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  Click here to go to the first staff post in this thread.   Thread: Town Hall 12 Update - the FEEDBACK thread!

  1. #1271
    why does the siege machine only count as a donation point?

  2. #1272
    The th12 is too small and less impressive than th11 and this is totally wrong. we do not talk about the fact that the tesla at the last level are ridiculous disco balls and that the hell at the last level are hell 3 recycled with a hint of bolts (new feature of the th 12 defenses however at least in other structures or in deposits it makes sense)

  3. #1273
    Senior Member
    Join Date
    May 2014
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    Quote Originally Posted by Titandario94 View Post
    The th12 is too small and less impressive than th11 and this is totally wrong. we do not talk about the fact that the tesla at the last level are ridiculous disco balls and that the hell at the last level are hell 3 recycled with a hint of bolts (new feature of the th 12 defenses however at least in other structures or in deposits it makes sense)
    I love how you ended that with, IN QUOTES “it makes sense.” When no. No it didn’t

  4. #1274
    Centennial Club
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    My Donated Siege machines have ended up jammed between 2 walls a couple of times now.

    Is anyone else seeing heroes that are sleeping, getting killed in attacks?

  5. #1275
    Junior Member
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    May 2016
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    66
    I'm watching the New labratory and there's a funny feeling in my pants.

  6. #1276
    The green archer towers do t look nice. Maybe either have the option to turn them off or change them the to color(s) of your clan flag

  7. #1277
    Centennial Club NatsuD's Avatar
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    Quote Originally Posted by Marko996 View Post
    I think that you do not read thread carefully, there is OPTIONAL UPDATE that fixes every mentioned bug that is familiar to Supercell.
    The bugs have been fixed, the ugly archer towers haven't been. Supercell can't help but fix what is not broken and now archer towers level 11-15 are absolutely hideous.

  8. #1278
    Centennial Club NatsuD's Avatar
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    PS I've been avoiding mentioning how terrible level 10 teslas look, they don't even look like teslas to say the least, because the archer towers are more relevant to me as someone who is the majority of players th9-th11

  9. #1279
    Forum Elder
    Join Date
    Jul 2014
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    2,832
    Please make building colour schemes consistent at each th level. For building with multiple levels at the same th level, add spikes or something like that to distinguish.
    The current th12 buildings are terribly mismatched and look like completely separate people worked on different models with no communication between each other.
    Eg th9 black
    Th10 Black and Red
    Th11 White and Red
    Th12 blue and gold

  10. #1280
    you just need to think about the design of inferno towers, everything else is not a big issue in terms of designing

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