
Originally Posted by
Dan203
This would add new loot and trophies to the game. If it was a fake base and no one is actually losing loot, trophies, or having to pay to reset traps then all that loot is new and throws of the economy of the game.
As I posted in the other thread. The real way to reduce clouds is to reduce shield times. This problem started with the update that added guard, made it so you only lost a few hours off your shield when attacking instead of whole thing, and increased shield times.
In earlier versions of the game there was no guard, 12 hours was max shield time, and you lost your shield as soon as you even looked for a base to attack even if you didn't attack.
The reason they changed it is because they use to give you a shield if your attacker got 1 star, so everyone would just put their TH in a corner and all their loot in the middle. Trophy pushers would attack your TH for the trophies and you'd get a 12 hour shield. They wanted to deter this trend so they made shield based on attack %, not stars, and made it so your TH held a portion of your loot so you'd have to protect it. (as the game intended you to do)