I would like to convey the idea of a new troop- the 'sensible' troop.

We all know that troops once deployed, can not be redirected, by varying its intersts. This new troop is sensible enough to change its direction by detecting certain factors, like spell apart from regular distractions like heroes, cc troop etc.

ie, if we want to retarget this troop to other direction, drop a heal or rage in that area, this troop will try to be in the spell AFAP and so.

Redirection range may be 3 tile, ie, it will detect redirection trigger, eg spell, only within 3 tile range.


Order of priority for trigger:


Cc troop > heroes > jump spell > healing spell > rage spell > clone spell > presence of healer > presence of tank* (to hide behind and attack)

*applicable only when the new troop is a low health ranged attacking troop.


Ablities of our new troop can be discussed and determined.

It can be a strong, powerful one like pekka with huge elixer cost, or like wizards, or even mass attackers like valkyries.

What important is that the idea of redirection with triggers is to be employed.

Kinda complicated, but GAME PLAY DURING ATTACKS WILL BE MORE ACTIVE AND INTERESTING THE WHOLE TIME with trigger troops.

Thankyou