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  Click here to go to the first staff post in this thread.   Thread: Clash of Clans - Balance Changes (NEW) - Coming soon.

  1. #271
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    So WW takes 2 hits to go through lava wall now
    Last edited by KiwiNoob; June 29th, 2018 at 10:24 AM.

  2. #272
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    Excellent changes for Siege Machine and Inferno

    Siege Machine was ridiculously OP and needed a good nerf. The multi inferno range change is also a good decision.

    Thnx Supercell

  3. #273
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    The problem wasn’t so much the ww but the relative uselessness of the blimp. Even for air attacks (whether laloon or any type of dragons) the ww is a much better choice as part of the kill squad. I tried searching on YouTube and haven’t found any good video that could utilize it effectively either.

  4. #274
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    Quote Originally Posted by BoBoTheGoat View Post
    And if the blimp was just stupid good, it would still be the last thing they upgraded, right?

    The Wall Wrecker is way better than the Blimp. So they knocked it down a bit.
    I'm not saying it's the LAST thing they would upgrade, just not the FIRST thing. The update has been out for about 2 weeks. Some of my builders have been tied up for that entire time on army camp upgrades. And I don't care how good Battle Blimps are, they aren't more important than army camps or clan castle!

  5. #275
    Senior Member Rdog11's Avatar
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    Do these people even test their updates? It was so obvious that the siege machine would be nerfed.

  6. #276
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    Quote Originally Posted by Darian[Supercell] View Post
    Hey Clashers,

    With the release of Town Hall 12, by now you’ve been enjoying the brand new content. We have been calling this the season of upgrades, and we weren't just referring to YOUR villages. After we launched the update, we’ve been constantly monitoring the game to see where we can make immediate or incremental improvements. We hope the recent quality of life and game balancing changes have been welcome additions to the game.

    Continuing on with our ongoing improvements, after careful consideration, we are introducing a few more balance changes to Clash of Clans.

    So when will these balance changes be released? We plan on having a small maintenance on Friday, June 29th. The time of the maintenance is still to be finalized. These balance changes will be implemented with the short maintenance and will be live when the game servers are back up and running.

    Wall Wrecker Siege Machine

    • Reduced Wall Wrecker HP:

      • Level 1: 6300 -> 5300
      • Level 2: 6720 -> 5700
      • Level 3: 7140 -> 6100

    • Reduced Wall Wrecker DPS:

      • Level 1: 300 -> 250
      • Level 2: 400 -> 300
      • Level 3: 500 -> 350


    Super P.E.K.K.A.

    • Increased Super P.E.K.K.A. movement speed from 200 to 240
    • Decreased Super P.E.K.K.A. death damage delay from 3 sec to 1.5 sec (damage will happen quicker)


    Inferno Tower

    • Increased Inferno Tower multimode range from 9 tiles to 10 tiles (single mode range not changed, still at 9 tiles)


    Game Economy Improvements
    Increased the collection rates for Elixir Pump and Gold Mine:

    • Level 10: 2500 per hour -> 2800 per hour
    • Level 11: 3000 per hour -> 3500 per hour
    • Level 12: 3500 per hour -> 4200 per hour



    A very heartfelt thank you to YOU, the players, for sharing your thoughts and feedback regarding the game. The recent series of QoL and balance changes have been a result of your direct input and discussion threads. The Clash team has been paying close attention to your comments.
    level 3 wall wrecker should be 6500 not 6100 hp & 400 not 350 dps
    to deal with full max th12 defenses

  7. #277
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    I haven't read all the responses to this thread, so maybe someone else pointed this out. I think a WW level 3 is way too strong for TH10 or even TH11, so the problem is that it can be donated, is like a lvl60 queen could be donated to a TH10, no way. IMO that's the problem and the solution, siege machines are game changers as heroes are, so they shouldn't be donated. Maybe it would be a good idea to allow the workshop at th11 with lvl 1 machines and up to lvl 3 for th12, but no donation.

  8. #278
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    Reduce siege machine cooking time
    Both ww nd bb
    lvl 1 5min
    lvl 2 10min
    Lvl 3. 15 min

  9. #279
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    Has the inferno changed appearance? Didn’t notice the base looking like max level inferno?
    Last edited by TheRave; June 29th, 2018 at 11:08 AM.

  10. #280
    Senior Member MilesTeg's Avatar
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    Wow, so a maxxed out Wall Wrecker now has less HP than it previously had as level 1.

    I guess I'll continue with the upgrades.

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