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  Click here to go to the first staff post in this thread.   Thread: Clash of Clans - Balance Changes (NEW) - Coming soon.

  1. #241
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    Quote Originally Posted by Jigsaw23 View Post
    Thats a massive change.

    -1000 HP reduction. Wow
    Totally agree. That’s really uncalled for! Really upsets people. That such a huge nerf. Supercell needs a new testing team cause this should of been picked up before the TH12 update was released. That’s hardly an adjustment to the game. And where is the engine bases war nerf? Still bad matchmaking matchups. Our clan constantly have less TH10 or TH11 then the other clan! It’s ridiculous.

    Do we have a timeframe when the big engine nerf will be released??

  2. #242
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    Massive nerf to Wall wreckers shows how embarrassingly overpowered they were to begin with. Horribly planned new feature.

    Love the resource boost though! Thank you!

  3. #243
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    they not overpowered at TH11 and TH12

    At TH12, where the wall wrecker unlocked. They barely last 3-4 sec vs Max TH11-New TH12. They will be absolutely useless when people max their TH12! This nerf is realy disappointing...
    Last edited by Holps; June 29th, 2018 at 08:22 AM.

  4. #244
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    Disappointed in the nerf especially considering defenses aren't even close to max. Level 1 wrecker gets destroyed so fast..

  5.   This is the last staff post in this thread.   #245
    Cowboy Holps's Avatar
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    I actually missed you guys. Not as much as I miss Knight Rider but close.
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    The SM was absolutely OP. You should not be able to drop it unprotected and simply hide in it's shadow. It will still be a great addition to any ground army at TH12 but will require a little more planning...as it should.




  6. #246
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    Disappointed in wall wrecker nerf.

    The nerf on the wall wrecker is uncalled for. The new feature was going to allow for tons of new attack strategies. Now we are basically back to the same old gameplay. Level 3 reduced to original level 1 stats. My level 1 wall wrecker gets destroyed right after first set of walls. Bases aren't even close to be maxed and they are nerfing it. Disappointed to say the least.

  7. #247
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    Quote Originally Posted by Darian[Supercell] View Post

    One of the patterns we noticed was that very few TH12 players were upgrading their Siege Workshop to unlock the Battle Blimp and a very large part of that reasoning was because the Wall Wrecker was too good. We could see, in our data, an absolute singular spike in the meta shifting to only using Wall Wreckers to the exclusion of all else.

    A meta like that will result in a single dominating combination where not using it is to give up an assured victory and that is not healthy for the game.

    Considering that it is seen as so dominating, doesn't it seem more appropriate to give a 2 day notice to such a change so that people in current clan wars aren't being put at an unfair advantage vs those who have already been able to attack? Surely the decision to make the change wasn't done an hour ago.

  8. #248
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    i don't see a reason why the xp part of siege machine isn't looked upon.
    1xp looks like meeh

  9. #249
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    Super pekka buff

  10. #250
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    Very dissapointed in this change. You guys always bring things out and make them really good and after we all gem them you neuter them to useless. Very disappointed in you supercell. Feels like deceptive trade practices. I spend my money to buy something I feel is valuable and once I have it you lower its value.
    Last edited by DChiLL; June 29th, 2018 at 08:52 AM.

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