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Thread: CoC BB - Matchmaking (again)….

  1. #1
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    Post CoC BB - Matchmaking (again)….

    Quite likely THE single, biggest complaint about the CoC Builder Base is the matchmaker.

    On the Builder Base, all matches beyond 1500 trophies are strictly based upon your trophies. The matchmaker takes the pool of everyone within a certain range of your trophy ranking (thought to be as many as 100 trophies, but never actually confirmed) and chooses you an opponent. Your Builder Hall level, defensive upgrades, troop upgrades…none of that is factored into the equation. It is strictly the number of trophies. SuperCell has told us they have some other magic in there to protect players below 1500 trophies and - ideally - match them to others at the same BH level, which makes sense since players that low are usually fairly new to the game. Everyone else, though - trophies are it.

    Of course, that presents an issue if you’re, say, BH5 and the next nearest to your trophy ranking happens to be a BH6. I mean, seriously, how could you ever expect to win against someone who is a higher BH level, right?

    Underdog matches are fairly common in the game, especially as you advance through the trophy rankings. However….what may SEEM like an underdog match isn’t always the case.

    Some players are at lower trophy rankings because they intentionally dropped trophies. This happens most often around Clan Games because, let’s face it, it’s a LOT easier to complete Clan Games challenges at lower trophy rankings or with lower leveled games in general. Difficult though it may be to believe, higher level players at lower trophy rankings aren’t always players looking to prey upon the weak. In reality, most of these players are simply not as good at the game yet. They’ve often rushed at a breakneck pace to the higher BH level and lack the attacking skills to advance much further in the trophy rankings. For that matter, you may well be seeing more of these higher level players because you’ve gotten so good at the game you are ahead of the pack!

    In any case, it’s important that you not give up but instead continue to fight on. It is totally a possible win when you’re in an underdog match. In fact, a couple of my lower level games nearly only ever see higher BH levels in their matches - sometimes +2 levels at that!

    The key to defeating higher level players is to take your time when planning your attack. More precise strategies (like those that use the Sneaky Archer) are often your best choice as you can pick apart your opponent’s base, yielding the highest potential destruction percentage. Follow the standard Sneaky Archer attack framework:


    • Eliminate structures about the periphery.
    • Clear a path to the Builder Hall.
    • Send in your kill squad.


    Take advantage of all troops in your arsenal - Boxer Giants and the Battle Machine to tank/distract; Bombers to disrupt the pathing of the base design; Raged Barbarians to overwhelm defenses and keep them busy while ranged troops attack from a protected space. You’ll be surprised how often you win the match.

    A good base design helps a lot here as well. Sometimes, the sheer breadth of the enemy base exceeds the capabilities of your troops to achieve as much damage as you’d like. If you run a decent base, though, you can defend well enough to hold your opponent’s forces back, resulting in a lower percentage for him/her than your own.

    Over the last few months, I published three videos that show underdog match-ups and how to win. Every match is different, but the end results are typically within your control. Keep a positive attitude and attack through; you’ll often walk away with the win!





    Last edited by Noctaire; July 22nd, 2018 at 06:14 PM.
    Clan/Task Force: Divergent Void (#P8CGRG0C / #8GG02YRP)
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  2. #2
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    BH5 vs 6 feels brutal without max troops. I feel like the double crusher really limits your entry points.
    Last edited by esunsalmista; July 22nd, 2018 at 09:20 PM.

  3. #3
    Noctaire's Avatar
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    Quote Originally Posted by esunsalmista View Post
    BH5 vs 6 feels brutal without max troops. I feel like the double crusher really limits your entry points.
    It can be tough. That’s one of the reasons I like air over ground at the earlier stages of the game; the Crushers are just a bear to manage early on. Of course, the Roaster adds to the grief there and you end up taking an eternity catching ground up later in the game so it’s a trade-off. ArchMin - with or without the addition of Bombers - is helpful in those BH5 vs BH6 attacks as well, since you can sit back and take out the Crushers from a distance....
    Clan/Task Force: Divergent Void (#P8CGRG0C / #8GG02YRP)
    Noc's Clash Journal
    Gaming with Noc (Videos)
    Chance favors the prepared mind; quit yer whingein' and find a solution.
    Creator Code: GwN


  4. #4
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    Quote Originally Posted by Noctaire View Post
    It can be tough. That’s one of the reasons I like air over ground at the earlier stages of the game; the Crushers are just a bear to manage early on. Of course, the Roaster adds to the grief there and you end up taking an eternity catching ground up later in the game so it’s a trade-off. ArchMin - with or without the addition of Bombers - is helpful in those BH5 vs BH6 attacks as well, since you can sit back and take out the Crushers from a distance....
    Thanks for the videos. Will practice Archers + Minions.

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