Results 1 to 2 of 2

Thread: Rocket Launchers

  1. #1

    Rocket Launchers

    Why is it that Rocket Launchers only fire 6 rockets and then have to re-load when the level 13 Rocket Launchers have 8 firing cylinders?

  2. #2
    rowman's Avatar
    Join Date
    Dec 2014
    Location
    On a lenghty sabbatical
    Posts
    8,361
    Are you requsting then that the graphics on the Level 13 and 14 RLs be changed to show only 6 firing tubes so that number of tubes match number of rockets fired per salvo?

    Or, are you requesting that Level 13 and 14 launchers be changed to fire 8 rockets per salvo, lowering damage per rocket to keep current DPS as it is?

    Agree, as it is seems not to make sense. I just assume that the extra two tubes are not for rockets, but contain some advanced aiming or tube cooling mechanism. Do not know if that is true or not, but it at least allows my mind to reconcile the difference that you point out, and then live with it.
    Last edited by rowman; 1 Week Ago at 11:50 AM.
    Boom! Aimlessly adrift within the archapeligo
    Clash! ​Adult PuddleHop
    [#PR2P0R0C]
    And yes, that panda is indeed packing major heat! Visit my profile page
    /default photo album to see a larger image.


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •