Can we get a green kilt on the wall wrecker like on the arch towers already?
Can we get a green kilt on the wall wrecker like on the arch towers already?
Having used the Wall Wrecker and been on the receiving end numerous times, I feel it was too powerful and left little in the way of strategy for people, 3 starring a base, especially a maxed one of any level should not be easy, it should be achievable with thought and a good strategy.
Thanks to REAPER for the Amazing signature.
Hi everybody,
for me balancing is not always right. I think that players who have fun making powerful and effective attacks then have more patience and tolerance if they suffer the same in defense. For me the right balance is having a fun attack and that's it.
I don't mind the hp nerf, but why should also the dps nerf??
The lower dps means the WW will advance slower to the core and take more hit before they reach the core. At this state, they will broken far too easily now especially when they meet those single target mode infernoes.
This nerf is just too extreme for me, and I hope you have considered your move well this time, Supercell. Coz if you change the stat again anytime soon, that will only show us how inconsistence you are with your move...
This is perhaps the dumbest thing I've ever read from a Supercell employee. Did it ever occur to you that perhaps nobody was upgrading their Siege Workshop because they had 5 million other upgrades to do that simply had more priority to them? Things like army camps, clan castle, storages, Giga Tesla & new traps? We only have 5 builders, so something has to get set aside. In the grand scheme of things, Battle Blimps are just not as important. And it has ABSOLUTELY NOTHING to do with the Wall Wrecker being too good!
Last edited by gb410; June 29th, 2018 at 10:20 AM.