
Originally Posted by
Superfinch30
While I can’t see the nerf being a bad thing, I’ll agree on the reasoning being a bit sketchy.
Building siege workshop was very high on my list...to be able to donate them.
The blimp looked very niche, and not too strong, so that wasn’t high on the list.
But...because they are donated at lv3, I saw no reason to either prioritise upgrading siege workshop, or upgrading the machines themselves in the lab.
Standard army management common sense. Upgrade anything you use lots of ASAP, anything you only use 1 of that can be donated at a higher level, goes in the CC.
Spending valuable builder or lab time on something with little to no use makes no sense. There’s a plethora of upgrades to get done at th12, the nerf isn’t going to change that.
Still won’t be upgrading either in the lab, and won’t upgrade workshop until higher priority things are done (and we have more th12s to share WW donating load while mine is under upgrade).
To people saying it will be useless against max defs though, no, it won’t.
Just means you have to tank the WW, not use it as a primary tank.
I assumed that would be the case when it was first released in sneaks, before found out the ludicrous hp it would have.
An extra golem to help funnel so that walls get broken AND delivering CC troops to a key area is still worth it.
Just can’t rely on the WW to do it all by itself.