I think its about an individuals character mental strength. Its about how many times and for how long one is able to push that next button, before going mad or killing one self.
Its about trying, but ultimately failing to understand, why this company puts so much effort into the looting system, breaks it completely, yet has no intention to actually put any real social aspect to the game. Same with its irrelevant league "system" and same with imbalancing troops in such a way, that the least possible amount of thinking is necessary to deploy them, thus eliminating one of the few strategic options in the game.
This is actually a rage-quit, if no one noticed yet
There are so many almost identical games, that dont make you feel like an idiot.
PS: please, feel free to continue the thread. I am interested why others think about what CoC is "really" about.