What does it have anything to do with what I said? The new update made saving gold a lot easier up until you reach 2M gold. The thread is about a guy who loses 150k when he has 1.5M gold, thus I told him that yeah last update is all good for him as pre-update he'd lose 200k for 1M stored.
He already got a big buff,
what's the matter then?
I'm a pretty recent TH9, so I get bullied a lot by th9 and th10, and I know that keeping gold is tough now. But as the OP complained about losing 150k when he's at 1.5M I had to remind him that he got a pretty huge buff in that precise case as of last update.
Keeping your gold must remain something hard, and I won't ever complained about losing 400k gold when I log out with full sotrages. I'm always asking for more competitive feature in this game, and making storage more risky is all good to me.
If you really want my opinion, I think they should have kept the old system where 1M loot stored = 200k available loot, and also increase loot limit so when you have 2M you lose 400K. That would have been lots of fun.
instead they made a "boost" to loot with increased limit, but a ludicrous nerf of overall loot with 1M = 100k available loot on the other hand, and the whole point of saying that new system is broken is precisely that as most player have <2M gold stored, the boost/nerf ratio is incredibly in favor of a nerf.
The loot has never been so bad as the loot available has never been so low, at least for the first 2500 trophies.
And I don't think forcing people to go up in leagues was an intended feature, and I don't think SC has totally calculated how it'll look in the future when people go up in leagues to find loot... So far, loot is terrible, and will be for an unknown amount of time still.
But in the case the OP is talking about, I don't even see his point as he got a huge help with last update
