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Thread: Upgrade Walls in Th12

  1. #1
    Fresh Spawn
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    Upgrade Walls in Th12

    Hi, in th12 we have a problem when the heroes become full (60/60). The dark elixir storage stay full all the time.
    Why, in wall 13, SC don't put the dark elixir like gold and elixir to upgrade walls?
    Just a simple idea...

  2. #2
    Apparently this was a ruled out idea according to the link below however they have not addressed the fact that many are maxed on Dark Elixir and no way to use it once their heroes and troops are maxed. It is a waste and becomes a useless resource. You cannot accept the reward of DE in clan games (usually there are alternate choices), and you cannot accept DE rewards in the newest Season Rewards. Using it on walls at higher levels seems like a logical choice with balanced cost. They want you to spend money on it when you need it but then when you don't there is no use and you realize you wasted money ever spending money on it in the first place. So learn this lesson, do not spend money to hurry where dark elixir is concerned.

    https://forum.supercell.com/showthre...rum-guidelines

  3. #3
    Forum Veteran IceBird1's Avatar
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    Quote Originally Posted by MrBill88 View Post
    they have not addressed the fact that many are maxed on Dark Elixir and no way to use it once their heroes and troops are maxed. It is a waste and becomes a useless resource.
    There are still a number of players who are not maxed. If players can dump Dark Elixir on walls, there will be a shortage of the resource when players try to raid for it. Keep that in mind when additional levels or new troops are introduced and the resource starts being useful to the previously maxed players.

  4. #4
    Forum Champion BloodyIrishman's Avatar
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    Please review the pinned message at the top of this sub-forum before posting in the future.

    This idea is ruled out for consideration by Supercell.

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