Page 1 of 2 12 LastLast
Results 1 to 10 of 14

Thread: The “Holy Halver” Spell Halves Boredom

  1. #1
    Trainee
    Join Date
    Jun 2018
    Posts
    34

    The “Holy Halver” Spell Halves Boredom

    Hello Supercell, I am Jake and I am in fifth grade. I have a new spell suggestion. This spell is called the “Holy Halver” spell. For this spell, you need a level 4 dark spell factory. When this spell is dropped on a building the buildings health is instantly halved. When it is put into action the building shakes and splits through the middle and then returns to normal. This spell looks orange. This will help your game because it will encourage players to fight more in the game. Thank you for listening. I hope you took these ideas into consideration. I am a great fan of your games and hope you make more.
    Last edited by pacalaca; July 5th, 2018 at 02:57 PM.

  2. #2
    Super Member Connor19817's Avatar
    Join Date
    Oct 2013
    Posts
    848
    So basically an earthquake/lightning spell on steroids?

  3. #3
    Trainee
    Join Date
    Jun 2018
    Posts
    34
    yes, that is right. wouldn't that be cool!

  4. #4
    Banned
    Join Date
    Dec 2015
    Posts
    949
    Cool....maybe, depends on the animation.....overpowered....for sure. Just imagine dropping 4-6 of these on key defenses and then add a lighting or two.....that is assuming they wont stack, if they stack stack you have basically made defenses pointless.

  5. #5
    Trainee
    Join Date
    Jun 2018
    Posts
    34
    make the spell take up halve the housing space so it wont be too overpowered.

  6. #6
    Banned
    Join Date
    Dec 2015
    Posts
    949
    So the spell will cost different housing at different TH levels? Not sure a spell that takes up more space as you advance in the game will go over very well considering most DE spells take 1 slot....

  7. #7
    Super Member Connor19817's Avatar
    Join Date
    Oct 2013
    Posts
    848
    Quote Originally Posted by pacalaca View Post
    yes, that is right. wouldn't that be cool!
    What would be the point of earthquake spells in the game then?

  8. #8
    Trainee
    Join Date
    Jun 2018
    Posts
    34
    You could move the earthquake spell to a lower spell factory level to obtain. Or you could add the Holy Halver spell to add intrest because the earthquake is not as powerful as holy halver spell, so it it new so people will think it is different. And i forgot to mention this but this spell does damage to resources.
    Last edited by pacalaca; July 5th, 2018 at 02:54 PM.

  9. #9
    Super Member Connor19817's Avatar
    Join Date
    Oct 2013
    Posts
    848
    Quote Originally Posted by pacalaca View Post
    You could move the earthquake spell to a lower spell factory level to obtain. Or you could add the Holy Halver spell to add intrest because the earthquake is not as powerful as holy halver spell, so it it new so people will think it is different. And i forgot to mention this but this spell does damage to resources.
    So what happens when I drop 2 of these and a few lightning/earthquake spells on a town hall? Basically a free raid win every time.

  10. #10
    Trainee
    Join Date
    Jun 2018
    Posts
    34
    you could make this spell the quartering spell which costs the same and requires all the same thing but it takes away one fourth of the selected buildings health. And it takes up halve of the housing space.
    Last edited by pacalaca; July 6th, 2018 at 01:08 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •