/Signed
We're long overdue for reduced hero Regen time.
/Signed
We're long overdue for reduced hero Regen time.
350 signatures so far, great stuff. Although a mere drop in the ocean of the several million players of the game.
/signed
Amazing how much traction this thread has gained in the last 24 hours. Even more amazing it that isn't something new that the community wants reduced hero regen times (or capped) and yet SC hasn't even addressed this even though they rolled out a QoL-update that "the community wanted" - don't even get me started on that
Sure, Darian said they probably would look into this (soon™), but who knows when that will be? So far the update has brought a 17% (!!) increase to Royals regen time.
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Last edited by RAppel; June 8th, 2018 at 04:48 PM.
TH12 - lvl206 - 298k FIN - Oct2012 - 12 Okt + 3 mos
Gold Grab - 2bn
Elixir Escapade - 2bn
Heroic Heist - 23.97m +3,52
BH8 - PB 4329
/signed
No need for long regeneration times.
/signed/adrianforpresident
I think its sorta like your big brother growing up. All your life he smacks you around, pushes you, makes fun of you and then one day: SNAP! You beat the Flippin heck out of him. You've taken it a long time but finally its reached a point where you snap and are not going to take it lying down any more.
SC is like that big brother...
I got nothing
ME: SoulCutter: #YVUUYGLC; TH13
Yup Supercell gets to pick our attack rate. If they think 1 hour is best then there isn't much we can do about that. I enjoy having heroes in my raids so I wait. Less frequent attacks are... what... better for the clash economy??? I'm sure they picked this rate for a reason. Even still my vote is hero re-gen time = army train time.
/signed
/signed
*waves to Darian
6 + 3 = 9
but so does 5 + 4.
85% of people are good at maths.
The other 25% don't really care.
/signed
10signed