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  Click here to go to the first staff post in this thread.   Thread: Its OverDue!! GOLD, ELIXIR, DE - Collectors

  1. #11
    Senior Member Alucard's Avatar
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    1 150 1m 7 N/A 500 200/hr 400 2h 30m N/A 1
    2 300 5m 17 N/A 1,000 400/hr 450 2h 30m 5m 1
    3 700 15m 30 N/A 1,500 600/hr 500 2h 30m 30m 2
    4 1,400 1h 60 N/A 2,500 800/hr 550 3h 7m 30s 3h 2
    5 3,000 2h 84 4 10,000 1,000/hr 590 10h 8h 3
    6 7,000 6h 146 5 20,000 1,300/hr 610 15h 23m 5s 20h 3
    7 14,000 12h 207 6 30,000 1,600/hr 630 18h 45m 2d 4h 4
    8 28,000 1d 293 7 50,000 1,900/hr 660 1d 2h 18m 57s 5d 8h 4
    9 56,000 2d 415 8 75,000 2,200/hr 680 1d 10h 5m 28s 12d 16h 5
    10 84,000 3d 509 9 100,000 2,500/hr 710 1d 16h 22d 5
    11 168,000 4d 587 11 150,000 3,000/hr 750 2d 2h 20d 7



    th 8 need lvl 12 and lvl 13

    th 9 need lvl 14 and lvl 15

    th 10 need lvl 16 and lvl 17
    Professional Farmer - 5 Builders - 30$ Gem Total

    My base and Lab levels full screenshot 02.12.2013 cli,ck to see



  2. #12
    Forum Hero TheGreatPhoenix's Avatar
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    Quote Originally Posted by Alucard View Post
    1 150 1m 7 N/A 500 200/hr 400 2h 30m N/A 1
    2 300 5m 17 N/A 1,000 400/hr 450 2h 30m 5m 1
    3 700 15m 30 N/A 1,500 600/hr 500 2h 30m 30m 2
    4 1,400 1h 60 N/A 2,500 800/hr 550 3h 7m 30s 3h 2
    5 3,000 2h 84 4 10,000 1,000/hr 590 10h 8h 3
    6 7,000 6h 146 5 20,000 1,300/hr 610 15h 23m 5s 20h 3
    7 14,000 12h 207 6 30,000 1,600/hr 630 18h 45m 2d 4h 4
    8 28,000 1d 293 7 50,000 1,900/hr 660 1d 2h 18m 57s 5d 8h 4
    9 56,000 2d 415 8 75,000 2,200/hr 680 1d 10h 5m 28s 12d 16h 5
    10 84,000 3d 509 9 100,000 2,500/hr 710 1d 16h 22d 5
    11 168,000 4d 587 11 150,000 3,000/hr 750 2d 2h 20d 7



    th 8 need lvl 12 and lvl 13

    th 9 need lvl 14 and lvl 15

    th 10 need lvl 16 and lvl 17
    level 17 collectors... are you serious...
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  3. #13
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    Quote Originally Posted by S3an View Post
    Defo agree to more collector levels. If SC keep moving the goal posts for a maxed base without giving increase in revenue to achieve them, I think most people will lose heart and quit this great game.

    I had an idea about a loot bonus for TH8/9/10s where I think where the loot problem is. If you can still find the thread please take a look.

    But foremost if you agree with more collectors, please write on THIS thread.

    S3an B Level 112 TH9

    Yes.... please support.... SC are your reading this??
    TH10 - Level 123 - with some LEVEL 10 walls

  4. #14
    The Hidden Helper Julezwatts's Avatar
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    Quote Originally Posted by Alucard View Post
    1 150 1m 7 N/A 500 200/hr 400 2h 30m N/A 1
    2 300 5m 17 N/A 1,000 400/hr 450 2h 30m 5m 1
    3 700 15m 30 N/A 1,500 600/hr 500 2h 30m 30m 2
    4 1,400 1h 60 N/A 2,500 800/hr 550 3h 7m 30s 3h 2
    5 3,000 2h 84 4 10,000 1,000/hr 590 10h 8h 3
    6 7,000 6h 146 5 20,000 1,300/hr 610 15h 23m 5s 20h 3
    7 14,000 12h 207 6 30,000 1,600/hr 630 18h 45m 2d 4h 4
    8 28,000 1d 293 7 50,000 1,900/hr 660 1d 2h 18m 57s 5d 8h 4
    9 56,000 2d 415 8 75,000 2,200/hr 680 1d 10h 5m 28s 12d 16h 5
    10 84,000 3d 509 9 100,000 2,500/hr 710 1d 16h 22d 5
    11 168,000 4d 587 11 150,000 3,000/hr 750 2d 2h 20d 7



    th 8 need lvl 12 and lvl 13

    th 9 need lvl 14 and lvl 15

    th 10 need lvl 16 and lvl 17
    Alucard, if you played the game you would know that NOTHING is level 17. Nor 16, 15, or 14. Please have REAL and CONFIRMED facts taken into account before posting on a thread. This is a very unfeasible idea to have level 17---- Really.

  5. #15
    Senior Member DejaVu's Avatar
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    Quote Originally Posted by loginet View Post
    Probably have been requested before, BUT nothing been done.

    So many updates, yet the MAX for Collectors are still at LEVEL11.
    Come on SC, bring on more resources, esp with ridiculous LEVEL 11 walls price.

    We have LEVEL 12 - AT, CANNONS.
    All defense have new levels... but only added 1 collectors for TH10...


