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  Click here to go to the first staff post in this thread.   Thread: Update FEEDBACK

  1. #621
    Senior Member Funguy's Avatar
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    Stop

    This is like a ice cream trunk in the desert it doesn't work you didn't think this through or you did and your just trying to make money.

  2. #622
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    Posted this in another thread, but I think it goes here. Semi hoping SC sees it:

    This update could have ROCKED! It is defintely the step in the right direction, higher TH should be able to raid AND loose more. It has been a long time since I worried about logging off with 5 mil in gold!

    BUT, they did NOTHING to actually increase in game loot! We are all now fighting over the exact same table scraps! There are way to many TH9 and Th10 with hardly any loot. It is terrible.

    I would have been more excitied about the LONG TERM prospects of this game if they would have taken steps to up loot and reduce some of the long upgrade times. Now, I think sleepy builders are going to be the norm for even TH9. Archer Towers are five million a pop. How in the world are youi going to do that over and over again when all the TH 10s are just drooling over your base. Dont get me wrong, they should be able to raid you for tons! But the problem is the guy saving for the big upgrade STANDS out from the neverending sea of flat broke TH9. So you are going to get hit, cause every other base is broke!

    I would not even mind TH11 or TH 12 if SC took steps to make the latter townhalls levels exciting. Now it is just meh. More loot, les upgrade time. The formula is simple SC! Everyone loves Th1 to TH8.
    Clan: CowboyKillers

    KevMan
    Level:129
    TH10



  3. #623
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    Quote Originally Posted by Uskrums View Post
    TERRIBLE UPDATE...and I have never said that about an update. WOW. Taking forever to find anything above 150K for TH8. Never took an hour to find a raid before.

    I said it before and I'll say it again. The best way to increase the amount of loot in the system is 2 prong. But a higher value of gold and elixir on the TH itself and pay interest on all loot held in storage not under a shield.

    Problem fixed!
    totally agree!

  4. #624
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    Quote Originally Posted by Marika[Supercell] View Post
    The holiday update is here and it came with an important change to how the loot system works. Please post your loot system feedback on the Loot Changes thread and all other feedback here

    This will help us keep up with what you have to say about one of the most important elements in the game, loot. Note that loot will most likely be bad for a couple of days right after the update, but no reason to panic, it's just piling up to people's villages and the effects of this change will come after a while. Here's the Loot Change thread: http://forum.supercell.net/showthrea...he-Loot-System

    Please post your other feedback here. Thank you

    Release notes:


    Winter is here

    ✔ Enjoy the snowy sights, sounds and hunt for elusive jingle-bearing trees

    ✔ Limited time special defense: Santa Strike! Call in an air strike of explosive presents (but what is inside the boxes?)


    Reworked Inferno Tower is hotter than ever

    ✔ Brand new multiple target mode launches a blazing web of flames against several troops at once, but the flames will not charge up in this mode

    ✔ Troops targeted by the Inferno Tower are no longer able to be healed. Use multiple target mode to seriously hinder healing reliant armies

    ✔ Switch between the classic single target or new multiple target mode at any time

    ✔ Inferno Tower level 3 will help keep you warm this Winter


    Revamped looting

    ✔ Percentage of loot available now decreases based on defender's town hall level

    ✔ Maximum amount of loot available now increases based on defender's town hall level

    ✔ Loot bonus when attacking opponents at higher town hall levels has been removed

    ✔ Check out the Clash of Clans forum for much more information about these changes!


    Interface and feature improvements

    ✔ Clash is now fully localized in Korean!

    ✔ Village Edit Mode: New base layouts in-progress will be automatically saved and resumed if the game restarts

    ✔ Added "Training capacity" to barracks info and upgrade screens

    ✔ Unarmed traps are now indicated a by a smoke effect instead of text bubbles

    ✔ Arabic text input has been improved


    Balance tweaks

    ✔ Decreased the attack range of Inferno Towers from 10 to 9 tiles

    ✔ Decreased the cost of the Inferno Tower level 2 upgrade

    ✔ Slightly increased damage of level 4 Dragons

    ✔ Slightly increased HP and damage of level 6 Giants


    Many more bug fixes, tweaks and performance improvements


    I registered for the first time just to give my two cents regarding this silly and futile upgrade. I have no idea what supercell is trying to do but they are succeeding turning off players and having them quit. In this sense......great job!!!! Cause i am going to be one of them as well since this silly back and forth upgrades to satisfy this and that player has ruined this company. You cannot make everybody happy. I do not foresee supercell lasting long in this business with this type of policy. If they look at their stats, i guarantee you that player activity went down and less members buying gem.......or it will be in the next few weeks with your horrible upgrade.


    stop trying to satisfy people and start implementing what you had in the past.....which is your OWN IDEA AND HOW THE GAME SHOULD BE.


    you made TH 10 folks happy.....good for you. Everybody else despises you. Please do read feedback from all the forums....it's predominantly negative. You made me, a long time supporter, a nagging person and soon-to-be-leaving member. I really hate to lobby against you and your new update but that has been already done by others.


    i feel sad for you supercell. Better save up your money and savings cause you are not going to last too long in this market. Terrible business strategy!

  5. #625
    So hogs were originally worthless.... They get reworked and were OP.

    three rounds of nerfs....

    now infernos target 5 and they can't be healed... Give them the original health.

    At the current stats, they suck. Good luck keeping people playing. Always screwing things up.

  6. #626
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    I think the problem is the servers are crowded and they want to get rid of some people. This is the only thing i can think of why they would do this update.

  7. #627
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    Quote Originally Posted by Funguy View Post
    Hold on mate the loot was bad the second the update happened and that being said we also have higher level players steam rolling the little loot we have this was not a normal update they changed the whole concept of loot and doomed us all they don't understand supply & demand we needed lvl 12 collectors $ loot bonus rised not this, this is the opposite loot is harder to find which takes a good 100-200 searches for anything worth getting your money back so it's not helping anyone maybe townhall 10s if anyone.
    Can anyone understand this incoherent piece?

    ROFLMAO!

  8. #628
    Super Member Jazzathegreat's Avatar
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    Well so far i think its been ok,im a th8 at gold 3 and ive had some good raids,but on the other hand i was raided this morning and had over 950k available!luckily for me they failed and only took 450k combined..at the moment it seems as though the people that save their gold for a big upgrade are the ones most affected

  9. #629
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    Worst update ever!!!

  10. #630
    Centennial Club gurdeep's Avatar
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    bad update

    currently I am at town hall 6 and I get worst raids now... I used to get like 100k of
    both resources as the average now the maximum I can find is like 30k...
    Guys what should I do now... I want to upgrade my defense and town hall

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