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  1.   Click here to go to the next staff post in this thread.   #1
    Darian[Supercell]'s Avatar
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    Quality of Life improvements wishlist

    Hey all,

    As many have recently noted, with each update we've been ramping up the Quality of Life changes in Clash of Clans. Those changes have been based on threads, comments, emails, etc. from the Community.

    As we're working on our next update, we wanted to be a bit more transparent about additional QoL changes we'd like to see implemented in the game. This is where you guys come in.

    This thread will be a wishlist of changes you'd like to have implemented in the game, that you feel would improve the "Quality of Life" for Clash. QoL changes include things like improving the UI in a specific way, or adding a certain functionality to gameplay. Content like new defenses, new single player maps, or troops do not count as QoL changes.

    So please post your ideas!

    Once we start working on these updates, I will update this thread with what QoL changes are coming in the next update.

    Just a few caveats:
    • Listing a suggested change here does not mean it will make it into the game. There will be hundreds of suggestions we simply won't or can't implement.
    • Clouds - Yes, we know.
    • Do not criticize other people's suggestions. This thread isn't to debate or denigrate other ideas.
    • Be objective. Suggesting "fix <blank>." doesn't tell us what you're suggesting. Be specific.
    • If you have a suggestion of your own, it would help to provide a reason why you think your suggestion is viable or what your suggestion intends to accomplish.


    Just a quick update!

    We've been keeping track of the requests, how many people have requested something, and how often it has been requested. So thank you for voicing your thoughts.

    However, keep in mind that the popularity of a request will not be the sole arbiter of whether or not a QoL change gets implemented. As I said above, just because a suggestion is made doesn't necessarily mean it'll be something that gets implemented into the game.

    Be that as it may, the popularity of a request will factor into our decisions but some of the ideas are ones that we've already ruled out or we may feel that it is a feature that runs counter to the direction we're taking the game.

    Please keep the ideas coming though. We've got a healthy-sized list of QoL changes we are going to implement over the coming updates and this list has helped galvanize some of those ideas.

    Confirmed QoL changes coming in the next update:

    • Siege Machines - The game will automatically default to the last deployment you used. If you used a Siege Machine in your last attack, it will default to that setting for your next attack. If you didn't use a Siege Machine and just deployed CC troops normally, your next attack will use that setting instead.
    • Siege Machines - Donating Siege Machines will now provide 30XP instead of 1XP.
    • Troop Selection - When starting an attack, no troops will be selected by default. That way you won't accidentally deploy a troop when touching the map. You will need to manually select which troop you will deploy first.
    • Replays - New replay speed available. Rewatch battles at 1/2 replay speed.
    • Electro Dragon - Eddie's Lightning Spell upon death will now deal damage to Resource buildings.
    • Grand Warden - The Grand Warden's mode can be toggled even while he is healing.
    • New Clan Games Tasks:
      • Building Breakdown: Destroy 50/150/250x Buildings in Multiplayer Battles. (regular/intense/epic)
      • Building Boom Boom: Destroy 30/60/90x Buildings in Versus Battles. (regular/intense/epic)
      • Wall Whacker: Destroy 50/150/250x Wall segments in Multiplayer Battles. (regular/intense/epic)
      • Wall Wipe Out: Destroy 50/150/250x segments in Versus Battles. (regular/intense/epic)
      • Sudden Stars: Collect 3x Stars from Versus Battles. Only Stars earned in the first 60 seconds count.
      • Speedy Stars: Collect 3x Stars from Multiplayer Battles. Only Stars earned in the first 60 seconds count.

    • Gem Donation price adjustment:
      • Giant: 2 -> 3 gems
      • Balloon: 5 -> 3 gems
      • Wizard: 5 -> 3 gems
      • Dragon: 25 -> 15 gems
      • PEKKA: 25 -> 15 gems
      • Hog Rider: 5 -> 3 gems
      • Valkyrie: 8 -> 6 gems
      • Golem: 30 -> 20 gems
      • Witch: 15 -> 10 gems
      • Lava Hound: 30 -> 20 gems
      • Bowler: 8 -> 5 gems
      • Baby Dragon: 10 -> 8 gems
      • Electro Dragon: 30 -> 20 gems

    • Reduced training costs for certain troops (NOTE: Values may not be final and are subject to change):
      • Reduced training costs for Wall Breakers:
        • Level 2: 1500 -> 1250
        • Level 3: 2000 -> 1500
        • Level 4: 2500 -> 1750
        • Level 5: 3000 -> 2000
        • Level 6: 3500 -> 2250
        • Level 7: 4000 -> 2500
        • Level 8: 4500 -> 2750

      • Reduced training costs for Golems:
        • Level 1: 450 -> 300
        • Level 2: 525 -> 375
        • Level 3: 600 -> 450
        • Level 4: 675 -> 525
        • Level 5: 750 -> 600
        • Level 6: 825 -> 675
        • Level 7: 900 -> 750
        • Level 8: 975 -> 825

      • Reduced training costs for Baby Dragons:
        • Level 1: 15000 -> 10000
        • Level 2: 16000 -> 11000
        • Level 3: 17000 -> 12000
        • Level 4: 18000 -> 13000
        • Level 5: 19000 -> 14000
        • Level 6: 20000 -> 15000

      • Reduced training costs for Witches:
        • Level 1: 250 -> 175
        • Level 2: 350 -> 225
        • Level 3: 450 -> 275
        • Level 4: 550 -> 325

      • Reduced training costs for Bowlers:
        • Level 1: 130 -> 110
        • Level 2: 150 -> 130
        • Level 3: 170 -> 150
        • Level 4: 190 -> 170

    • Copy Base: When using the "Copy Base" feature, it will now correctly copy the modes of Gear-Ups, Skelly Traps, Inferno Towers, X-Bows, etc.
    AKA Tank Puppy

    “In ancient times cats were worshipped as gods; they have not forgotten this.”
    Terry Pratchett


  2. #2
    Centennial Club
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    Hey there,

    I would like to propose a QOL change in terms of translation of ranks in various Languages, especially Malay, which I specialise in.

    so this post is probably really irrelevant to a vast majority. Anyways the feedback goes as below for the translations which are too literal to the point of ludicrous.

