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Thread: Please don’t nerf the Super Pekka!

  1. #11
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    Quote Originally Posted by Noctaire View Post
    First thing that comes to my mind is that the SP is dead. Love most of the HV changes in this announcement (especially having to place all HV buildings before upgrading) but this one, reducing SP’s dying breath, totally misses the boat. If anything, they need to make it happen more quickly, not reduce the damage; half the time, it takes so long for the explosion that the buildings in range are already gone.

    It makes no sense to nerf a troop that is hardly even used, especially so early in its release. Very disappointed....

    This is baffles me too. It is barely used at the higher trophy levels even by those who maxed it early. Baring in mind it is the most expensive to upgrade it should be stronger than it is not weaker. Looks to be a very odd move.

  2. #12
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    Quote Originally Posted by Noctaire View Post
    First thing that comes to my mind is that the SP is dead. Love most of the HV changes in this announcement (especially having to place all HV buildings before upgrading) but this one, reducing SP’s dying breath, totally misses the boat. If anything, they need to make it happen more quickly, not reduce the damage; half the time, it takes so long for the explosion that the buildings in range are already gone.

    It makes no sense to nerf a troop that is hardly even used, especially so early in its release. Very disappointed....
    I love a lot about this update, but the SP nerf makes no sense to me. I really hope Darian takes a look over here and gives us some idea of what possibly made them think SP needed a nerf. Carts are better, barbs are better, giants are better, archers are better. I have max SP on a few accounts, max barbs on others, max carts on others, max minion/drop on others. The pekkas are the worst and it isn’t close. Almost no top players use them significantly. Usually even when I disagree with a change I understand it and also understand there is no way to make everyone happy. This one, though, I just can’t understand at all.

    Contact SC here. Click here for how trophies are calculated. An idea to improve legends here. I wish max players had a separate loot bank as described here. Caution, I often discuss for the sake of discussion and enjoy having my opinion challenged (or approved of) even when I care little about the actual issue. My balance wish: get rid of tornado trap, make it a decoration.

  3. #13
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    Seems weird to nerf one of the least used troop but ok

  4. #14
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    Agree on all counts. It needed a buff. Many times, the explosion takes so long to trigger that other units have killed most of what is near the pekka. The explosion area should have been made larger, or more hp, or something. The nerf is salt in the wounds for the lack of a buff, since what it really needed is a buff. And yes, I have max super pekka (maxed it first) as well as max carts, giants, barbs, etc. If anything bombacart, boxer cart, or barbacart needed a nerf. I still don't get why the barbs, the first troops in the game, remain so strong at every bh level.

  5. #15
    Junior Member Moria1's Avatar
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    I agree with you guys. My SP is currently going to 14 and I was anxious to use them. Knowing that the balance changes were coming, I would have thought the SP would have received an HP buff on all levels. I'm very confused at the approach SuperCell is going with the SP and as Noctaire mentioned, it's not used as much and the nerf was too soon. I'm assuming SC will fix in time, but I'm very disappointed.
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  6. #16
    Forum Elder Colin94's Avatar
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    I agree. Would be good to get at least an explanation from Darian. This doesn't make any sense.

  7. #17
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    I loved the main village changes, but why nerf a useless troop?
    Super pekka need a buff not a nerf!

  8. #18
    Forum Veteran michelms's Avatar
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    Quote Originally Posted by Colin94 View Post
    I agree. Would be good to get at least an explanation from Darian. This doesn't make any sense.
    No reason for the nerf, and not detailed information about the nerf (numbers).

  9. #19
    Millennial Club Uggster's Avatar
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    Glad I didnt upgrade it yet ☺️

  10. #20
    Millennial Club Giorgakis's Avatar
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    Will still use Super PEKKA over Boxer Giants because my Giants die to Spring Traps all the time.

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