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  Click here to go to the first staff post in this thread.   Thread: 💥Where’s the 320’s?💥

  1. #11
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    As at Derby clock 3D18H, with 18 opted in, 1033 tasks have been trashed to get 92 X 320 tasks. Tasks with points between 310 and 320 are rarer too.

    From an average # of weekly derbyer of more than 20 has now declined to lower than 20.

    Many have lost their faith in sc and more dropouts from the derby is expected in the hood if this continues. The hoods which leaders painstakingly build may wind up. The mental stress (to keep the hoods in good vibes) falls on the leaders' shoulders are way too much for a game.
    Last edited by Sharile; December 6th, 2018 at 02:14 PM.
    MAGIC [Level 245 (#2yyjjcqc8)]
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  2. #12
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    Quote Originally Posted by Sharile View Post
    As at Derby clock 3D18H, with 18 opted in, 1033 tasks have been trashed to get 92 X 320 tasks.
    Write to support Sharile, they will helpfully explain how to trash to find tasks

    So your trash rate is marginally better than ours, but other leaders I know have told me that their trash rates are way worse than either of ours
    Steve
    CoC coleader Old Time Rebels #28U2LCUU0 Serious war clan founded on a solid core of experienced clashers. Looking for unrushed TH12/13 recruits

  3. #13
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    i wont waste my time in writing to support, not that i have not tried before.

    Last power derby, i have to drop my task points to minimal 250pts (lowest ever...worse than a normal derby) as a preventive measure for my hoodies to spam their diamonds. it pained me to see them spam theirs in order to finish 18 + 1 tasks. sigh...
    Last edited by Sharile; December 6th, 2018 at 02:11 PM.
    MAGIC [Level 245 (#2yyjjcqc8)]
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  4. #14
    Senior Member SilverRaptor's Avatar
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    We’ve been stuck with a lot of 320 boats. Those come in abundance. All other 320’s are very rare. We are team of 4 and have trashed just over 600 so far.

  5. #15
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    i dont know but it does occur to me that the adjustment of the drop rates for >310 pts tasks is done intentionally - to get hoods who are so used to do 320 only and >310 to adjust their game play style to comply to sc's game rules.
    MAGIC [Level 245 (#2yyjjcqc8)]
    Founder/Leader of Jovial Ville
    FB Messenger: Sharile Tan
    Discord: MAGIC#0511

  6. #16
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    I understand the difference between large and small hoods, as well as super hard core and a bit more casual. However, what I do not understand is why in a large hood when the goal is the top 200 on the leaderboard, are you trashing so much. I would think that it would behoove those hoods to allow their hoodies to do a fewer of the lower point tasks by giving them a total point goal, instead of “tasks must be 300+ or 320”. We trashed less than 200 tasks this derby. I would think that the leader’s frustration level and that of the entire NH would come down a bit. Just a thought.

    We had 5 opted-in, all 5 are finished, we averaged 313 per task despite having a hood mate needing to trash a task. And we have not yet done a 10th task. We are set up nicely to place top 3. None of our production tasks were pre-prepped either. And while we have not seen many town related tasks, it is my opinion that that may have been done on purpose because of the the town help and townie pick-up issues. I do remember some posting that as a suggestion.

    Sharile- I do believe you are correct on why the difference not only in the task points but the tasks themselves.
    Last edited by Momscar; December 6th, 2018 at 02:47 PM. Reason: spelling.

    Thanks to Be A Legend for the signature!

  7. #17
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    Quote Originally Posted by Sharile View Post
    i dont know but it does occur to me that the adjustment of the drop rates for >310 pts tasks is done intentionally - to get hoods who are so used to do 320 only and >310 to adjust their game play style to comply to sc's game rules.
    I could buy that theory Sharile if we were seeing a lot of tasks 300-315, but we are seeing an endless stream of sub 280 tasks.
    what SC rules is anyone’s breaking by aiming for maximum score?
    If they don’t want people to be competitive, why have trophies or a global leaderboard? We don’t, but a lot of competitive hoods burn a lot of diamonds, so I don’t believe SC would want to reduce the competitive element.
    Steve
    CoC coleader Old Time Rebels #28U2LCUU0 Serious war clan founded on a solid core of experienced clashers. Looking for unrushed TH12/13 recruits

