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  Click here to go to the first staff post in this thread.   Thread: Update on the New Loot System

  1. #1721
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    What of we had a boost building for raid loot?

    That could work. It would make player happy and supercell. For 20 gems four hours. Loot increase is 2X. Just an idea.
    Quote Originally Posted by SuperSteve[Supercell] View Post
    Latest Update: Dec 19, 2013

    Hey Gang,

    Just got a preview of some of the most recent data and average loot per raid and we're happy to see that average loot per raid is at or above pre-loot system update levels or higher at TH 6-10 and continue to head in an upward direction. This is leading up to the current boost. Obviously since the boost went into affect elixir loot available per raid has gone up a lot.

    In addition the number of battles between equal THs has increased steadily as well before (and even more after) the boost. More Clashing! We'll also be taking a look at feedback that the "next" button is getting a little worn down from overuse since the update. I'll let you guys know when we have more information there.

    This is just a brief update. I am working on getting you guys some graphs and/or numbers to give you a better idea of what we're seeing.

    I'm not sure there is such thing as a "perfect" loot system but we are pretty happy with the results we're seeing at the moment and it looks like things are continuing to improve on the loot front. Obviously we are concerned whenever there is negative feedback and we're looking into what the source of that pressure point as far as the game and loot system are concerned. Will provide an update on this when I have it as well!

    Thanks for reading and Clash On!

    Steve

    Update #1: Dec. 12, 2013


    In a nutshell guys, we are HALFWAY there!

    Loots have been lower since this update!

    As we expected, average loots went down briefly after the update. When I say we expected this, we did so with the fact that, as we stated, things would get worse before they got better. And, as we expected, the average loot available has now started to rise and we fully expect the average loot per raid to end up being higher overall than it was with the old loot system!

    Can't find those good raids anymore!!!

    In addition, another goal of this loot system is that there should be much more variety in the amount of loots you should see when matchmaking. For example, in the old loot system, I could search for five matches all with 200k in resources. In the new loot system, I might see 4 matches with 25k loot, and then another one with 1 million, and another with 50k, another with 500k, another with 100k, and so on.. So, again, in short, we expect this new system will mean some BIGGER raids, and also more of a variety of loot targets. You may need to spend a bit more time hitting next FOR NOW, but when you find the right base, the pay-off could be much, much bigger. We expect this to improve along with better loots. This is a black and white explanation of a very complex system, but it's meant to try and shed some light on the goals of the new system. We are already seeing positive results on this front.

    This new system should mean that when you you need to progress in the game, you can more consistently and reliably find those major loot scores that you need. In the old loot system, it would take longer to accumulate the resources you needed via raiding, and you could end up getting stuck!

    Anyways, this post is to confirm that we are indeed seeing a rise in loots. Post-update and post-maintenance loots are always generally lower. We are exploring potential options to make this situation a bit better, but cannot promise we'll be able to address these dips at this point.

    Higher TH levels are crushing lower TH
    So far there is no data to support this. The amount of attacks on lower TH and the amount of average loot stolen from lower TH by higher THs has not changed since the update. Attacks tend to peak on the weekends and we believe this perception comes from an overall increase in activity and not a new or different pattern than we are used to.

    We will continue to monitor this situation!

    Thank you for reading. Any additional questions can go below here \/

  2. #1722
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    Quote Originally Posted by DejaVu View Post
    I am TH10 in Crystal II and if you say there is no problem with the loot you are a liar.
    I can hit easily 200 times next and see only a few bases with over 100k (heavily defended)
    Not calling anyone with no loot problem a liar, but a Th10 at crystal2 and yeah no loot there. I have a full lv9 walls, so I like to think I am a decent farmer. Yesterday, I started my evening session at 1,9M and finished at 2,4M. Yep only got 500k from hours of playing.
    Last edited by Benzoo; January 16th, 2014 at 01:31 AM.

  3. #1723
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    Loot is ♥♥♥♥. I am only still playing because I assume they will fix it. I am surprised it has been so bad for so long. I still remember the days you would find 400/500k once in a while. Now you only ever see that on maxed out TH10s.

    Are Supersell going to fix the loot problem or not? I just need a yes or no. If any other Supersell rep comes on and says how wonderful loot is now, I'll take that as a no.

  4. #1724
    Super Member Gubert's Avatar
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    Thats it. I give up. Im just here to say thanks for ruining the game.

    And I dont mean the implementing a new loot system, because that is fine. I mean changing it, getting so much negative feedback and do nothing about it for so long, not even a note saying "we are working on it". This is a mobile game, nobody wants to spend 80% of their gameplay time pressing next like a ♥♥♥♥♥♥, people expect more fun. So shove this horrible customer service up your ♥♥♥ supercell. You just lost another customer.
    Last edited by Gubert; January 16th, 2014 at 02:27 AM.

  5. #1725
    Fresh Spawn
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    Tired of waiting

    The loot has not improved Supercell, and truthfully the game has become rather boring. I have to wait 25-30mins for a basic army to train. Then I get to spend 10-15 mins hitting next to find a base to raid. Sure, i occasionally find a good base sooner than that, but 10-15 mins is my average. You've made it so i can't log off between raids because I lose a lot of gold. So instead, I get to stare at my screen and wait. It's getting old fast. I've been patient, but if the game doesn't improve soon, you will be losing another customer. There are a lot more games out there like this one that don't cause me to wait as long.

  6. #1726
    Senior Member memerylane's Avatar
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    Quote Originally Posted by Gubert View Post
    This is a mobile game, nobody wants to spend 80% of their gameplay time pressing next like a ♥♥♥♥♥♥, people expect more fun.
    Crucial, crucial point here! Thank you for that.
    Memerylane, Level 124
    Co-leader of the formidable and notorious Chicken Strike clan

  7. #1727
    Senior Member sepulse's Avatar
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    Loot is super bad these few days! Do something supercell?


  8. #1728
    Senior Member FrankieWeakSauce's Avatar
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    Quote Originally Posted by Gubert View Post
    Thats it. I give up. Im just here to say thanks for ruining the game.

    And I dont mean the implementing a new loot system, because that is fine. I mean changing it, getting so much negative feedback and do nothing about it for so long, not even a note saying "we are working on it". This is a mobile game, nobody wants to spend 80% of their gameplay time pressing next like a ♥♥♥♥♥♥, people expect more fun. So shove this horrible customer service up your ♥♥♥ supercell. You just lost another customer.
    Hell yeah brother preach on preach on!!!
    TH:10
    LVL: 133

  9. #1729
    Millennial Club hjennings69's Avatar
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    Next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next nextNext next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next nextNext next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next nextNext next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next nextNext next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next nextNext next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next nextNext next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next next

    Supercell, are you actually going to do anything about this, hardly anyone i speak to raids anymore because of the cost and time it takes to find a base.. SORT IT OUT.
    IGN: Carpe Diem - Level 180 Max TH11 Heroes 40/40/20
    Player since Sept 2012
    If God is watching us, the least we can do is be entertaining.

  10. #1730
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    They say over time the loot will go up because people can save more. That makes no sense to me. Only being able to take 10% of the storage is too low. It needs to be bumped up to like 13-15%. I am getting irritated at not finding good loot repeatedly. Just like everyone else.

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