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  Click here to go to the first staff post in this thread.   Thread: Update FEEDBACK

  1. #451
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    Quote Originally Posted by sanfordturbo View Post
    What are you talking about? People that don't play often don't look around for game updates either. I play all the time and didn't read the forums about an upcoming update. I was surprised this morning to find out there was a game update.

    So why would people spend their money this morning more than any other? Doesn't sound right to me. It wasn't like everyone got more money by logging into the game today, so they spent it. Either they had the money or they didn't.
    You just answered your own question. The app store puts a little red number on the icon when there are app updates. This is called a notification. Most people will check for/update apps when they see this, even ones they aren't using. Which is why people that haven't played in a while will play after an update. I am not sure what is so hard to understand.

  2. #452
    Pro Member cbsexton51's Avatar
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    Not healing while getting shot at

    The rule where we can't heal while being hooked on n inferno tower needs to be fixed. It isn't fair. The heal spells are there for a reason and that is what we are using them for… you can mess with my defense but not my attacking. That is like not being able to heal while being attacked by an xbow. The inferno gets multi-unit attacking and then there is a twist to it… no thanks.
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  3. #453
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    Quote Originally Posted by cbsexton51 View Post
    The rule where we can't heal while being hooked on n inferno tower needs to be fixed. It isn't fair. The heal spells are there for a reason and that is what we are using them for… you can mess with my defense but not my attacking. That is like not being able to heal while being attacked by an xbow. The inferno gets multi-unit attacking and then there is a twist to it… no thanks.
    x100

    They should just eliminate the heal spell entirely then, why even use it? What frustrates me more is that nothing has been tweaked in the other direction to offset this. Maybe beef up the freeze spell? Level 6 rage? There is no alternative, you have to give up balloon/hog raids entirely and move on.
    Last edited by thebestx4; December 5th, 2013 at 11:03 PM.

  4. #454
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    My thoughts on the new loot system

    Please don't take this as complaining, I am just stating what I have observed since the change. I am almost max th9, which is irrelevant, all I'm trying to prove is that even with higher level defenses, I know you can't win every defense. Anyways, since the update I have been attacked by three th10s, two of which took 350k gold, while the other was close, with 250k. The point that I'm trying to make is that without the loot penalty, it could perhaps be a tad unbalanced. I realize that it helps out the th10s with loot, but could maybe be to too much of an extent. Also, of course I am loving the big 400k raids I'm finding, but with the majority of them being storage raids, I have had to unfortunately switch from BAM to loons. These are just my observations and I am interested in hearing what others have to say

  5. #455
    Senior Member daydream's Avatar
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    Quote Originally Posted by thebestx4 View Post
    x100

    They should just eliminate the heal spell entirely, makes no sense
    exactly.

    Inferno towers are hard enough to beat and now you give them multiple attack streams and we cant heal while attacking them.

    Major Fail

  6. #456
    DR. SNUGGLES JtB's Avatar
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    Quote Originally Posted by daydream View Post
    exactly.

    Inferno towers are hard enough to beat and now you give them multiple attack streams and we cant heal while attacking them.

    Major Fail
    The spread attack is very weak and useless against, golems, dragons, pekkas, and heroes. If you have balloons dont attack infernos which have the spread attack on. Its easy to tell just like the Xbow setting for air and ground.

  7. #457
    Junior Member Three6mafia1665's Avatar
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    Quote Originally Posted by JtB View Post
    They should have kept things the way they were and simply; increased league bonuses, added another level to the collectors, and increased their output. Loot problem solved!
    This.... Loot is awful now, actually worse and for my 3 loon attacks totaling 350 stolen only to turn around and lose 200 plus. New setup penalizes those who dont autoclick mod all day long... So afraid to add resources they are cannibilizing the market.

  8. #458
    Senior Member daydream's Avatar
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    To be honest, i thought, since COC has some strong competition now from Castle Clash, the updates would be more appealing and aimed at lower lvl players.

    You are loosing a lot of players to that other game now. It seems that they are learning from your mistakes.

    Personally, i prefer COC, but a few in my clan have started playing Castle Clash and they are leaning more towards it

  9. #459
    Super Member SaltyMangos's Avatar
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    Exclamation i was on my way to masters (1000 gems) and then the update comes......

    i have lost 3 raids in a row things to the way op santa surprise and that super op inferno tower. way to make the game that much harder for your non gemming community, which is the majority.
    And you call that snow?
    Last edited by SaltyMangos; December 5th, 2013 at 11:12 PM.
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  10. #460
    Senior Member daydream's Avatar
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    Quote Originally Posted by JtB View Post
    The spread attack is very weak and useless against, golems, dragons, pekkas, and heroes. If you have balloons dont attack infernos which have the spread attack on. Its easy to tell just like the Xbow setting for air and ground.
    But what level do your golems, dragons, pekkas, and heroes have to be?

    I have lvl 1 golem and pekkas, Lvl 3 dragons and lvl 5 heroes and i cant beat them

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