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Thread: Armies recruiting

  1. #1
    Centennial Club
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    Sep 2018
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    195

    Armies recruiting

    Hi,
    IDK why is this feature not here in the game. Without this the entire army composition is disturbed and distorted. Whenever we return from wars or attacks, we sometimes have some troops remaining or some seige-machines sacrificed. And the immediate next troops/machines join our current army and our entire composition is disturbed. Then we either need to remove them or use them in the next attack and this spoils the mood of the clasher.
    So SUPERCELL as you brought the update of troops selection at the the beginning of the battle. This also a very-very major feature that has to be brought in the game to make it more player friendly and satisfying.

  2. #2
    Forum Champion Phoenix1027's Avatar
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    I brought up this issue a few days ago. Check out my proposed solution: https://forum.supercell.com/showthre...rmy-queue-lock
    https://forum-content.supercell.com/signaturepics/sigpic1628699_2.gif
    | TH11 | BK 38 | AQ 40 | GW 7 |

  3. #3
    Centennial Club
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    Quote Originally Posted by phoenix1027 View Post
    i brought up this issue a few days ago. Check out my proposed solution: https://forum.supercell.com/showthre...rmy-queue-lock
    absolutely yyeeesss, it is a major problem espicially for senior clashers. It is the only time (tine when u have reached a good league & know the tactics) when ur iq develops and u start planning & calculation. The major idea is to "do maximum devastation with minimum troops & spells". Sometimes in farming, the line changes to "do decent devastation with minimum troops". But this "minimum troops" is the most important term that matters & does not change whether u r a farmer of a pusher. I totally agrwe with ur's thread to.

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