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  Click here to go to the first staff post in this thread.   Thread: Update FEEDBACK

  1. #541
    Fresh Spawn
    Join Date
    Dec 2013
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    1

    New loot Changes

    I am a town hall 8 and my gold is full, earlier today a town hall 6 attacked me and I noticed that there was 300K available, just like normal. No problem. Then an hour later a town hall 9 attacked me and their was 260K available. This new system is so broken, why should a town hall 9 be able to get what a town hall 6 can get? Its fine that the TH 9 can take that, but at least make it so the TH 6 can get 500K.

    In my opinion this loot system is broken and needs to be reverted back to its original state where it was the best. Thank you for reading and please consider fixing.

    -Tanner

  2. #542
    ★★★ Champion
    Join Date
    Aug 2012
    Posts
    10,204
    Quote Originally Posted by Jswift917 View Post
    Overall, the reactions may be bad, but wait till the dust settles before whining. Maybe the long term benefits of the loot system will be amazing, we just gotta wait...
    That's the thing though, we should be able to raid normal loots right now. Why are we matched with bases that have next to no loot? Why is the matchmaking so terrible after an update without inactive bases? I'm seeing TH10's at 2500 with 50k gold, 71k, 23k... 100+ clicks later I find one worth 250k Gold and by then I've spent 100k looking and because it's TH10 it's a pain in the backside to raid with Inferno Disco Balls zapping everything so grabbing everything requires Jorge Yao skills which I clearly do not possess as I walk away from the battle with a bruised ego and a few extra pennies that will no doubt go into searching for my next raid.

  3. #543
    Trainee
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    Jul 2013
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    22
    Supercell I can't believe what I saw today playing 2 accounts since the update

    my main account is th10, farming on Chrystal 1 ... I never attacked for less than 200/200/1000 before the update, and I have possibility to choose my opponent as this was far from rare ... But this was before

    today despite playing many hours and searching between 50 and 80 village for every single attack ... I have not been able to find even one match with more than 200 k gold

    And the new inferno is By far much too overpowered ... With 2 inferno on multiple target no less than 10 of your troops are targeted at the same time with no way to heal them neither by spell nor by healer.

    In seconds your whole attack force is suddenly burned with no way to escape for it.

    giving 5 targets per tower with 9 tiles zone is already extremely strong ... But why the hell did remove the healing potential.

    I was quite happy when I saw the article because you were looking to address the loot problem ... But this is a complete disaster

    what we need to find fun again is to increase loot potential by increasing the %tage cap ...

    We we also deserve level 12 collector and or more collectors

    and please reduce potential target to inferno lvl 1 and 2 to 3 and 4

    and nod with immediate effect enable healing on troop under fire
    *-Arnaud-*, Lvl 131, TH 10, around 3,800 cups in Champion's league
    Elder, French Clan : TT flingueurs
    Sick of Silly-Nexting 1/-39 challenge on champion's league

  4. #544
    Forum Veteran
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    Jul 2013
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    1,817

    re: santa strike

    Quote Originally Posted by Daddy View Post
    I think it's not really intended for defence as such the damage is light, it's more a bit of fun and to give some elix to the defender
    I got "hit" by this one today... by the time santa came flying over, my balloons and minions were way into the base, he missed by a mile! It was totally unexpected, I didn't think flying troops would trigger it, and looked pretty crazy at first!

    But on reviewing the replay, my young daughter and I both got a kick out of it. Good stuff.

    Made me change where I put my own one, too.

  5. #545
    Senior Member Bigtooth78's Avatar
    Join Date
    Apr 2013
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    327

    Clan Castle Glitch

    Not sure if this is update related or not but a first for me: My clan castle reads "full" but when I take a peek inside it is only 11/25 (9 archers and a minion in a lvl 4 castle). Weird.

  6. #546
    Fresh Spawn justvincexd's Avatar
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    Nov 2013
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    To be honest, being a Town Hall 7. This update sucks for me, for every base I have seen so far (a lot) I have only seen loot around the 100k mark. Even the Town Hall 9s and 10s in my league, probably even less loot available. So I guess i'm just going to live off farming or the singleplayer maps, that's cool too.

  7. #547
    Trainee
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    Jul 2013
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    33

    Please Fix THIS SC

    I'm so sick of hitting 'next' already...

    At least make it cheaper to hit next (as a xmas bonus or something) until the economy picks up OR you fix it.
    Or I'll quit after playing non stop for 8 months...

    I've enjoyed EVERY update until now.

    Merry Christmas... NOT

  8. #548
    Banned
    Join Date
    Dec 2013
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    25
    yes they removed loot bonus

    and make the babashoppers can own you for good loot

  9. #549
    Banned
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    Oct 2013
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    17
    Tanner, this is exactly how everybody on Facebook, youtube, reddit, on this forum feel.

    My clan/alliance/feeders for the most part are pretty ♥♥♥♥♥♥ about this update as well.

    I had 320k of gold stolen from me by a maxed out town hall 10 player while I was holding 3mil.

    People can say what they want, but until the day they get raided 620k worth of loot by a player 50 levels higher than you having no business raiding you, THEN they'll realize how ridiculous and flawed this new system is.

  10. #550
    Fresh Spawn
    Join Date
    Dec 2013
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    4

    The new looting system is terrible

    I have played this game every day for the last while. One of the most enjoyable aspects of playing this game was conducting a successful , profitable raid. With the new system in place, TH7, it is no fun at all. I'm going to hang it up for a while. If it stays like this I'll find a new game. Way to screw up a great game, Supercell.

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