    IF you guys are.... Please support this IDEA!
    Thanks!
    LEVEL 12 mines and collectors for TH10.....good idea

  6. #16
    Senior Member DejaVu's Avatar
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    Quote Originally Posted by Julezwatts View Post
    Alucard, if you played the game you would know that NOTHING is level 17. Nor 16, 15, or 14. Please have REAL and CONFIRMED facts taken into account before posting on a thread. This is a very unfeasible idea to have level 17---- Really.
    If Alucard is posting comment about the game then he obviously plays the game.
    If Alucard is suggesting that players need level 14,15,16,17 then he obviously knows they don't exist.
    If you Julezwatts can come up with a post like this then you are intellectually challenged

  7.   This is the last staff post in this thread.   #17
    We're always very cautious about adding additional resources to the game.

    Why?

    Throwing in a bunch of new loot can completely unbalance the economy and therefore ruin the game. When we do add additional resources, we do so cautiously... so while it may seem to make sense to say hey, there are not enough resources in the game, let's add new collector levels, it may not be the best way to boost resources for players.

    Also keep in mind that higher level upgrades should cost more and take more time and effort to achieve. That level 12 cannon isn't as much of an accomplishment if you didn't have to work hard to get it.

    While I totally understand the frustration around not having enough loot I would say that we're going to look into other ways to relieve loot pressures rather than the quick and easy, but not too elegant and potentially game breaking addition of new collector levels at this time.

    That's not to say that it won't happen or it is ruled out, just that there are no current plans to do so!

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  8. #18
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    Quote Originally Posted by SuperSteve[Supercell] View Post
    We're always very cautious about adding additional resources to the game.

    Why?

    Throwing in a bunch of new loot can completely unbalance the economy and therefore ruin the game. When we do add additional resources, we do so cautiously... so while it may seem to make sense to say hey, there are not enough resources in the game, let's add new collector levels, it may not be the best way to boost resources for players.

    Also keep in mind that higher level upgrades should cost more and take more time and effort to achieve. That level 12 cannon isn't as much of an accomplishment if you didn't have to work hard to get it.

    While I totally understand the frustration around not having enough loot I would say that we're going to look into other ways to relieve loot pressures rather than the quick and easy, but not too elegant and potentially game breaking addition of new collector levels at this time.

    That's not to say that it won't happen or it is ruled out, just that there are no current plans to do so!
    Is this supposed to be a game or a job? Are you worried about the game economy or Supercell's economy? TH9 should be fun! So should TH10! You can have fun and accomplishment! Think of the time upgrades take, and walls... You could add 3-4 more levels of collectors and not hurt the game economy one iota. Nobody is going to think a maxed TH10 is easy-peasy just because collectors can go to level 16. But they might be a bit more motivated to try and climb that pinnacle. Imagine how cool it would be for TH10s to post their massive raids, with TH7s sitting there thinking, "man, I can't wait until TH10." Now it's a joke, with every big raid coming purely from the loot penalty plus TH7s attacking inactive TH10s.

    My wife already quit after completely maxing TH7 and finding TH8 to be a grindfest. I'm approaching the fence as a new TH9 who completely maxed TH8 (including walls). The loot is worse, the army build times are longer, the army cost is higher, the upgrades take longer, and are more expensive. When you multiply all that together it's just too much! I don't know if I will ever go to TH10 at this rate unless Supercell removes its head from its butt and remembers the reason people give 5-star reviews to the game in the first place in the iTunes store. BECAUSE EARLY ON IT'S FUN!

  9. #19
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    Red face Thank You for REPLYING!

    Quote Originally Posted by SuperSteve[Supercell] View Post
    We're always very cautious about adding additional resources to the game.

    Why?

    Throwing in a bunch of new loot can completely unbalance the economy and therefore ruin the game. When we do add additional resources, we do so cautiously... so while it may seem to make sense to say hey, there are not enough resources in the game, let's add new collector levels, it may not be the best way to boost resources for players.

    - So what other ways to boost resources (besides gemming?)

    Also keep in mind that higher level upgrades should cost more and take more time and effort to achieve. That level 12 cannon isn't as much of an accomplishment if you didn't have to work hard to get it.

    - Yes, I completely agree. We have to work hard for it and I am all for slowly upgrading each item. I am TH9 with Lvl 108 EXP, only left 3 cannons and 1 AD to max out.

    While I totally understand the frustration around not having enough loot I would say that we're going to look into other ways to relieve loot pressures rather than the quick and easy, but not too elegant and potentially game breaking addition of new collector levels at this time.

    - Other ways, i would love to see a WIN attack gains more RESOURCES. Or Increase the LEAGUE bonuses??

    That's not to say that it won't happen or it is ruled out, just that there are no current plans to do so!
    - Yes, that's what i am saying. Since TH9 came then new lvl defenses. Then TH10 then new defenses. Not to mentioned the WALLS price, kept growing exponentially (almost). Where's the logic that - that adding new levels of mines are - quick and easy, and breaking the game?

    LEVEL 11: 6 x 3000/hour = 18K

    If
    LEVEL 12: 6 x 4000/hour = 24K

    At least we get additonal 6K which can help in building LVL8/9/10 walls without gemming per hour.
    BTW, i bought GEM for BARB and 5 BUILDERS only. The rest are hard work.... like 95% of the community here.

    Hope you can really consider this request... not LEVEL 13, 14 ... just LEVEL 12 for now.

    Cheers!
    TH10 - Level 123 - with some LEVEL 10 walls

  10. #20
    Fresh Spawn
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    Collectors

    I am a big supporter of lv 12 mines and pumps
    I think they should be available at town hall nine
    Please make this in the new update
    if not I may consider quitting coc

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