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Thread: Grand Warden should be able to switch air/ground when he is recovering

  1. #1
    Centennial Club
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    Apr 2015
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    Red face Grand Warden should be able to switch air/ground when he is recovering

    Right now the user cannot switch grand warden status when he is recovering. This is okay but it would be better that the user can switch his status when he is recovering.

  2. #2
    Forum Veteran IceBird1's Avatar
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    Jan 2016
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    1,549
    True, I see no harm having that option when he's down.
    Last edited by IceBird1; July 12th, 2018 at 03:26 AM.

  3. #3
    Junior Member
    Join Date
    May 2014
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    71
    This, and also an ability to toggle him prior to an attack. If you can switch between siege machines and normal clan castle deployment, then why not add an option for people to toggle their warden?

  4. #4
    So do BK and AQ, to toggle between sleep and guard while healing.

  5. #5
    Forum Elder Monoxide's Avatar
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    Jun 2014
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    This would be a welcome QOL change. It has been brought up many times before and I donít know why it hasnít been addressed yet

  6. #6
    This is a brilliant idea, grandwarden should be able to change from air to ground even while it's recovering, alot of people forget to change it after the warden heals and it can prove disaster if you switch from air attack to ground, again this is a great idea

  7. #7
    Junior Member
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    Dec 2016
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    agreed, and same goes for all heroes... to toggle between guard and sleep. I was ready to attack, but villagers needed a break, so I switched layout and little did I know that guard / sleep options can be different for each layout. So, when I got attacked, my queen was down for count, while BK and GW was sleeping and are ready to go. And now I can't fix the AQ, (or worse, continue playing) until she regenerates.

  8. #8
    Forum Elder
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    Nov 2014
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    Yes! This, and the ability to switch between air/ground during the 30 seconds per-battle scouting. Also make the feather air mode indicator more noticeable.

  9. #9
    agree!....

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