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Thread: New Dark Barracks Troop (dark barracks level 6) : Catapult

  1. #1
    Senior Member Shatterhawk's Avatar
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    New Dark Barracks Troop (dark barracks level 6) : Catapult

    I have an idea for a level 6 dark barracks troop called the Catapult.
    The catapult should be like a wallbreaker/balloon in the way that it will be a skeleton.

    The catapult will cost 500 Dark Elixir to train at level 1 and will take up 25 housing space. The catapult will have a very long range of 10 tiles and will target defences. For example, the catapult can be placed behind your main army and will fire long ranged "bombs (wallbreakerbombs)" and take out the defences by firing over the walls of the enemy.
    The Catapult's movement speed will be 10
    The Catapult will do splash damage of 20 per second at level 1
    The Catapult will have 150 hit points at level 1.
    The catapult will take 30 minutes to train.
    The catapult's appearance will be a small skeleton standing beside a large wooden catapult that fires bombs. (The catapult will turn from wood to stone to metal as it is upgraded)
    also, when the catapult is upgraded, the bombs that it fires will change visually like the trap bombs



    Please tell me if this is overpowered cause I don't know if it will be...

    -Shätterhawk (leader of DragonHawks)
    Last edited by Shatterhawk; December 11th, 2013 at 02:15 AM. Reason: Thanks for the range suggestions guys...

  2. #2
    Senior Member Alexto's Avatar
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    12 tiles is ridiculous. Make it 7 or 8 max

    IGN: ALEXTO
    TH9 LEVEL 93

  3. #3
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    Agreed

    Quote Originally Posted by Alexto View Post
    12 tiles is ridiculous. Make it 7 or 8 max
    I think whatever range it has to be at least less than a mortar's. I'd say 10 is actually not too bad. It would be in range of archer towers but they would most likely be distracted by other closer units. You would also get free shots at lone standing cannons and wizard towers which would be fair I think. Just keep the damage/second decently low and it's not too OP I don't think. Especially when it takes up so much space

  4. #4
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    Suggestion

    Damage/sec: 35 Damage/attack: 140
    Damage type: Area splash (1.4 tile radius)
    Hitpoints: 240

    Just for level 1. The only problem I see with this troop is that it doesn't match the Dark Barracks. The concept itself is great though, wish they had it in the regular barracks..

  5. #5
    Senior Member Shatterhawk's Avatar
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    Thanks for the suggestions guys...

    I appreciate both the positive and negative feedback... after all, that's what an idea needs to prosper and become "good".
    Thanks guys!

    -Shätterhawk (leader of the DragonHawks)

  6. #6
    Millennial Club Shadowkungfu's Avatar
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    Good idea.I approve!
    Idea Rating:
    9/10
    Returned from the dead?

    maybe..?

  7. #7
    Centennial Club JumpyLumpy's Avatar
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    Oh my GOSH
    10 tiles is way too much
    Way too much

    5 tiles is fine, that is the range of an archer queen.
    Pop-Up Walls Suggestion: http://forum.supercell.net/showthread.php/169711-Pop-Up-Walls%21-A-unique-trap
    Kamikaze Goblin Suggestion: http://forum.supercell.net/showthread.php/160866-Kamikaze-Goblin%21-The-Wallbreaker-Goblin-Hybrid-of-the-Skies
    Spell Vacuum Suggestion: http://forum.supercell.net/showthread.php/172122-The-Spell-Vacuum-DE-Lighning-Victims-Have-No-Need-To-Worry%21


  8. #8
    Senior Member AngelValverde49's Avatar
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    Quote Originally Posted by JumpyLumpy View Post
    Oh my GOSH
    10 tiles is way too much
    Way too much

    5 tiles is fine, that is the range of an archer queen.
    I agree with you ! 10 tiles is indeed , way too much .




  9. #9
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    i like it!!!!!!!!!!!!!!

  10. #10
    Junior Member
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    OOOOOOOOOOOOOOOPPPPPPPPPPPPPPPPPPPPPPPPPPPPP!
    U should make it a super hero

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