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Thread: [IDEA] Reduce Lightning Spell to 1 housing space,decrease it's DPS by half

  1. #11
    Centennial Club
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    Quote Originally Posted by Monoxide View Post
    Maybe you just donít know how to use it? One eq to activate the the giga tesla on a th12 when using lavaloon will attract your loons straight to the th. I find it very useful
    Nice suggestion.

  2. #12
    Senior Member That Little Trophy's Avatar
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    No use, think about this:
    Imagine: you are attacking with a dragon army, your max spell capacity is 6 -> means that you trained 3 lighting spells... let's say that 1 spell does 200 damage -> Does 600 damage in Total. If you make the capacity to 1, and the damage a half, means that you can train 6 of them, and each spell does 100 damage... 6x100 is 600 AGAIN.

    There is no difference...

  3. #13
    Millennial Club ninjalvl999's Avatar
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    if it becomes 1 space, you can now zap a mortar with 3 spell space of lightning instead of 4. still useless bc its inefficient to zap a mortar

  4. #14
    Tomville's Avatar
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    I don’t like this idea. They only just made changes to buff it, so I’d like to see time pass to see if it can find a place on the new stats.
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  5. #15
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    Quote Originally Posted by Bigdome757 View Post
    This still doesn’t explain how cutting it’s damage in half will encourage players to use it or even why anyone would waste a space on 330 damage?
    I want to see this answered. Why does cutting in half change anything?

  6. #16
    Millennial Club ninjalvl999's Avatar
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    Quote Originally Posted by Glans14 View Post
    I want to see this answered. Why does cutting in half change anything?
    i got 1 answer but it doesnt absolutely justify it

    most buildings in the game can be zaped by 2 lightnings ( 4 spell space). however some of these buildings can be just be zaped by 1 and a half lightning (3 spell space, if lightning is halfed). that means if you zap a low hp tower, like a mortar, youll save an extra spell slot if the lightning is halfed. additionaly , you can now just zap defending archers and wizards since its faster than poison for 1 space, just be more acurate in dropping the spell.


    anyway i dont think the mortar zapping thing is enough reason to half the spell. no one zaps mortars cause its not efficient
    Last edited by ninjalvl999; August 12th, 2018 at 05:50 PM.

  7. #17
    Centennial Club Krupp's Avatar
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    Since it was buffed I really like it and use it frequently. It's fine

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