What would be fair for the townhall 10's... being able to lose 400k to a weak army, or being able to lose 400k to a good army... If you could defeat a townhalll 10 with weaker armies it would cause a lot more outrage than there currently is...
What would be fair for the townhall 10's... being able to lose 400k to a weak army, or being able to lose 400k to a good army... If you could defeat a townhalll 10 with weaker armies it would cause a lot more outrage than there currently is...
bDTP (Picture to be decided later)Builder lag= http://goo.gl/oDWVQM
Nethermane
Level: 95
Town hall: 9
i barely had to use any of my minions
that destruction was no caused by me, I was just showing you the base that I 50%ed
fe1 best fe
So many contradictions and so much nonsense in a single post. Par for the course for dragonn though.
@ OP: I get your point, but I think you're missing a whole side of the question. Do you realize than attack-wise ... TH10 is quite the same as TH9?
Thus, complaining about the fact that it's hard for a TH9 to hit a TH10 ... well, it's not "false", but do you realize that it's as hard being a TH10 ? ....
You just have to get that disco inferno is an ultimate weapon against low-cost armies.
As a TH9, if you want to crush a TH10, you can. You build an army with golem + WB + wizard + witches.
And in the end you're just below what a TH10 can deal in attack power. That'll be enough to 50% most TH10.
And being a TH10 doesnt help you wrecking other TH10.
I think making defenses important as it is now is good. Farming for months to get crushed is not fun. Now a good base with good walls and good design will stay up against most type of attacks, and disco inferno is a good strategic point added in the game, as you have to chose whether you want to defend against golem-type armies or farm/hogs/balloon types.
I feel this was a good change![]()
Foufoumoro | DreamTeam FR
Gold Grab: 2B | Heroic Heist: 12 M
BK: 45 | AQ: 45 | GW: 20
TH10: 18/05/14
TH11: 25/08/17
Cue the new dark troop to put balance back in favour of attack![]()
@Mendax - You were kicked for being rude, arrogant and obnoxious and for having a ♥♥♥♥ base.
To this I say, good luck taking down my maxed th 9 with th 8 troops.... Not very likely that this will happen. And if you could 100% me with lower th troos that wouldn't make very much sense now would it? Deal with it, as a th9 you're not very likely to 3 star a maxed th 10. As a th 10 you'd be lucky to 3 star a maxed out th 10. In fact most people I know in champ league go for 50% and or the th.
TH 10-Mainly just a farmer
You completely missed the point he was proving. Look at his trophy count, he doesn't care about loot he's at 3000 trophies. He was proving that a TH9 army without golems and witches can get 50% of a maxed TH10 base. The loot is just a bonus. No one raiding a fully maxed TH10 is going for loot.
IGN -- GimmeChonChon!!
GG/EE 2Billion -- WALLS MAXED! -- TH11
Personal Best Trophy 6,027
A Th8 has little chance of smashing a TH9 with tier 1 or even 2 troops (at least on their own)
Th7 is probably the only exception, in that a skilled dragon raider can obliterate a TH8 without significant effort (just some lightening clouds) - but even that involves a Tier 3 troop.
Th10 is simply reaching its maturity. Th9 defenses can no longer compare to a 10. This is pretty much the trend from Th 1-6 and 8-9
Now if you want to argue defenses jump too drastically from Th levels, well that is a different argument all together.
Personally I think at Th9 and 10 defensive abilities jump far too dramatically. I think for a TH8 to deal a hefty % on even a premature Th9 with 2 x-bows, or a Th9 to deal a heft % to a premature Th10 with 2 infernos and 3 x-bows is a bit much. I know this is probably to give those premature some hope. But Th levels 1-8 their is not this dynamic.
But I also agree attacking-power wise a TH10 has little difference with Tier 1-2 units. There are a couple now but only wizards and goblins actually have another level.