 at 12:56 AM.

    Contact SC here. Click here for how trophies are calculated. An idea to improve legends here. I wish max players had a separate loot bank as described here. Caution, I often discuss for the sake of discussion and enjoy having my opinion challenged (or approved of) even when I care little about the actual issue. My balance wish: get rid of tornado trap, make it a decoration.

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