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Thread: New medals system question

  1. #1
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    New medals system question

    Letís say itís a master 1 league and you get all 3s and win every war (all 15 players), the max you will get is 382? Isnít the max currently 385? 25/win 10/star is 385, where did the other 3 medals go?

    But more importantly with the new % of medals received, does that mean all bench warmers only get 20% of 175? If thatís the case thatís harsh.
    turtle - Creative Clash

  2. #2
    Quote Originally Posted by turtle999 View Post
    Letís say itís a master 1 league and you get all 3s and win every war (all 15 players), the max you will get is 382? Isnít the max currently 385? 25/win 10/star is 385, where did the other 3 medals go?

    But more importantly with the new % of medals received, does that mean all bench warmers only get 20% of 175? If thatís the case thatís harsh.
    What happens the next season under the current rules when you move to Champs3, how many medals do you get there? And, if your clan is strong enough to win all 7 wars and get all 3 stars in Masters1 then that means your clan is definitely strong enough to stay in Champs3 or even move up to Champs2.

    This has been addressed in the main thread. You canít just compare one season to one season, especially using first place as an example since you wonít be in that tier the next season.

    Players that get no stars get 20% of the medals available for the league/place.
    Last edited by 2222; 1 Week Ago at 12:38 PM.
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  3. #3
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    Quote Originally Posted by 2222 View Post
    What happens the next season under the current rules when you move to Champs3, how many medals do you get there? And, if your clan is strong enough to win all 7 wars and get all 3 stars in Masters1 then that means your clan is definitely strong enough to stay in Champs3 or even move up to Champs2.

    This has been addressed in the main thread. You can’t just compare one season to one season, especially using first place as an example since you won’t be in that tier the next season.

    Players that get no stars get 20% of the medals available for the league/place.
    I used m1 as an example simply due to the fact that that is where everyone begins. My clan is currently in champs 2.

    And the medals you would earn in c3, assuming you get 1st place would be 424 in new system and the old would have earned you 441.
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  4. #4

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    Quote Originally Posted by turtle999 View Post
    And the medals you would earn in c3, assuming you get 1st place would be 424 in new system and the old would have earned you 441.
    Yes, but that's still working on the comparison IF you win all 7 wars. That's not typical - by definition the average is 3.5 wins. And one clan can't keep winning 7; that gets them promoted and they get thumped 2-5 or 1-6 or something in the next season and get very little under the old system.

    Under the new system they actually get rewarded for that promotion: they are substantially better off over the 2 seasons combined, and there isn't the perverse incentive to chuck a war or 2 in the first season, knowing that promotion could cost every player 150-200 medals.

    The only clans really losing out are those switching clans and whatnot to reseed low and always win 7. And the nerf to that strategy is deliberate.
    Last edited by OnyxDS; 1 Week Ago at 12:57 PM.
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  5. #5
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    Quote Originally Posted by OnyxDS View Post
    The only clans really losing out are those switching clans and whatnot to reseed low and always win 7. And the nerf to that strategy is deliberate.
    And in addition, a bunch of those clans will actually increase their medal count if they just rise to the point where they get thumped. If you're able to consistently win 7 near-perfect wars in league N, you can probably survive in the middle of league N+2 or maybe even N+3.

  6. #6
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    Quote Originally Posted by OnyxDS View Post
    Yes, but that's still working on the comparison IF you win all 7 wars. That's not typical - by definition the average is 3.5 wins. And one clan can't keep winning 7; that gets them promoted and they get thumped 2-5 or 1-6 or something in the next season and get very little under the old system.

    Under the new system they actually get rewarded for that promotion: they are substantially better off over the 2 seasons combined, and there isn't the perverse incentive to chuck a war or 2 in the first season, knowing that promotion could cost every player 150-200 medals.

    The only clans really losing out are those switching clans and whatnot to reseed low and always win 7. And the nerf to that strategy is deliberate.
    Correct it would’ve benefited us more over 2 seasons as we went 7-0(1st place) in m1 and then 6-1(1st place) in c3. We would’ve gained more medals in c3.
    The new system definitely addressed the people that make new clans but it’s gonna hurt the benchwarmers as they now only get 20% of placement of clan. Which overall makes sense anyways. I appreciate the detailed explanations.
    turtle - Creative Clash

  7. #7

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    Quote Originally Posted by turtle999 View Post
    Correct it would’ve benefited us more over 2 seasons as we went 7-0(1st place) in m1 and then 6-1(1st place) in c3. We would’ve gained more medals in c3.
    And your benefit the season after in C2 will be even larger.

    The new system definitely addressed the people that make new clans but it’s gonna hurt the benchwarmers as they now only get 20% of placement of clan.
    It's true benchwarmers will lose out, and I wouldn't mind seeing that increased to 30%.

    BUT... there are a couple of other changes which help them. Firstly the 30v option. But also the 8* required for max rewards. Currently, when I rotate people, the person pulled off the roster loses out. After this update anyone doing around 4 wars can get max rewards, and loses nothing at all if they sit out the other 3. Taken in combination it would be entirely possible for an entire clan of 50 to achieve max rewards. And if they did that the total rewards would be massively more than under the old system.

    So that rather depends on how a clan approaches it. If a clan insists on keeping 15 in, and 35 doing nothing, the 35 lose out, somewhat (maybe 1/3 down IIRC). OTOH if they go 30v or rotate the increase in rewards may be enormous.
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  8. #8
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    assuming the bench warmer can get 8* in 4 wars. which is a big assumption in the higher leagues for lower th
    Last edited by Thegreatpuma; 1 Week Ago at 02:30 PM.

  9. #9
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    Your premise of gaining 441 medals in Champs 3 league, is based on getting 3 stars in every war. I'd suggest this is perhaps an unlikely scenario!

    A more like scenario for us mere mortal players, is winning half the wars, and getting 2 stars per war.
    14 stars @ 12 medals/star: 168 medals
    4 wins @ 27 medals/win: 108 medals

    So old version you'd get 276 medals.
    New version (assuming 4th place) you'd get 403 medals

    Those NOT in war would have received 108 medals. Now they will get 80.6 (I assume 81!)

    BUT - bear in mind also, in the previous version, if you'd won no wars in Champs 3 league, they would have received 0 medals. Now they would get 75 medals.

    I'm a big fan of the changes - but do understand why it's not perfect for everyone.

  10. #10
    Forum Hero Warios's Avatar
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    Agree with SkyValker, your not gojng to go 21/21 for stars in Champs 3 95% of the time.

    Posted this in another thread, but it is relevant here as well.




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