So, first a disclaimer: By "false advertising", I'm not talking about commercial advertising. I'm referring to the game offering you some set of rewards, except you practically never get those rewards. Most prominent cases of this is the Misery Catalogue and the Movie Ticket.
I must say that after all these years, I'm completely baffled by nothing ever being done by the Misery Catalogue mechanism. Imo. this feature is completely absurd in its design. So you collect vouchers, pay them to "buy" a package which promises to offer you either item A or item B or an unknown item, and then in (and I'm being generous here) more than 95 % of the cases, you'll get the unknown item which is generally completely useless and something you can buy for 100 gold in the store. Case of point: Only the gods know how many time I've tried to order a decoration path and instead got the Lupines. I mean really, the Lupines every bloody time?
Now I understand that they don't want to hand the BRT out to everybody at week 1, and that's fine (and yes, I am somewhat salty about not having gotten one after 6 years of playing, but then again, I don't want it that badly, or I'd just have bought it for gold). But if they want it to be a complete lottery - and that's legitimate - then at least inform us about it. I really appreciate the new feature, where you can click on the (?) on the red boxes and sea chests and actually see the percentual distribution of the different items. Instead of showing a big picture of some nice decoration item in the Misery Catalogue, show us the actual possible contents and their individual probability. And it would be really nice to offer some variation, so that we don't get the stupid Lupines every time.
The same goes for the movie ticket. What's the point in showing some items we can get, when 95 % of the times or more, those are not actually the items we get? I mean I'm not really complaining, because the movie ticket is mana from heaven, I just don't see the point in showing us some rewards when it seems completely random. They can just say a random reward, and we'll click it anyway.