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Thread: TH6.5 The Rift bass design concept [beta testings]

  1. #1
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    TH6.5 The Rift bass design concept [beta testings]

    ‘The Rift’
    Introduction:
    Hello my name is digital, I’ve created this TH6.5 base which is currently in beta testing, so constructive feedback is welcomed. I don’t have any logs yet as I have just recently created it but in the future I will tpstart to implement them.

    Once I’ve unblocked a few extra TH7 buildings I will tweak it to suit TH7s. Now to the base....

    The base:


    Scout View:


    Walls and Traps:


    Walls:


    The base in photo mode:
    Last edited by DIGITALX; July 9th, 2018 at 05:09 AM.

  2. #2
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    Logs:
    Last edited by DIGITALX; July 10th, 2018 at 06:54 AM.

  3. #3
    Forum Superstar Ytiev's Avatar
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    Looks interesting, although tbh i don't know much about the meta for lower town halls

  4. #4
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    Update: Added first set of logs.

  5. #5
    Forum Elder Clash12344321's Avatar
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    Nice base, DigitalX.

    Looks too tiny, though.

  6. #6
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    Hey digital!
    I am aslo a th7, but maxed.

    Nice to hear that you made a new base!!
    What kind of base is it? Farming or Trophy?
    And also, as you can see from your defense log, it is not defending well.

    All of your storages and townhall are exposed, any ranged troop like archers and wizards can get all of your loot and destroy your townhall to get an easy 1 star.

    I would suggest to make some changes in the base, so it defends well!

    I wish you luck!

    AKP.
    Last edited by AKPekka; August 3rd, 2018 at 05:11 PM.

  7. #7
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    Sorry for the late reply, it’s a war base. I have moved on to th7 almost maxed currently. The base has only gotten 3 starred 4 times by th8s.

  8. #8
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    As a war base, the original six would keep me from trying air but I'm pretty certain Giants/wiz/heal/cc hogs could get it fairly easily. I might try it out on one of my max sixes and see how it does against general war attackers.

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