    Elder --> orang yang lebih tua (people who are older). Coleader --> ketua bersama (leader together). It would be better for ketua for elder and pemimpin for leader and pembantu ketua = literally Assistant leader as they did with the other languages like German and Dutch.

    2 points to gripe about my translations are of course the fact that 1) supercell might like clash of clans to reflect VILLAGES, as such ketua is already the highest position as village head rather than elder. 2) Co leader actually does not suggest subordinate leader but rather equal partners. If that were the intent however, they could consider pemimpin utama (leader) and pemimpin-pemimpin (coleaders) - That would however mean that they should find an equivalent change for the other languages where they incorrectly refer to co leaders as ASSISTANT or VICE leaders.

    Just a feedback on a rather tinily significant matter in terms of QOL of the game.

  3. #3
    Big item on wish list: there needs to be a category of clans available for hoppers to use on a regular basis. Somehow create a way for a Hopper Welcome" clan list where people who just want troops can go without messing up wars!

  4. #4
    Fresh Spawn
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    • Separate training queue for WAR and FCs. We already have a separate defensive base. Why not a separate training queue too, so we don't have to delete our farming army?
    • Reduced CC request times (maybe by clan level).
    • Ability to copy war bases of completed wars, and of clan mates

  5. #5
    Millennial Club
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    Here are mine in no particular order...

    - reduced time for cc troop request
    - ability to mass delete a troop from a queue. Or quick delete whole queued army.
    - a separate chat tab for elders, and one for co's for those not wishing to use third party app
    - adding a rotate base option in the layout editor
    - more slots for bases
    - add siege machine to quick train queue
    - be able to choose default settings for siege machinery /cc.
    - be able change warden setting if not yet placed on map.
    - central clan troop depositary for donations managed by the clan.
    Probably think of more...
    Last edited by RageOut; August 15th, 2018 at 09:44 AM.

  6. #6
    Centennial Club
    Join Date
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    Quote Originally Posted by RageOut View Post
    Here are mine in no particular order...

    - reduced time for cc troop request
    - ability to mass delete a troop from a queue. Or quick delete whole queued army.
    - a separate chat tab for elders, and one for co's for those not wishing to use third party app
    - adding a rotate base option in the layout editor
    - more slots for bases
    - add siege machine to quick train queue
    - be able to choose default settings for siege machinery /cc.
    - be able change warden setting if not yet placed on map.
    - central clan troop depositary for donations managed by the clan.
    Probably think of more...

    Im pretty supportive of these.

    1) at least 2 more war bases.
    2) default setting for seige. Donated, own, then standard cc. Or the ability to tailor in settings.
    3) rotate base in the builder
    4) visibility of town hall level in the clan window when viewing your clan members. A simple icon is enough.
    5) a troop journey planner. Eg. When scouting on a friendly challenge/or even a base build. It would be great to select a troop and then select a spot on the map to see what it’s pathing would be. A good training tool I think. Especially when trying to hone up a new strategy. This might be complex to implement.

  7. #7
    Junior Member
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    Quote Originally Posted by RageOut View Post
    Here are mine in no particular order...

    - reduced time for cc troop request
    - ability to mass delete a troop from a queue. Or quick delete whole queued army.
    - a separate chat tab for elders, and one for co's for those not wishing to use third party app
    - adding a rotate base option in the layout editor
    - more slots for bases
    - add siege machine to quick train queue
    - be able to choose default settings for siege machinery /cc.
    - be able change warden setting if not yet placed on map.
    - central clan troop depositary for donations managed by the clan.
    Probably think of more...
    Really like two of RageOut's ideas:

    - ability to mass delete a troop from a queue. Or quick delete whole queued army.
    - a separate chat tab for elders, and one for co's for those not wishing to use third party app

  8. #8
    Senior Member
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    Quote Originally Posted by RageOut View Post

    - adding a rotate base option in the layout editor
    - more slots for bases
    - add siege machine to quick train queue
    - be able change warden and siege machine setting if not yet placed on map.

    Probably think of more...
    I would like these please
    The Electric Light did not come from the continuous improvement of Candles ...

  9. #9
    Pro Member
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    Quote Originally Posted by RageOut View Post
    - ability to mass delete a troop from a queue. Or quick delete whole queued army.
    e.g. drag a troop and drop it out of the queue to remove it from.

    Quote Originally Posted by RageOut View Post
    - be able change warden setting if not yet placed on map.
    MINE: + be able change the clan castle / siege machine setting if not yet placed on map.

    Quote Originally Posted by Damiz View Post
    The ability to block friend requests.
    Quote Originally Posted by Rubra View Post
    Old gripe: Find some way to have all units on the screen at the same time during an attack.
    Quote Originally Posted by ClasherYukon View Post
    while heroes are healing we should be able to toggle between sleep/guard and ground/air.
    Quote Originally Posted by HideZo View Post
    Raiding
    - The ability to see name of inviter when new member joined the clan.
    MINE: Ability to switch to another account when my village needs to take a break (I know, I spent too much time on the game, that's what happens when you can work and play at the same time )

  10. #10
    Pro Member Armageddon3223's Avatar
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    The ability to copy base layouts of past wars.

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