  8. #18
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    im not saying sc is reducing the competitive element.
    you could have nail it...whoever can afford spamming diamonds win trophies or a place on leaderboard...those who cant or not willing to,
    MAGIC [Level 245 (#2yyjjcqc8)]
    Founder/Leader of Jovial Ville
    FB Messenger: Sharile Tan
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  9. #19
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    Quote Originally Posted by Momscar View Post
    I understand the difference between large and small hoods, as well as super hard core and a bit more casual. However, what I do not understand is why in a large hood when the goal is the top 200 on the leaderboard, are you trashing so much. I would think that it would behoove those hoods to allow their hoodies to do a fewer of the lower point tasks by giving them a total point goal, instead of “tasks must be 300+ or 320”. We trashed less than 200 tasks this derby. I would think that the leader’s frustration level and that of the entire NH would come down a bit. Just a thought.

    We had 5 opted-in, all 5 are finished, we averaged 313 per task despite having a hood mate needing to trash a task. And we have not yet done a 10th task. We are set up nicely to place top 3. None of our production tasks were pre-prepped either. And while we have not seen many town related tasks, it is my opinion that that may have been done on purpose because of the the town help and townie pick-up issues. I do remember some posting that as a suggestion.

    Sharile- I do believe you are correct on why the difference not only in the task points but the tasks themselves.
    Momscar quite a few of the very top leaderboard hoods calculate drop carefully and deliberately take lower tasks to reduce their trashing penalty, quite possibly at risk of not winning gold, or perhaps placing at all.
    My hood hovers around #50 on the leaderboard, but my guys love winning most of all, so we aim for gold primarily and the leaderboard is a great bonus. With so many competitive hoods (and we love a good race with strong opposition) we always start out with a perfect score as an aim. We have a very competitive group and have evolved into a membership that wants to be as competitive as possible. Even on the weeks where we can afford to drop the points threshold, in general my guys just ignore the lower point tasks in favour of max points. Dropping below that standard alone is frustrating for some of us LOL. Suddenly telling my hoodies to stop being super competitive would do nothing to ease frustration for me or them.
    So while a lot of players may not understand this competitive streak, I could not imagine playing just for horseshoes - we are all different! Our competitive approach to the derby has for a long time allowed us to complete 270 big tasks, with good efficient derbying. We have done it as a happy and helpful team with a minimum of stress. In general for regular Derbys we have trashed around 9 tasks for every 1 we keep, that 9:1 ratio has stood pretty firm for ages. Suddenly we are trashing anything from 12:1 to as bad as 16:1 and just seeing board after board of sub 280 tasks ...... and being told by support that nothing has changed Clearly it has, we aren’t idiots!

    I think it was me that postulated the idea that town tasks had been reduced because of the bug! Frankly largely removing a quarter of the task categories without balancing it out by increasing drop of other tasks isn’t very bright for gameplay!
    Steve
    CoC coleader Old Time Rebels #28U2LCUU0 Serious war clan founded on a solid core of experienced clashers. Looking for unrushed TH12/13 recruits

  10. #20
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    Our drop rate is hovering around 10 or 11 to 1. 11 opted in. We were looking forward to a relaxing "normal" derby, but unfortunately, normal these days has evolved into trashing, trashing, and.....trashing. It's not as much fun as it sounds like it would be.

    Our group has been together for several years. They're efficient and competitive. Two weeks ago I declared the week our own Lazy Derby week. Take anything over 300 points, 10th optional. The only goal was to stay out of the bottom 3. To a person, everyone opted to do 10 tasks as max points anyway. We have 85 gold, headed to 100. It's a good group of people, but it's also become an irritated group of people. Chat is all but gone, and everyone admits they are bored with the game.

    We refuse to burn diamonds to speed the board. More and more of my team refuse to spend diamonds for much of anything other than a 10th task. I used to keep Tom running all the time. Now, I hire him for a day every couple of weeks to restock tedious items like pillows and blankets. It's a struggle to find any enthusiasm at all. Bugs continue to escalate daily, the derby has been reduced to trashing and the same small handful of boring tasks over and over, boats somehow "randomly" want the same items boat after boat, decos are largely retreads (a variety of gnomes hardly counts as a lot of new stuff), and now, the first sneak peek is four more crops which further squeeze barn and silo capacity.

    Yet, SC says they care and they're listening. Whatever. Hear that high pitched sound? It's SC flatlining on the life support monitor.

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