Note: i never and ever couldn't and don't give numbers for this such changes... but i just tell you what is so high or low. specialist will do the numbers
1▪Lava Speed decreasing: a lavaloon simple deck sucks because when you drop lavas then loons (or first loons then lava no difference) lava rush to death or in some cases i saw lava will go out range of archer / wizard towers and loons will be targeted.
2▪witch death skeletons: since night witch has her death bats its not really a considerable buff just with 4 extra skeletons after death.
3▪Valkyries movment decreasing: its not really necessary valks have has this speed. just a little bit lower will keep them more in warden range.
4▪rage spell new lvl or balancing: including JUSTincreasing extra speed in order to better performance for air attacks.
5▪increasing wizard tower hit speed (note changing DPS): its so believable when 2 witches in a rational distance from each other can destroy a cannon or archer tower or tesla or single inferno tower and etc... but its so dumb about a wizard tower which it falls down with these 👆 witches cause of its low hit speed.
6▪wall breakers: increasing speed of droping its bomb. since these carts came, these little guys been forgotten where as they become more useable since when we're seeing 2-part bases or fictionals one. so they need to drop their bombs when they meet the walls at once.
7▪Healers increasing movement speed : no captain
8▪lighting spell favorite target on infernoes: so that just 2 of them be able to destroy an inferno tower of course + Earthquake spell.
it dosent change clash soo much couse every body khown how would be an attack to a max th12 or 11 with a less inftwr and just 6 house space of spells!
also: favorite target can be x-bows to crash down triple x-bows beside together.
9▪impressionableing ELECTRO DRAGON'S DEATH LIGHTING on storages!
10▪increasing tesla power (DPS)




