The holiday update is here and it came with an important change to how the loot system works. Please post your loot system feedback on the Loot Changes thread and all other feedback here
This will help us keep up with what you have to say about one of the most important elements in the game, loot. Note that loot will most likely be bad for a couple of days right after the update, but no reason to panic, it's just piling up to people's villages and the effects of this change will come after a while. Here's the Loot Change thread:
http://forum.supercell.net/showthrea...he-Loot-System
Please post your other feedback here. Thank you
Release notes:
Winter is here
✔ Enjoy the snowy sights, sounds and hunt for elusive jingle-bearing trees
✔ Limited time special defense: Santa Strike! Call in an air strike of explosive presents (but what is inside the boxes?)
Reworked Inferno Tower is hotter than ever
✔ Brand new multiple target mode launches a blazing web of flames against several troops at once, but the flames will not charge up in this mode
✔ Troops targeted by the Inferno Tower are no longer able to be healed. Use multiple target mode to seriously hinder healing reliant armies
✔ Switch between the classic single target or new multiple target mode at any time
✔ Inferno Tower level 3 will help keep you warm this Winter
Revamped looting
✔ Percentage of loot available now decreases based on defender's town hall level
✔ Maximum amount of loot available now increases based on defender's town hall level
✔ Loot bonus when attacking opponents at higher town hall levels has been removed
✔ Check out the Clash of Clans forum for much more information about these changes!
Interface and feature improvements
✔ Clash is now fully localized in Korean!
✔ Village Edit Mode: New base layouts in-progress will be automatically saved and resumed if the game restarts
✔ Added "Training capacity" to barracks info and upgrade screens
✔ Unarmed traps are now indicated a by a smoke effect instead of text bubbles
✔ Arabic text input has been improved
Balance tweaks
✔ Decreased the attack range of Inferno Towers from 10 to 9 tiles
✔ Decreased the cost of the Inferno Tower level 2 upgrade
✔ Slightly increased damage of level 4 Dragons
✔ Slightly increased HP and damage of level 6 Giants
Many more bug fixes, tweaks and performance improvements