I studied the theory of the new loot systems, and all seems fine. But theory is nothing against facts. And the facts are (farming TH8 point of view, 1100-1300 range):
1) I'm spending above 10mins each time i attack just to find someone with enought resource to pay back my troops
2) The resource gains/hours spent ratio is about 1/3 of before
This game was already in danger of turning boring, as you have a really long waiting time: the social part, chat and clan's fellows, were its safeguard regard this.
Now it is just way too boring for me. You at Cell are not in charge of dictate the how players likes to play your game. So I'm quite sure this is a big mistake of your game designers.
I will check it again in the future, as it is hard to left a game after I invest so much time in the last months. But the fact is there are much more funny games to play out there, at least for me.
I apologize for my bad English, I hope it is understandable.![]()



I seem to think this improves loot for the maxed out TH gemmers. I am hanging up my coat, collectors storages and ty outside, for the ppl in master. I may spend some more time on my second account but otherwise this is goodbye. Peace
